| Test that CanvasRenderingContext2D supports the 'currentColor' value. |
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| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
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| PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000' |
| PASS ctx.shadowColor = 'currentColor'; ctx.shadowColor is '#000000' |
| PASS ctx.fillStyle = '#f00'; ctx.fillStyle is '#ff0000' |
| PASS ctx.fillStyle = 'currentColor'; ctx.fillStyle is '#000000' |
| PASS ctx.strokeStyle = '#f00'; ctx.strokeStyle is '#ff0000' |
| PASS ctx.strokeStyle = 'currentColor'; ctx.strokeStyle is '#000000' |
| PASS tryLinearGradientColor('#f00') is '255,0,0,255' |
| PASS tryLinearGradientColor('currentColor') is '0,0,0,255' |
| PASS tryRadialGradientColor('#f00') is '255,0,0,255' |
| PASS tryRadialGradientColor('currentColor') is '0,0,0,255' |
| PASS attachCanvasToDocument() is true |
| PASS canvas.style.color = '#123456'; canvas.style.color is 'rgb(18, 52, 86)' |
| PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000' |
| PASS ctx.shadowColor = 'currentColor'; ctx.shadowColor is '#123456' |
| PASS ctx.fillStyle = '#f00'; ctx.fillStyle is '#ff0000' |
| PASS ctx.fillStyle = 'currentColor'; ctx.fillStyle is '#123456' |
| PASS ctx.strokeStyle = '#f00'; ctx.strokeStyle is '#ff0000' |
| PASS ctx.strokeStyle = 'currentColor'; ctx.strokeStyle is '#123456' |
| PASS tryLinearGradientColor('#f00') is '255,0,0,255' |
| PASS tryLinearGradientColor('currentColor') is '0,0,0,255' |
| PASS tryRadialGradientColor('#f00') is '255,0,0,255' |
| PASS tryRadialGradientColor('currentColor') is '0,0,0,255' |
| PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000' |
| PASS ctx.shadowColor = 'CURRENTCOLOR'; ctx.shadowColor is '#123456' |
| PASS successfullyParsed is true |
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| TEST COMPLETE |
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