blob: 4ac7b1de80cd29b72af26a3f11189b789a6a5a07 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/message_loop/message_loop.h"
#include "remoting/client/chromoting_client.h"
#include "remoting/client/client_context.h"
#include "remoting/client/client_user_interface.h"
#include "remoting/client/frame_consumer_proxy.h"
#include "remoting/client/jni/jni_frame_consumer.h"
#include "remoting/protocol/clipboard_stub.h"
#include "remoting/protocol/cursor_shape_stub.h"
#include "remoting/signaling/xmpp_signal_strategy.h"
namespace remoting {
namespace protocol {
class ClipboardEvent;
class CursorShapeInfo;
} // namespace protocol
class ClientStatusLogger;
class VideoRenderer;
class TokenFetcherProxy;
// ClientUserInterface that indirectly makes and receives JNI calls.
class ChromotingJniInstance
: public ClientUserInterface,
public protocol::ClipboardStub,
public protocol::CursorShapeStub,
public base::RefCountedThreadSafe<ChromotingJniInstance> {
// Initiates a connection with the specified host. Call from the UI thread.
// The instance does not take ownership of |jni_runtime|. To connect with an
// unpaired host, pass in |pairing_id| and |pairing_secret| as empty strings.
ChromotingJniInstance(ChromotingJniRuntime* jni_runtime,
const char* username,
const char* auth_token,
const char* host_jid,
const char* host_id,
const char* host_pubkey,
const char* pairing_id,
const char* pairing_secret,
const char* capabilities);
// Terminates the current connection (if it hasn't already failed) and cleans
// up. Must be called before destruction.
void Disconnect();
// Requests the android app to fetch a third-party token.
void FetchThirdPartyToken(
const GURL& token_url,
const std::string& client_id,
const std::string& scope,
const base::WeakPtr<TokenFetcherProxy> token_fetcher_proxy);
// Called by the android app when the token is fetched.
void HandleOnThirdPartyTokenFetched(const std::string& token,
const std::string& shared_secret);
// Provides the user's PIN and resumes the host authentication attempt. Call
// on the UI thread once the user has finished entering this PIN into the UI,
// but only after the UI has been asked to provide a PIN (via FetchSecret()).
void ProvideSecret(const std::string& pin, bool create_pair,
const std::string& device_name);
// Schedules a redraw on the display thread. May be called from any thread.
void RedrawDesktop();
// Moves the host's cursor to the specified coordinates, optionally with some
// mouse button depressed. If |button| is BUTTON_UNDEFINED, no click is made.
void SendMouseEvent(int x, int y,
protocol::MouseEvent_MouseButton button,
bool button_down);
void SendMouseWheelEvent(int delta_x, int delta_y);
// Sends the provided keyboard scan code to the host.
bool SendKeyEvent(int key_code, bool key_down);
void SendTextEvent(const std::string& text);
// Enables or disables the video channel. May be called from any thread.
void EnableVideoChannel(bool enable);
void SendClientMessage(const std::string& type, const std::string& data);
// Records paint time for statistics logging, if enabled. May be called from
// any thread.
void RecordPaintTime(int64 paint_time_ms);
// ClientUserInterface implementation.
void OnConnectionState(protocol::ConnectionToHost::State state,
protocol::ErrorCode error) override;
void OnConnectionReady(bool ready) override;
void OnRouteChanged(const std::string& channel_name,
const protocol::TransportRoute& route) override;
void SetCapabilities(const std::string& capabilities) override;
void SetPairingResponse(const protocol::PairingResponse& response) override;
void DeliverHostMessage(const protocol::ExtensionMessage& message) override;
protocol::ClipboardStub* GetClipboardStub() override;
protocol::CursorShapeStub* GetCursorShapeStub() override;
// CursorShapeStub implementation.
void InjectClipboardEvent(const protocol::ClipboardEvent& event) override;
// ClipboardStub implementation.
void SetCursorShape(const protocol::CursorShapeInfo& shape) override;
// This object is ref-counted, so it cleans itself up.
~ChromotingJniInstance() override;
void ConnectToHostOnDisplayThread();
void ConnectToHostOnNetworkThread();
void DisconnectFromHostOnNetworkThread();
// Notifies the user interface that the user needs to enter a PIN. The
// current authentication attempt is put on hold until |callback| is invoked.
// May be called on any thread.
void FetchSecret(bool pairable,
const protocol::SecretFetchedCallback& callback);
// Sets the device name. Can be called on any thread.
void SetDeviceName(const std::string& device_name);
void SendKeyEventInternal(int usb_key_code, bool key_down);
// Enables or disables periodic logging of performance statistics. Called on
// the network thread.
void EnableStatsLogging(bool enabled);
// If logging is enabled, logs the current connection statistics, and
// triggers another call to this function after the logging time interval.
// Called on the network thread.
void LogPerfStats();
// Used to obtain task runner references and make calls to Java methods.
ChromotingJniRuntime* jni_runtime_;
// ID of the host we are connecting to.
std::string host_id_;
std::string host_jid_;
// This group of variables is to be used on the display thread.
scoped_refptr<FrameConsumerProxy> frame_consumer_;
scoped_ptr<JniFrameConsumer> view_;
scoped_ptr<base::WeakPtrFactory<JniFrameConsumer> > view_weak_factory_;
// This group of variables is to be used on the network thread.
scoped_ptr<ClientContext> client_context_;
scoped_ptr<VideoRenderer> video_renderer_;
scoped_ptr<protocol::Authenticator> authenticator_;
scoped_ptr<ChromotingClient> client_;
XmppSignalStrategy::XmppServerConfig xmpp_config_;
scoped_ptr<XmppSignalStrategy> signaling_; // Must outlive client_
scoped_ptr<ClientStatusLogger> client_status_logger_;
base::WeakPtr<TokenFetcherProxy> token_fetcher_proxy_;
// Pass this the user's PIN once we have it. To be assigned and accessed on
// the UI thread, but must be posted to the network thread to call it.
protocol::SecretFetchedCallback pin_callback_;
// Indicates whether to establish a new pairing with this host. This is
// modified in ProvideSecret(), but thereafter to be used only from the
// network thread. (This is safe because ProvideSecret() is invoked at most
// once per run, and always before any reference to this flag.)
bool create_pairing_;
// The device name to appear in the paired-clients list. Accessed on the
// network thread.
std::string device_name_;
// If this is true, performance statistics will be periodically written to
// the Android log. Used on the network thread.
bool stats_logging_enabled_;
// The set of capabilities supported by the client. Accessed on the network
// thread. Once SetCapabilities() is called, this will contain the negotiated
// set of capabilities for this remoting session.
std::string capabilities_;
friend class base::RefCountedThreadSafe<ChromotingJniInstance>;
base::WeakPtrFactory<ChromotingJniInstance> weak_factory_;
} // namespace remoting