blob: 4412dbc773f58de0adad3ffe560758b75724cfaf [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_TEST_FAKE_SKIA_OUTPUT_SURFACE_H_
#define COMPONENTS_VIZ_TEST_FAKE_SKIA_OUTPUT_SURFACE_H_
#include <memory>
#include <utility>
#include <vector>
#include "base/containers/flat_map.h"
#include "base/macros.h"
#include "base/memory/ptr_util.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread_checker.h"
#include "build/build_config.h"
#include "components/viz/common/quads/aggregated_render_pass.h"
#include "components/viz/service/display/skia_output_surface.h"
#include "components/viz/test/test_context_provider.h"
#include "gpu/command_buffer/common/sync_token.h"
#include "third_party/skia/include/core/SkDeferredDisplayList.h"
namespace viz {
class TextureDeleter;
class FakeSkiaOutputSurface : public SkiaOutputSurface {
public:
static std::unique_ptr<FakeSkiaOutputSurface> Create3d() {
auto provider = TestContextProvider::Create();
provider->BindToCurrentThread();
return base::WrapUnique(new FakeSkiaOutputSurface(std::move(provider)));
}
static std::unique_ptr<FakeSkiaOutputSurface> Create3d(
scoped_refptr<ContextProvider> provider) {
return base::WrapUnique(new FakeSkiaOutputSurface(std::move(provider)));
}
~FakeSkiaOutputSurface() override;
// OutputSurface implementation:
void BindToClient(OutputSurfaceClient* client) override;
void EnsureBackbuffer() override;
void DiscardBackbuffer() override;
void BindFramebuffer() override;
void Reshape(const gfx::Size& size,
float device_scale_factor,
const gfx::ColorSpace& color_space,
gfx::BufferFormat format,
bool use_stencil) override;
void SwapBuffers(OutputSurfaceFrame frame) override;
void ScheduleOutputSurfaceAsOverlay(
OverlayProcessorInterface::OutputSurfaceOverlayPlane output_surface_plane)
override;
uint32_t GetFramebufferCopyTextureFormat() override;
bool IsDisplayedAsOverlayPlane() const override;
unsigned GetOverlayTextureId() const override;
bool HasExternalStencilTest() const override;
void ApplyExternalStencil() override;
unsigned UpdateGpuFence() override;
void SetNeedsSwapSizeNotifications(
bool needs_swap_size_notifications) override;
void SetUpdateVSyncParametersCallback(
UpdateVSyncParametersCallback callback) override;
void SetDisplayTransformHint(gfx::OverlayTransform transform) override {}
gfx::OverlayTransform GetDisplayTransform() override;
// SkiaOutputSurface implementation:
SkCanvas* BeginPaintCurrentFrame() override;
sk_sp<SkImage> MakePromiseSkImageFromYUV(
const std::vector<ImageContext*>& contexts,
sk_sp<SkColorSpace> image_color_space,
bool has_alpha) override;
void SwapBuffersSkipped() override {}
SkCanvas* BeginPaintRenderPass(const AggregatedRenderPassId& id,
const gfx::Size& surface_size,
ResourceFormat format,
bool mipmap,
sk_sp<SkColorSpace> color_space) override;
void EndPaint(base::OnceClosure on_finished) override;
void MakePromiseSkImage(ImageContext* image_context) override;
sk_sp<SkImage> MakePromiseSkImageFromRenderPass(
const AggregatedRenderPassId& id,
const gfx::Size& size,
ResourceFormat format,
bool mipmap,
sk_sp<SkColorSpace> color_space) override;
void RemoveRenderPassResource(
std::vector<AggregatedRenderPassId> ids) override;
void ScheduleOverlays(OverlayList overlays,
std::vector<gpu::SyncToken> sync_tokens) override {}
#if defined(OS_WIN)
void SetEnableDCLayers(bool enable) override {}
#endif
void CopyOutput(AggregatedRenderPassId id,
const copy_output::RenderPassGeometry& geometry,
const gfx::ColorSpace& color_space,
std::unique_ptr<CopyOutputRequest> request) override;
void AddContextLostObserver(ContextLostObserver* observer) override;
void RemoveContextLostObserver(ContextLostObserver* observer) override;
gpu::SyncToken Flush() override;
#if defined(OS_APPLE)
SkCanvas* BeginPaintRenderPassOverlay(
const gfx::Size& size,
ResourceFormat format,
bool mipmap,
sk_sp<SkColorSpace> color_space) override;
sk_sp<SkDeferredDisplayList> EndPaintRenderPassOverlay() override;
#endif
// ExternalUseClient implementation:
gpu::SyncToken ReleaseImageContexts(
const std::vector<std::unique_ptr<ImageContext>> image_contexts) override;
std::unique_ptr<ImageContext> CreateImageContext(
const gpu::MailboxHolder& holder,
const gfx::Size& size,
ResourceFormat format,
const base::Optional<gpu::VulkanYCbCrInfo>& ycbcr_info,
sk_sp<SkColorSpace> color_space) override;
// If set true, callbacks triggering will be in a reverse order as SignalQuery
// calls.
void SetOutOfOrderCallbacks(bool out_of_order_callbacks);
void ScheduleGpuTaskForTesting(
base::OnceClosure callback,
std::vector<gpu::SyncToken> sync_tokens) override;
private:
explicit FakeSkiaOutputSurface(
scoped_refptr<ContextProvider> context_provider);
ContextProvider* context_provider() { return context_provider_.get(); }
GrDirectContext* gr_context() { return context_provider()->GrContext(); }
bool GetGrBackendTexture(const ImageContext& image_context,
GrBackendTexture* backend_texture);
void SwapBuffersAck();
scoped_refptr<ContextProvider> context_provider_;
OutputSurfaceClient* client_ = nullptr;
std::unique_ptr<TextureDeleter> texture_deleter_;
// The current render pass id set by BeginPaintRenderPass.
AggregatedRenderPassId current_render_pass_id_;
// SkSurfaces for render passes, sk_surfaces_[0] is the root surface.
base::flat_map<AggregatedRenderPassId, sk_sp<SkSurface>> sk_surfaces_;
THREAD_CHECKER(thread_checker_);
base::WeakPtrFactory<FakeSkiaOutputSurface> weak_ptr_factory_{this};
DISALLOW_COPY_AND_ASSIGN(FakeSkiaOutputSurface);
};
} // namespace viz
#endif // COMPONENTS_VIZ_TEST_FAKE_SKIA_OUTPUT_SURFACE_H_