blob: 5cb57bd1a7dc1c29782ef31e09a47df3402d1bee [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BodyStreamBuffer_h
#define BodyStreamBuffer_h
#include "bindings/core/v8/ScriptPromise.h"
#include "bindings/core/v8/ScriptValue.h"
#include "core/dom/DOMException.h"
#include "core/streams/UnderlyingSourceBase.h"
#include "modules/ModulesExport.h"
#include "modules/fetch/BytesConsumer.h"
#include "modules/fetch/FetchDataLoader.h"
#include "platform/heap/Handle.h"
#include "public/platform/WebDataConsumerHandle.h"
#include <memory>
namespace blink {
class EncodedFormData;
class ScriptState;
class MODULES_EXPORT BodyStreamBuffer final : public UnderlyingSourceBase,
public BytesConsumer::Client {
WTF_MAKE_NONCOPYABLE(BodyStreamBuffer);
USING_GARBAGE_COLLECTED_MIXIN(BodyStreamBuffer);
public:
// |consumer| must not have a client.
// This function must be called with entering an appropriate V8 context.
BodyStreamBuffer(ScriptState*, BytesConsumer* /* consumer */);
// |ReadableStreamOperations::isReadableStream(stream)| must hold.
// This function must be called with entering an appropriate V8 context.
BodyStreamBuffer(ScriptState*, ScriptValue stream);
ScriptValue Stream();
// Callable only when neither locked nor disturbed.
PassRefPtr<BlobDataHandle> DrainAsBlobDataHandle(
BytesConsumer::BlobSizePolicy);
PassRefPtr<EncodedFormData> DrainAsFormData();
void StartLoading(FetchDataLoader*, FetchDataLoader::Client* /* client */);
void Tee(BodyStreamBuffer**, BodyStreamBuffer**);
// UnderlyingSourceBase
ScriptPromise pull(ScriptState*) override;
ScriptPromise Cancel(ScriptState*, ScriptValue reason) override;
bool HasPendingActivity() const override;
void ContextDestroyed(ExecutionContext*) override;
// BytesConsumer::Client
void OnStateChange() override;
bool IsStreamReadable();
bool IsStreamClosed();
bool IsStreamErrored();
bool IsStreamLocked();
bool IsStreamDisturbed();
void CloseAndLockAndDisturb();
ScriptState* GetScriptState() { return script_state_.Get(); }
DEFINE_INLINE_TRACE() {
visitor->Trace(consumer_);
visitor->Trace(loader_);
UnderlyingSourceBase::Trace(visitor);
}
private:
class LoaderClient;
BytesConsumer* ReleaseHandle();
void Close();
void GetError();
void CancelConsumer();
void ProcessData();
void EndLoading();
void StopLoading();
RefPtr<ScriptState> script_state_;
Member<BytesConsumer> consumer_;
// We need this member to keep it alive while loading.
Member<FetchDataLoader> loader_;
bool stream_needs_more_ = false;
bool made_from_readable_stream_;
};
} // namespace blink
#endif // BodyStreamBuffer_h