blob: 0637eb9390b0b9cd61cad360d1522788315f6347 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/exo/keyboard.h"
#include "base/threading/thread_task_runner_handle.h"
#include "components/exo/keyboard_delegate.h"
#include "components/exo/keyboard_device_configuration_delegate.h"
#include "components/exo/seat.h"
#include "components/exo/surface.h"
#include "components/exo/wm_helper.h"
#include "ui/aura/client/focus_client.h"
#include "ui/aura/window.h"
#include "ui/base/ime/input_method.h"
#include "ui/events/base_event_utils.h"
#include "ui/events/devices/input_device.h"
#include "ui/events/devices/input_device_manager.h"
#include "ui/events/event.h"
#include "ui/views/widget/widget.h"
namespace exo {
namespace {
// Delay until a key state change expected to be acknowledged is expired.
const int kExpirationDelayForPendingKeyAcksMs = 1000;
// The accelerator keys reserved to be processed by chrome.
const struct {
ui::KeyboardCode keycode;
int modifiers;
} kReservedAccelerators[] = {
{ui::VKEY_SPACE, ui::EF_CONTROL_DOWN},
{ui::VKEY_SPACE, ui::EF_SHIFT_DOWN | ui::EF_CONTROL_DOWN},
{ui::VKEY_F13, ui::EF_NONE},
{ui::VKEY_I, ui::EF_SHIFT_DOWN | ui::EF_ALT_DOWN}};
bool ProcessAccelerator(Surface* surface, const ui::KeyEvent* event) {
views::Widget* widget =
views::Widget::GetTopLevelWidgetForNativeView(surface->window());
if (widget) {
views::FocusManager* focus_manager = widget->GetFocusManager();
return focus_manager->ProcessAccelerator(ui::Accelerator(*event));
}
return false;
}
bool ConsumedByIme(Surface* focus, const ui::KeyEvent* event) {
// Check if IME consumed the event, to avoid it to be doubly processed.
// First let us see whether IME is active and is in text input mode.
views::Widget* widget =
views::Widget::GetTopLevelWidgetForNativeView(focus->window());
ui::InputMethod* ime = widget ? widget->GetInputMethod() : nullptr;
if (!ime || ime->GetTextInputType() == ui::TEXT_INPUT_TYPE_NONE)
return false;
// Case 1:
// When IME ate a key event but did not emit character insertion event yet
// (e.g., when it is still showing a candidate list UI to the user,) the
// consumed key event is re-sent after masked |key_code| by VKEY_PROCESSKEY.
if (event->key_code() == ui::VKEY_PROCESSKEY)
return true;
// Case 2:
// When IME ate a key event and generated a single character input, it leaves
// the key event as-is, and in addition calls the active ui::TextInputClient's
// InsertChar() method. (In our case, arc::ArcImeService::InsertChar()).
//
// In Chrome OS (and Web) convention, the two calls wont't cause duplicates,
// because key-down events do not mean any character inputs there.
// (InsertChar issues a DOM "keypress" event, which is distinct from keydown.)
// Unfortunately, this is not necessary the case for our clients that may
// treat keydown as a trigger of text inputs. We need suppression for keydown.
if (event->type() == ui::ET_KEY_PRESSED) {
// Same condition as components/arc/ime/arc_ime_service.cc#InsertChar.
const base::char16 ch = event->GetCharacter();
const bool is_control_char =
(0x00 <= ch && ch <= 0x1f) || (0x7f <= ch && ch <= 0x9f);
if (!is_control_char && !ui::IsSystemKeyModifier(event->flags()))
return true;
}
// Case 3:
// Workaround for apps that doesn't handle hardware keyboard events well.
// Keys typically on software keyboard and lack of them are fatal, namely,
// unmodified enter and backspace keys, are sent through IME.
constexpr int kModifierMask = ui::EF_SHIFT_DOWN | ui::EF_CONTROL_DOWN |
ui::EF_ALT_DOWN | ui::EF_COMMAND_DOWN |
ui::EF_ALTGR_DOWN | ui::EF_MOD3_DOWN;
// Same condition as components/arc/ime/arc_ime_service.cc#InsertChar.
if ((event->flags() & kModifierMask) == 0) {
if (event->key_code() == ui::VKEY_RETURN ||
event->key_code() == ui::VKEY_BACK) {
return true;
}
}
return false;
}
bool IsPhysicalKeyboardEnabled() {
// The internal keyboard is enabled if tablet mode is not enabled.
if (!WMHelper::GetInstance()->IsTabletModeWindowManagerEnabled())
return true;
for (auto& keyboard :
ui::InputDeviceManager::GetInstance()->GetKeyboardDevices()) {
if (keyboard.type != ui::InputDeviceType::INPUT_DEVICE_INTERNAL)
return true;
}
return false;
}
bool IsReservedAccelerator(const ui::KeyEvent* event) {
for (const auto& accelerator : kReservedAccelerators) {
if (event->flags() == accelerator.modifiers &&
event->key_code() == accelerator.keycode) {
return true;
}
}
return false;
}
} // namespace
////////////////////////////////////////////////////////////////////////////////
// Keyboard, public:
Keyboard::Keyboard(KeyboardDelegate* delegate, Seat* seat)
: delegate_(delegate),
seat_(seat),
expiration_delay_for_pending_key_acks_(base::TimeDelta::FromMilliseconds(
kExpirationDelayForPendingKeyAcksMs)),
weak_ptr_factory_(this) {
auto* helper = WMHelper::GetInstance();
AddEventHandler();
seat_->AddObserver(this);
helper->AddTabletModeObserver(this);
helper->AddInputDeviceEventObserver(this);
OnSurfaceFocused(seat_->GetFocusedSurface());
}
Keyboard::~Keyboard() {
for (KeyboardObserver& observer : observer_list_)
observer.OnKeyboardDestroying(this);
if (focus_)
focus_->RemoveSurfaceObserver(this);
auto* helper = WMHelper::GetInstance();
RemoveEventHandler();
seat_->RemoveObserver(this);
helper->RemoveTabletModeObserver(this);
helper->RemoveInputDeviceEventObserver(this);
}
bool Keyboard::HasDeviceConfigurationDelegate() const {
return !!device_configuration_delegate_;
}
void Keyboard::SetDeviceConfigurationDelegate(
KeyboardDeviceConfigurationDelegate* delegate) {
device_configuration_delegate_ = delegate;
OnKeyboardDeviceConfigurationChanged();
}
void Keyboard::AddObserver(KeyboardObserver* observer) {
observer_list_.AddObserver(observer);
}
bool Keyboard::HasObserver(KeyboardObserver* observer) const {
return observer_list_.HasObserver(observer);
}
void Keyboard::RemoveObserver(KeyboardObserver* observer) {
observer_list_.HasObserver(observer);
}
void Keyboard::SetNeedKeyboardKeyAcks(bool need_acks) {
RemoveEventHandler();
are_keyboard_key_acks_needed_ = need_acks;
AddEventHandler();
}
bool Keyboard::AreKeyboardKeyAcksNeeded() const {
return are_keyboard_key_acks_needed_;
}
void Keyboard::AckKeyboardKey(uint32_t serial, bool handled) {
auto it = pending_key_acks_.find(serial);
if (it == pending_key_acks_.end())
return;
if (!handled && focus_)
ProcessAccelerator(focus_, &it->second.first);
pending_key_acks_.erase(serial);
}
////////////////////////////////////////////////////////////////////////////////
// ui::EventHandler overrides:
void Keyboard::OnKeyEvent(ui::KeyEvent* event) {
// These modifiers reflect what clients are supposed to be aware of.
// I.e. EF_SCROLL_LOCK_ON is missing because clients are not supposed
// to be aware scroll lock.
const int kModifierMask = ui::EF_SHIFT_DOWN | ui::EF_CONTROL_DOWN |
ui::EF_ALT_DOWN | ui::EF_COMMAND_DOWN |
ui::EF_ALTGR_DOWN | ui::EF_MOD3_DOWN |
ui::EF_NUM_LOCK_ON | ui::EF_CAPS_LOCK_ON;
int modifier_flags = event->flags() & kModifierMask;
if (modifier_flags != modifier_flags_) {
modifier_flags_ = modifier_flags;
if (focus_)
delegate_->OnKeyboardModifiers(modifier_flags_);
}
// When IME ate a key event, we use the event only for tracking key states and
// ignore for further processing. Otherwise it is handled in two places (IME
// and client) and causes undesired behavior.
bool consumed_by_ime = focus_ ? ConsumedByIme(focus_, event) : false;
switch (event->type()) {
case ui::ET_KEY_PRESSED:
if (focus_ && !consumed_by_ime && !IsReservedAccelerator(event)) {
uint32_t serial =
delegate_->OnKeyboardKey(event->time_stamp(), event->code(), true);
if (are_keyboard_key_acks_needed_) {
pending_key_acks_.insert(
{serial,
{*event, base::TimeTicks::Now() +
expiration_delay_for_pending_key_acks_}});
event->SetHandled();
}
}
break;
case ui::ET_KEY_RELEASED:
if (focus_ && !consumed_by_ime && !IsReservedAccelerator(event)) {
uint32_t serial =
delegate_->OnKeyboardKey(event->time_stamp(), event->code(), false);
if (are_keyboard_key_acks_needed_) {
pending_key_acks_.insert(
{serial,
{*event, base::TimeTicks::Now() +
expiration_delay_for_pending_key_acks_}});
event->SetHandled();
}
}
break;
default:
NOTREACHED();
break;
}
if (pending_key_acks_.empty())
return;
if (process_expired_pending_key_acks_pending_)
return;
ScheduleProcessExpiredPendingKeyAcks(expiration_delay_for_pending_key_acks_);
}
////////////////////////////////////////////////////////////////////////////////
// SurfaceObserver overrides:
void Keyboard::OnSurfaceDestroying(Surface* surface) {
DCHECK(surface == focus_);
SetFocus(nullptr);
}
////////////////////////////////////////////////////////////////////////////////
// ui::InputDeviceEventObserver overrides:
void Keyboard::OnKeyboardDeviceConfigurationChanged() {
if (device_configuration_delegate_) {
device_configuration_delegate_->OnKeyboardTypeChanged(
IsPhysicalKeyboardEnabled());
}
}
////////////////////////////////////////////////////////////////////////////////
// ash::TabletModeObserver overrides:
void Keyboard::OnTabletModeStarted() {
OnKeyboardDeviceConfigurationChanged();
}
void Keyboard::OnTabletModeEnding() {}
void Keyboard::OnTabletModeEnded() {
OnKeyboardDeviceConfigurationChanged();
}
////////////////////////////////////////////////////////////////////////////////
// SeatObserver overrides:
void Keyboard::OnSurfaceFocusing(Surface* gaining_focus) {}
void Keyboard::OnSurfaceFocused(Surface* gained_focus) {
Surface* gained_focus_surface =
gained_focus && delegate_->CanAcceptKeyboardEventsForSurface(gained_focus)
? gained_focus
: nullptr;
if (gained_focus_surface != focus_)
SetFocus(gained_focus_surface);
}
////////////////////////////////////////////////////////////////////////////////
// Keyboard, private:
void Keyboard::SetFocus(Surface* surface) {
if (focus_) {
delegate_->OnKeyboardLeave(focus_);
focus_->RemoveSurfaceObserver(this);
focus_ = nullptr;
pending_key_acks_.clear();
}
if (surface) {
delegate_->OnKeyboardModifiers(modifier_flags_);
delegate_->OnKeyboardEnter(surface, seat_->pressed_keys());
focus_ = surface;
focus_->AddSurfaceObserver(this);
}
}
void Keyboard::ProcessExpiredPendingKeyAcks() {
DCHECK(process_expired_pending_key_acks_pending_);
process_expired_pending_key_acks_pending_ = false;
// Check pending acks and process them as if it's not handled if
// expiration time passed.
base::TimeTicks current_time = base::TimeTicks::Now();
while (!pending_key_acks_.empty()) {
auto it = pending_key_acks_.begin();
const ui::KeyEvent event = it->second.first;
if (it->second.second > current_time)
break;
pending_key_acks_.erase(it);
// |pending_key_acks_| may change and an iterator of it become invalid when
// |ProcessAccelerator| is called.
if (focus_)
ProcessAccelerator(focus_, &event);
}
if (pending_key_acks_.empty())
return;
base::TimeDelta delay_until_next_process_expired_pending_key_acks =
pending_key_acks_.begin()->second.second - current_time;
ScheduleProcessExpiredPendingKeyAcks(
delay_until_next_process_expired_pending_key_acks);
}
void Keyboard::ScheduleProcessExpiredPendingKeyAcks(base::TimeDelta delay) {
DCHECK(!process_expired_pending_key_acks_pending_);
process_expired_pending_key_acks_pending_ = true;
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE,
base::BindOnce(&Keyboard::ProcessExpiredPendingKeyAcks,
weak_ptr_factory_.GetWeakPtr()),
delay);
}
void Keyboard::AddEventHandler() {
auto* helper = WMHelper::GetInstance();
if (are_keyboard_key_acks_needed_)
helper->AddPreTargetHandler(this);
else
helper->AddPostTargetHandler(this);
}
void Keyboard::RemoveEventHandler() {
auto* helper = WMHelper::GetInstance();
if (are_keyboard_key_acks_needed_)
helper->RemovePreTargetHandler(this);
else
helper->RemovePostTargetHandler(this);
}
} // namespace exo