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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_ACCESSIBILITY_AX_TREE_COMBINER_H_
#define UI_ACCESSIBILITY_AX_TREE_COMBINER_H_
#include <vector>
#include "ui/accessibility/ax_export.h"
#include "ui/accessibility/ax_tree_update.h"
#include "ui/gfx/transform.h"
namespace ui {
// This helper class takes multiple accessibility trees that reference each
// other via tree IDs, and combines them into a single accessibility tree
// that spans all of them.
//
// Since node IDs are relative to each ID, it has to renumber all of the IDs
// and update all of the attributes that reference IDs of other nodes to
// ensure they point to the right node. It also applies transformations to
// local bounding rectangles to make them global.
//
// It also makes sure the final combined tree points to the correct focused
// node across all of the trees based on the focused tree ID of the root tree.
class AX_EXPORT AXTreeCombiner {
public:
AXTreeCombiner();
~AXTreeCombiner();
void AddTree(const AXTreeUpdate& tree, bool is_root);
bool Combine();
const AXTreeUpdate& combined() { return combined_; }
private:
int32_t MapId(int32_t tree_id, int32_t node_id);
void ProcessTree(const AXTreeUpdate* tree);
std::vector<ui::AXTreeUpdate> trees_;
int32_t root_tree_id_ = -1;
int32_t next_id_ = 1;
std::map<int32_t, const AXTreeUpdate*> tree_id_map_;
std::map<std::pair<int32_t, int32_t>, int32_t> tree_id_node_id_map_;
AXTreeUpdate combined_;
gfx::Transform transform_;
};
} // namespace ui
#endif // UI_ACCESSIBILITY_AX_TREE_COMBINER_H_