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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef THIRD_PARTY_LEVELDATABASE_LEVELDB_CHROME_H_
#define THIRD_PARTY_LEVELDATABASE_LEVELDB_CHROME_H_
#include <memory>
#include <string>
#include "base/files/file_path.h"
#include "leveldb/cache.h"
#include "leveldb/env.h"
#include "leveldb/export.h"
#include "leveldb/options.h"
#include "third_party/leveldatabase/src/db/filename.h"
namespace base {
namespace trace_event {
class MemoryAllocatorDump;
class ProcessMemoryDump;
} // namespace trace_event
} // namespace base
namespace leveldb_chrome {
// Return the shared leveldb block cache for web APIs. The caller *does not*
// own the returned instance.
LEVELDB_EXPORT leveldb::Cache* GetSharedWebBlockCache();
// Return the shared leveldb block cache for browser (non web) APIs. The caller
// *does not* own the returned instance.
LEVELDB_EXPORT leveldb::Cache* GetSharedBrowserBlockCache();
// Return the shared leveldb block cache for in-memory Envs. The caller *does
// not* own the returned instance.
LEVELDB_EXPORT leveldb::Cache* GetSharedInMemoryBlockCache();
// Determine if a leveldb::Env stores the file data in RAM.
LEVELDB_EXPORT bool IsMemEnv(const leveldb::Env* env);
// Creates an in-memory Env for which all files are stored in the heap.
// This wraps leveldb::NewMemEnv to add memory-infra logging.
// if |base_env| is null then leveldb::Env::Default() will be used.
LEVELDB_EXPORT std::unique_ptr<leveldb::Env> NewMemEnv(
const std::string& name,
leveldb::Env* base_env = nullptr);
// If filename is a leveldb file, store the type of the file in *type.
// The number encoded in the filename is stored in *number.
// Returns true if the filename was successfully parsed.
LEVELDB_EXPORT bool ParseFileName(const std::string& filename,
uint64_t* number,
leveldb::FileType* type);
// Report leveldb UMA values.
LEVELDB_EXPORT void UpdateHistograms();
// Corrupt a closed database for testing purposes. After calling this function
// leveldb::OpenDB(...) will return a status where IsCorruption() returns true.
// Returns true if the database was successfully corrupted, false if not.
// Note: This function will fail if |db_path| does not exist.
LEVELDB_EXPORT bool CorruptClosedDBForTesting(const base::FilePath& db_path);
// Check that the database path in |db_path| "appears" to be a valid leveldb
// database using the provided |env|. This function *does not* open or verify
// that the database referred to by |db_path| is a valid database, only that it
// appears to be one.
LEVELDB_EXPORT bool PossiblyValidDB(const base::FilePath& db_path,
leveldb::Env* env);
// Fully delete the leveldb database specified by |db_path|. leveldb::DestroyDB
// will only delete files that it creates. Other files, if present, will be
// ignored and left behind after leveldb::DestroyDB returns. This function will
// delete the entire database directory.
//
// Note: Can be used with in-memory Env's.
LEVELDB_EXPORT leveldb::Status DeleteDB(const base::FilePath& db_path,
const leveldb::Options& options);
// Returns the memory-infra dump for |tracked_memenv|.
// Do not call this function, instead call
// leveldb_env::DBTracker::GetOrCreateAllocatorDump().
// TODO(crbug.com/762598) Can be made private as part of leveldb cleanup.
base::trace_event::MemoryAllocatorDump* GetEnvAllocatorDump(
base::trace_event::ProcessMemoryDump* pmd,
leveldb::Env* tracked_memenv);
// Dump all tracked in-memory env's to the |pmd|. Do not call - this is a
// private function for leveldb_env::DBTracker.
// TODO(crbug.com/762598) Can be made private as part of leveldb cleanup.
void DumpAllTrackedEnvs(base::trace_event::ProcessMemoryDump* pmd);
} // namespace leveldb_chrome
#endif // THIRD_PARTY_LEVELDATABASE_LEVELDB_CHROME_H_