blob: 01874d0f6895684c63b8f167c479d5d1dfc5957d [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "build/build_config.h"
#include "content/browser/download/save_file_manager.h"
#include "base/bind.h"
#include "base/files/file_util.h"
#include "base/logging.h"
#include "base/stl_util.h"
#include "base/strings/string_util.h"
#include "base/threading/thread.h"
#include "content/browser/download/save_file.h"
#include "content/browser/download/save_package.h"
#include "content/browser/loader/resource_dispatcher_host_impl.h"
#include "content/browser/renderer_host/render_view_host_impl.h"
#include "content/browser/web_contents/web_contents_impl.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/render_frame_host.h"
#include "net/base/filename_util.h"
#include "net/base/io_buffer.h"
#include "url/gurl.h"
namespace content {
SaveFileManager::SaveFileManager() {}
SaveFileManager::~SaveFileManager() {
// Check for clean shutdown.
DCHECK(save_file_map_.empty());
}
// Called during the browser shutdown process to clean up any state (open files,
// timers) that live on the saving thread (file thread).
void SaveFileManager::Shutdown() {
BrowserThread::PostTask(
BrowserThread::FILE, FROM_HERE,
base::Bind(&SaveFileManager::OnShutdown, this));
}
// Stop file thread operations.
void SaveFileManager::OnShutdown() {
DCHECK_CURRENTLY_ON(BrowserThread::FILE);
STLDeleteValues(&save_file_map_);
}
SaveFile* SaveFileManager::LookupSaveFile(int save_item_id) {
SaveFileMap::iterator it = save_file_map_.find(save_item_id);
return it == save_file_map_.end() ? NULL : it->second;
}
// Look up a SavePackage according to a save id.
SavePackage* SaveFileManager::LookupPackage(int save_item_id) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
SavePackageMap::iterator it = packages_.find(save_item_id);
if (it != packages_.end())
return it->second;
return NULL;
}
// Call from SavePackage for starting a saving job
void SaveFileManager::SaveURL(int save_item_id,
const GURL& url,
const Referrer& referrer,
int render_process_host_id,
int render_view_routing_id,
int render_frame_routing_id,
SaveFileCreateInfo::SaveFileSource save_source,
const base::FilePath& file_full_path,
ResourceContext* context,
SavePackage* save_package) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
// Register a saving job.
if (save_source == SaveFileCreateInfo::SAVE_FILE_FROM_NET) {
DCHECK(url.is_valid());
BrowserThread::PostTask(
BrowserThread::IO, FROM_HERE,
base::Bind(&SaveFileManager::OnSaveURL, this, url, referrer,
save_item_id, save_package->id(), render_process_host_id,
render_view_routing_id, render_frame_routing_id, context));
} else {
// We manually start the save job.
SaveFileCreateInfo* info = new SaveFileCreateInfo(
file_full_path, url, save_item_id, save_package->id(),
render_process_host_id, render_frame_routing_id, save_source);
// Since the data will come from render process, so we need to start
// this kind of save job by ourself.
BrowserThread::PostTask(
BrowserThread::FILE, FROM_HERE,
base::Bind(&SaveFileManager::StartSave, this, info));
}
}
// Utility function for look up table maintenance, called on the UI thread.
// A manager may have multiple save page job (SavePackage) in progress,
// so we just look up the save id and remove it from the tracking table.
void SaveFileManager::RemoveSaveFile(int save_item_id,
SavePackage* save_package) {
DCHECK(save_package);
DCHECK_CURRENTLY_ON(BrowserThread::UI);
// A save page job (SavePackage) can only have one manager,
// so remove it if it exists.
SavePackageMap::iterator it = packages_.find(save_item_id);
if (it != packages_.end())
packages_.erase(it);
}
// Static
SavePackage* SaveFileManager::GetSavePackageFromRenderIds(
int render_process_id,
int render_frame_routing_id) {
RenderFrameHost* render_frame_host =
RenderFrameHost::FromID(render_process_id, render_frame_routing_id);
if (!render_frame_host)
return nullptr;
WebContentsImpl* web_contents =
static_cast<WebContentsImpl*>(WebContents::FromRenderFrameHost(
render_frame_host));
if (!web_contents)
return nullptr;
return web_contents->save_package();
}
void SaveFileManager::DeleteDirectoryOrFile(const base::FilePath& full_path,
bool is_dir) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
BrowserThread::PostTask(
BrowserThread::FILE, FROM_HERE,
base::Bind(&SaveFileManager::OnDeleteDirectoryOrFile,
this, full_path, is_dir));
}
void SaveFileManager::SendCancelRequest(int save_item_id) {
// Cancel the request which has specific save id.
DCHECK_GT(save_item_id, -1);
BrowserThread::PostTask(
BrowserThread::FILE, FROM_HERE,
base::Bind(&SaveFileManager::CancelSave, this, save_item_id));
}
// Notifications sent from the IO thread and run on the file thread:
// The IO thread created |info|, but the file thread (this method) uses it
// to create a SaveFile which will hold and finally destroy |info|. It will
// then passes |info| to the UI thread for reporting saving status.
void SaveFileManager::StartSave(SaveFileCreateInfo* info) {
DCHECK_CURRENTLY_ON(BrowserThread::FILE);
DCHECK(info);
// No need to calculate hash.
SaveFile* save_file = new SaveFile(info, false);
// TODO(phajdan.jr): We should check the return value and handle errors here.
save_file->Initialize();
DCHECK(!LookupSaveFile(info->save_item_id));
save_file_map_[info->save_item_id] = save_file;
info->path = save_file->FullPath();
BrowserThread::PostTask(
BrowserThread::UI, FROM_HERE,
base::Bind(&SaveFileManager::OnStartSave, this, info));
}
// We do forward an update to the UI thread here, since we do not use timer to
// update the UI. If the user has canceled the saving action (in the UI
// thread). We may receive a few more updates before the IO thread gets the
// cancel message. We just delete the data since the SaveFile has been deleted.
void SaveFileManager::UpdateSaveProgress(int save_item_id,
net::IOBuffer* data,
int data_len) {
DCHECK_CURRENTLY_ON(BrowserThread::FILE);
SaveFile* save_file = LookupSaveFile(save_item_id);
if (save_file) {
DCHECK(save_file->InProgress());
DownloadInterruptReason reason =
save_file->AppendDataToFile(data->data(), data_len);
BrowserThread::PostTask(
BrowserThread::UI, FROM_HERE,
base::Bind(&SaveFileManager::OnUpdateSaveProgress, this,
save_file->save_item_id(), save_file->BytesSoFar(),
reason == DOWNLOAD_INTERRUPT_REASON_NONE));
}
}
// The IO thread will call this when saving is completed or it got error when
// fetching data. We forward the message to OnSaveFinished in UI thread.
void SaveFileManager::SaveFinished(int save_item_id,
int save_package_id,
bool is_success) {
DVLOG(20) << " " << __FUNCTION__ << "()"
<< " save_item_id = " << save_item_id
<< " save_package_id = " << save_package_id
<< " is_success = " << is_success;
DCHECK_CURRENTLY_ON(BrowserThread::FILE);
SaveFileMap::iterator it = save_file_map_.find(save_item_id);
if (it != save_file_map_.end()) {
SaveFile* save_file = it->second;
DCHECK(save_file->InProgress());
DVLOG(20) << " " << __FUNCTION__ << "()"
<< " save_file = " << save_file->DebugString();
BrowserThread::PostTask(
BrowserThread::UI, FROM_HERE,
base::Bind(&SaveFileManager::OnSaveFinished, this, save_item_id,
save_file->BytesSoFar(), is_success));
save_file->Finish();
save_file->Detach();
}
}
// Notifications sent from the file thread and run on the UI thread.
void SaveFileManager::OnStartSave(const SaveFileCreateInfo* info) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
SavePackage* save_package = GetSavePackageFromRenderIds(
info->render_process_id, info->render_frame_routing_id);
if (!save_package) {
// Cancel this request.
SendCancelRequest(info->save_item_id);
return;
}
// Insert started saving job to tracking list.
SavePackageMap::iterator sit = packages_.find(info->save_item_id);
DCHECK(sit == packages_.end());
packages_[info->save_item_id] = save_package;
// Forward this message to SavePackage.
save_package->StartSave(info);
}
void SaveFileManager::OnUpdateSaveProgress(int save_item_id,
int64 bytes_so_far,
bool write_success) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
SavePackage* package = LookupPackage(save_item_id);
if (package)
package->UpdateSaveProgress(save_item_id, bytes_so_far, write_success);
else
SendCancelRequest(save_item_id);
}
void SaveFileManager::OnSaveFinished(int save_item_id,
int64 bytes_so_far,
bool is_success) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
SavePackage* package = LookupPackage(save_item_id);
if (package)
package->SaveFinished(save_item_id, bytes_so_far, is_success);
}
// Notifications sent from the UI thread and run on the IO thread.
void SaveFileManager::OnSaveURL(const GURL& url,
const Referrer& referrer,
int save_item_id,
int save_package_id,
int render_process_host_id,
int render_view_routing_id,
int render_frame_routing_id,
ResourceContext* context) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
ResourceDispatcherHostImpl::Get()->BeginSaveFile(
url, referrer, save_item_id, save_package_id, render_process_host_id,
render_view_routing_id, render_frame_routing_id, context);
}
void SaveFileManager::ExecuteCancelSaveRequest(int render_process_id,
int request_id) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
ResourceDispatcherHostImpl::Get()->CancelRequest(
render_process_id, request_id);
}
// Notifications sent from the UI thread and run on the file thread.
// This method will be sent via a user action, or shutdown on the UI thread,
// and run on the file thread. We don't post a message back for cancels,
// but we do forward the cancel to the IO thread. Since this message has been
// sent from the UI thread, the saving job may have already completed and
// won't exist in our map.
void SaveFileManager::CancelSave(int save_item_id) {
DCHECK_CURRENTLY_ON(BrowserThread::FILE);
SaveFileMap::iterator it = save_file_map_.find(save_item_id);
if (it != save_file_map_.end()) {
SaveFile* save_file = it->second;
if (!save_file->InProgress()) {
// We've won a race with the UI thread--we finished the file before
// the UI thread cancelled it on us. Unfortunately, in this situation
// the cancel wins, so we need to delete the now detached file.
base::DeleteFile(save_file->FullPath(), false);
} else if (save_file->save_source() ==
SaveFileCreateInfo::SAVE_FILE_FROM_NET) {
// If the data comes from the net IO thread and hasn't completed
// yet, then forward the cancel message to IO thread & cancel the
// save locally. If the data doesn't come from the IO thread,
// we can ignore the message.
BrowserThread::PostTask(
BrowserThread::IO, FROM_HERE,
base::Bind(&SaveFileManager::ExecuteCancelSaveRequest, this,
save_file->render_process_id(), save_file->request_id()));
}
// Whatever the save file is complete or not, just delete it. This
// will delete the underlying file if InProgress() is true.
save_file_map_.erase(it);
delete save_file;
}
}
// It is possible that SaveItem which has specified save_item_id has been
// canceled
// before this function runs. So if we can not find corresponding SaveFile by
// using specified save_item_id, just return.
void SaveFileManager::SaveLocalFile(const GURL& original_file_url,
int save_item_id,
int save_package_id) {
DCHECK_CURRENTLY_ON(BrowserThread::FILE);
SaveFile* save_file = LookupSaveFile(save_item_id);
if (!save_file)
return;
// If it has finished, just return.
if (!save_file->InProgress())
return;
// Close the save file before the copy operation.
save_file->Finish();
save_file->Detach();
DCHECK(original_file_url.SchemeIsFile());
base::FilePath file_path;
net::FileURLToFilePath(original_file_url, &file_path);
// If we can not get valid file path from original URL, treat it as
// disk error.
if (file_path.empty())
SaveFinished(save_item_id, save_package_id, false);
// Copy the local file to the temporary file. It will be renamed to its
// final name later.
bool success = base::CopyFile(file_path, save_file->FullPath());
if (!success)
base::DeleteFile(save_file->FullPath(), false);
SaveFinished(save_item_id, save_package_id, success);
}
void SaveFileManager::OnDeleteDirectoryOrFile(const base::FilePath& full_path,
bool is_dir) {
DCHECK_CURRENTLY_ON(BrowserThread::FILE);
DCHECK(!full_path.empty());
base::DeleteFile(full_path, is_dir);
}
void SaveFileManager::RenameAllFiles(const FinalNamesMap& final_names,
const base::FilePath& resource_dir,
int render_process_id,
int render_frame_routing_id,
int save_package_id) {
DCHECK_CURRENTLY_ON(BrowserThread::FILE);
if (!resource_dir.empty() && !base::PathExists(resource_dir))
base::CreateDirectory(resource_dir);
for (const auto& i : final_names) {
int save_item_id = i.first;
const base::FilePath& final_name = i.second;
SaveFileMap::iterator it = save_file_map_.find(save_item_id);
if (it != save_file_map_.end()) {
SaveFile* save_file = it->second;
DCHECK(!save_file->InProgress());
save_file->Rename(final_name);
delete save_file;
save_file_map_.erase(it);
}
}
BrowserThread::PostTask(
BrowserThread::UI, FROM_HERE,
base::Bind(&SaveFileManager::OnFinishSavePageJob, this, render_process_id,
render_frame_routing_id, save_package_id));
}
void SaveFileManager::OnFinishSavePageJob(int render_process_id,
int render_frame_routing_id,
int save_package_id) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
SavePackage* save_package =
GetSavePackageFromRenderIds(render_process_id, render_frame_routing_id);
if (save_package && save_package->id() == save_package_id)
save_package->Finish();
}
void SaveFileManager::RemoveSavedFileFromFileMap(
const std::vector<int>& save_item_ids) {
DCHECK_CURRENTLY_ON(BrowserThread::FILE);
for (const int save_item_id : save_item_ids) {
SaveFileMap::iterator it = save_file_map_.find(save_item_id);
if (it != save_file_map_.end()) {
SaveFile* save_file = it->second;
DCHECK(!save_file->InProgress());
base::DeleteFile(save_file->FullPath(), false);
delete save_file;
save_file_map_.erase(it);
}
}
}
} // namespace content