blob: 1e0a02ae1429a747dc42df44aa7991d50d3bda0c [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/trees/property_tree.h"
#include "cc/input/main_thread_scrolling_reason.h"
#include "cc/test/geometry_test_utils.h"
#include "cc/trees/clip_node.h"
#include "cc/trees/draw_property_utils.h"
#include "cc/trees/effect_node.h"
#include "cc/trees/scroll_node.h"
#include "cc/trees/transform_node.h"
#include "components/viz/common/frame_sinks/copy_output_request.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
namespace {
TEST(PropertyTreeTest, ComputeTransformRoot) {
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
TransformNode contents_root;
contents_root.local.Translate(2, 2);
contents_root.source_node_id = 0;
contents_root.id = tree.Insert(contents_root, 0);
tree.UpdateTransforms(1);
gfx::Transform expected;
gfx::Transform transform;
expected.Translate(2, 2);
tree.CombineTransformsBetween(1, 0, &transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
transform.MakeIdentity();
expected.MakeIdentity();
expected.Translate(-2, -2);
bool success = tree.CombineInversesBetween(0, 1, &transform);
EXPECT_TRUE(success);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
}
TEST(PropertyTreeTest, SetNeedsUpdate) {
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
TransformNode contents_root;
contents_root.source_node_id = 0;
contents_root.id = tree.Insert(contents_root, 0);
EXPECT_FALSE(tree.needs_update());
tree.SetRootTransformsAndScales(0.6f, 1.f, gfx::Transform());
EXPECT_TRUE(tree.needs_update());
tree.set_needs_update(false);
tree.SetRootTransformsAndScales(0.6f, 1.f, gfx::Transform());
EXPECT_FALSE(tree.needs_update());
}
TEST(PropertyTreeTest, ComputeTransformChild) {
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
TransformNode contents_root;
contents_root.local.Translate(2, 2);
contents_root.source_node_id = 0;
contents_root.id = tree.Insert(contents_root, 0);
tree.UpdateTransforms(contents_root.id);
TransformNode child;
child.local.Translate(3, 3);
child.source_node_id = 1;
child.id = tree.Insert(child, contents_root.id);
tree.UpdateTransforms(child.id);
gfx::Transform expected;
gfx::Transform transform;
expected.Translate(3, 3);
tree.CombineTransformsBetween(2, 1, &transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
transform.MakeIdentity();
expected.MakeIdentity();
expected.Translate(-3, -3);
bool success = tree.CombineInversesBetween(1, 2, &transform);
EXPECT_TRUE(success);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
transform.MakeIdentity();
expected.MakeIdentity();
expected.Translate(5, 5);
tree.CombineTransformsBetween(2, 0, &transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
transform.MakeIdentity();
expected.MakeIdentity();
expected.Translate(-5, -5);
success = tree.CombineInversesBetween(0, 2, &transform);
EXPECT_TRUE(success);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
}
TEST(PropertyTreeTest, ComputeTransformSibling) {
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
TransformNode contents_root;
contents_root.source_node_id = 0;
contents_root.local.Translate(2, 2);
contents_root.id = tree.Insert(contents_root, 0);
tree.UpdateTransforms(1);
TransformNode child;
child.local.Translate(3, 3);
child.source_node_id = 1;
child.id = tree.Insert(child, 1);
TransformNode sibling;
sibling.local.Translate(7, 7);
sibling.source_node_id = 1;
sibling.id = tree.Insert(sibling, 1);
tree.UpdateTransforms(2);
tree.UpdateTransforms(3);
gfx::Transform expected;
gfx::Transform transform;
expected.Translate(4, 4);
tree.CombineTransformsBetween(3, 2, &transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
transform.MakeIdentity();
expected.MakeIdentity();
expected.Translate(-4, -4);
bool success = tree.CombineInversesBetween(2, 3, &transform);
EXPECT_TRUE(success);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
}
TEST(PropertyTreeTest, ComputeTransformSiblingSingularAncestor) {
// In this test, we have the following tree:
// root
// + singular
// + child
// + sibling
// Since the lowest common ancestor of |child| and |sibling| has a singular
// transform, we cannot use screen space transforms to compute change of
// basis
// transforms between these nodes.
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
TransformNode contents_root;
contents_root.local.Translate(2, 2);
contents_root.source_node_id = 0;
contents_root.id = tree.Insert(contents_root, 0);
tree.UpdateTransforms(1);
TransformNode singular;
singular.local.matrix().set(2, 2, 0.0);
singular.source_node_id = 1;
singular.id = tree.Insert(singular, 1);
TransformNode child;
child.local.Translate(3, 3);
child.source_node_id = 2;
child.id = tree.Insert(child, 2);
TransformNode sibling;
sibling.local.Translate(7, 7);
sibling.source_node_id = 2;
sibling.id = tree.Insert(sibling, 2);
tree.UpdateTransforms(2);
tree.UpdateTransforms(3);
tree.UpdateTransforms(4);
gfx::Transform expected;
gfx::Transform transform;
expected.Translate(4, 4);
tree.CombineTransformsBetween(4, 3, &transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
transform.MakeIdentity();
expected.MakeIdentity();
expected.Translate(-4, -4);
bool success = tree.CombineInversesBetween(3, 4, &transform);
EXPECT_TRUE(success);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
}
TEST(PropertyTreeTest, TransformsWithFlattening) {
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
EffectTree& effect_tree = property_trees.effect_tree;
int grand_parent = tree.Insert(TransformNode(), 0);
int effect_grand_parent = effect_tree.Insert(EffectNode(), 0);
effect_tree.Node(effect_grand_parent)->has_render_surface = true;
effect_tree.Node(effect_grand_parent)->transform_id = grand_parent;
effect_tree.Node(effect_grand_parent)->surface_contents_scale =
gfx::Vector2dF(1.f, 1.f);
tree.Node(grand_parent)->source_node_id = 0;
gfx::Transform rotation_about_x;
rotation_about_x.RotateAboutXAxis(15);
int parent = tree.Insert(TransformNode(), grand_parent);
int effect_parent = effect_tree.Insert(EffectNode(), effect_grand_parent);
effect_tree.Node(effect_parent)->transform_id = parent;
effect_tree.Node(effect_parent)->has_render_surface = true;
effect_tree.Node(effect_parent)->surface_contents_scale =
gfx::Vector2dF(1.f, 1.f);
tree.Node(parent)->source_node_id = grand_parent;
tree.Node(parent)->local = rotation_about_x;
int child = tree.Insert(TransformNode(), parent);
tree.Node(child)->source_node_id = parent;
tree.Node(child)->flattens_inherited_transform = true;
tree.Node(child)->local = rotation_about_x;
int grand_child = tree.Insert(TransformNode(), child);
tree.Node(grand_child)->source_node_id = child;
tree.Node(grand_child)->flattens_inherited_transform = true;
tree.Node(grand_child)->local = rotation_about_x;
tree.set_needs_update(true);
draw_property_utils::ComputeTransforms(&tree);
property_trees.ResetCachedData();
gfx::Transform flattened_rotation_about_x = rotation_about_x;
flattened_rotation_about_x.FlattenTo2d();
gfx::Transform to_target;
property_trees.GetToTarget(child, effect_parent, &to_target);
EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x, to_target);
EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_x * rotation_about_x,
tree.ToScreen(child));
property_trees.GetToTarget(grand_child, effect_parent, &to_target);
EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_x * rotation_about_x,
to_target);
EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_x *
flattened_rotation_about_x *
rotation_about_x,
tree.ToScreen(grand_child));
gfx::Transform grand_child_to_child;
tree.CombineTransformsBetween(grand_child, child, &grand_child_to_child);
EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x, grand_child_to_child);
// Remove flattening at grand_child, and recompute transforms.
tree.Node(grand_child)->flattens_inherited_transform = false;
tree.set_needs_update(true);
draw_property_utils::ComputeTransforms(&tree);
property_trees.GetToTarget(grand_child, effect_parent, &to_target);
EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x * rotation_about_x,
to_target);
EXPECT_TRANSFORMATION_MATRIX_EQ(
flattened_rotation_about_x * rotation_about_x * rotation_about_x,
tree.ToScreen(grand_child));
grand_child_to_child.MakeIdentity();
tree.CombineTransformsBetween(grand_child, child, &grand_child_to_child);
EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x, grand_child_to_child);
}
TEST(PropertyTreeTest, MultiplicationOrder) {
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
TransformNode contents_root;
contents_root.local.Translate(2, 2);
contents_root.source_node_id = 0;
contents_root.id = tree.Insert(contents_root, 0);
tree.UpdateTransforms(1);
TransformNode child;
child.local.Scale(2, 2);
child.source_node_id = 1;
child.id = tree.Insert(child, 1);
tree.UpdateTransforms(2);
gfx::Transform expected;
expected.Translate(2, 2);
expected.Scale(2, 2);
gfx::Transform transform;
gfx::Transform inverse;
tree.CombineTransformsBetween(2, 0, &transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
bool success = tree.CombineInversesBetween(0, 2, &inverse);
EXPECT_TRUE(success);
transform = transform * inverse;
expected.MakeIdentity();
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
}
TEST(PropertyTreeTest, ComputeTransformWithUninvertibleTransform) {
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
TransformNode contents_root;
contents_root.source_node_id = 0;
contents_root.id = tree.Insert(contents_root, 0);
tree.UpdateTransforms(1);
TransformNode child;
child.local.Scale(0, 0);
child.source_node_id = 1;
child.id = tree.Insert(child, 1);
tree.UpdateTransforms(2);
gfx::Transform expected;
expected.Scale(0, 0);
gfx::Transform transform;
gfx::Transform inverse;
tree.CombineTransformsBetween(2, 1, &transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
// To compute this would require inverting the 0 matrix, so we cannot
// succeed.
bool success = tree.CombineInversesBetween(1, 2, &inverse);
EXPECT_FALSE(success);
}
TEST(PropertyTreeTest, ComputeTransformToTargetWithZeroSurfaceContentsScale) {
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
TransformNode contents_root;
contents_root.source_node_id = 0;
contents_root.id = tree.Insert(contents_root, 0);
tree.UpdateTransforms(1);
TransformNode grand_parent;
grand_parent.local.Scale(2.f, 0.f);
grand_parent.source_node_id = 1;
int grand_parent_id = tree.Insert(grand_parent, 1);
tree.UpdateTransforms(grand_parent_id);
TransformNode parent;
parent.local.Translate(1.f, 1.f);
parent.source_node_id = grand_parent_id;
int parent_id = tree.Insert(parent, grand_parent_id);
tree.UpdateTransforms(parent_id);
TransformNode child;
child.local.Translate(3.f, 4.f);
child.source_node_id = parent_id;
int child_id = tree.Insert(child, parent_id);
tree.UpdateTransforms(child_id);
gfx::Transform expected_transform;
expected_transform.Translate(4.f, 5.f);
gfx::Transform transform;
tree.CombineTransformsBetween(child_id, grand_parent_id, &transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform, transform);
tree.Node(grand_parent_id)->local.MakeIdentity();
tree.Node(grand_parent_id)->local.Scale(0.f, 2.f);
tree.Node(grand_parent_id)->needs_local_transform_update = true;
tree.set_needs_update(true);
draw_property_utils::ComputeTransforms(&tree);
transform.MakeIdentity();
tree.CombineTransformsBetween(child_id, grand_parent_id, &transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform, transform);
tree.Node(grand_parent_id)->local.MakeIdentity();
tree.Node(grand_parent_id)->local.Scale(0.f, 0.f);
tree.Node(grand_parent_id)->needs_local_transform_update = true;
tree.set_needs_update(true);
draw_property_utils::ComputeTransforms(&tree);
transform.MakeIdentity();
tree.CombineTransformsBetween(child_id, grand_parent_id, &transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform, transform);
}
TEST(PropertyTreeTest, FlatteningWhenDestinationHasOnlyFlatAncestors) {
// This tests that flattening is performed correctly when
// destination and its ancestors are flat, but there are 3d transforms
// and flattening between the source and destination.
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
int parent = tree.Insert(TransformNode(), 0);
tree.Node(parent)->source_node_id = 0;
tree.Node(parent)->local.Translate(2, 2);
gfx::Transform rotation_about_x;
rotation_about_x.RotateAboutXAxis(15);
int child = tree.Insert(TransformNode(), parent);
tree.Node(child)->source_node_id = parent;
tree.Node(child)->local = rotation_about_x;
int grand_child = tree.Insert(TransformNode(), child);
tree.Node(grand_child)->source_node_id = child;
tree.Node(grand_child)->flattens_inherited_transform = true;
tree.set_needs_update(true);
draw_property_utils::ComputeTransforms(&tree);
gfx::Transform flattened_rotation_about_x = rotation_about_x;
flattened_rotation_about_x.FlattenTo2d();
gfx::Transform grand_child_to_parent;
tree.CombineTransformsBetween(grand_child, parent, &grand_child_to_parent);
EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_x,
grand_child_to_parent);
}
TEST(PropertyTreeTest, ScreenSpaceOpacityUpdateTest) {
// This tests that screen space opacity is updated for the subtree when
// opacity of a node changes.
PropertyTrees property_trees;
EffectTree& tree = property_trees.effect_tree;
int parent = tree.Insert(EffectNode(), 0);
int child = tree.Insert(EffectNode(), parent);
EXPECT_EQ(tree.Node(child)->screen_space_opacity, 1.f);
tree.Node(parent)->opacity = 0.5f;
tree.set_needs_update(true);
draw_property_utils::ComputeEffects(&tree);
EXPECT_EQ(tree.Node(child)->screen_space_opacity, 0.5f);
tree.Node(child)->opacity = 0.5f;
tree.set_needs_update(true);
draw_property_utils::ComputeEffects(&tree);
EXPECT_EQ(tree.Node(child)->screen_space_opacity, 0.25f);
}
TEST(PropertyTreeTest, NonIntegerTranslationTest) {
// This tests that when a node has non-integer translation, the information
// is propagated to the subtree.
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
int parent = tree.Insert(TransformNode(), 0);
tree.Node(parent)->source_node_id = 0;
tree.Node(parent)->local.Translate(1.5f, 1.5f);
int child = tree.Insert(TransformNode(), parent);
tree.Node(child)->local.Translate(1, 1);
tree.Node(child)->source_node_id = parent;
tree.set_needs_update(true);
draw_property_utils::ComputeTransforms(&tree);
EXPECT_FALSE(
tree.Node(parent)->node_and_ancestors_have_only_integer_translation);
EXPECT_FALSE(
tree.Node(child)->node_and_ancestors_have_only_integer_translation);
tree.Node(parent)->local.Translate(0.5f, 0.5f);
tree.Node(child)->local.Translate(0.5f, 0.5f);
tree.Node(parent)->needs_local_transform_update = true;
tree.Node(child)->needs_local_transform_update = true;
tree.set_needs_update(true);
draw_property_utils::ComputeTransforms(&tree);
EXPECT_TRUE(
tree.Node(parent)->node_and_ancestors_have_only_integer_translation);
EXPECT_FALSE(
tree.Node(child)->node_and_ancestors_have_only_integer_translation);
tree.Node(child)->local.Translate(0.5f, 0.5f);
tree.Node(child)->needs_local_transform_update = true;
tree.set_needs_update(true);
draw_property_utils::ComputeTransforms(&tree);
EXPECT_TRUE(
tree.Node(parent)->node_and_ancestors_have_only_integer_translation);
EXPECT_TRUE(
tree.Node(child)->node_and_ancestors_have_only_integer_translation);
}
TEST(PropertyTreeTest, SingularTransformSnapTest) {
// This tests that to_target transform is not snapped when it has a singular
// transform.
PropertyTrees property_trees;
TransformTree& tree = property_trees.transform_tree;
EffectTree& effect_tree = property_trees.effect_tree;
int parent = tree.Insert(TransformNode(), 0);
int effect_parent = effect_tree.Insert(EffectNode(), 0);
effect_tree.Node(effect_parent)->has_render_surface = true;
effect_tree.Node(effect_parent)->surface_contents_scale =
gfx::Vector2dF(1.f, 1.f);
tree.Node(parent)->scrolls = true;
tree.Node(parent)->source_node_id = 0;
int child = tree.Insert(TransformNode(), parent);
TransformNode* child_node = tree.Node(child);
child_node->scrolls = true;
child_node->local.Scale3d(6.0f, 6.0f, 0.0f);
child_node->local.Translate(1.3f, 1.3f);
child_node->source_node_id = parent;
tree.set_needs_update(true);
draw_property_utils::ComputeTransforms(&tree);
property_trees.ResetCachedData();
gfx::Transform from_target;
gfx::Transform to_target;
property_trees.GetToTarget(child, effect_parent, &to_target);
EXPECT_FALSE(to_target.GetInverse(&from_target));
// The following checks are to ensure that snapping is skipped because of
// singular transform (and not because of other reasons which also cause
// snapping to be skipped).
EXPECT_TRUE(child_node->scrolls);
property_trees.GetToTarget(child, effect_parent, &to_target);
EXPECT_TRUE(to_target.IsScaleOrTranslation());
EXPECT_FALSE(child_node->to_screen_is_potentially_animated);
EXPECT_FALSE(child_node->ancestors_are_invertible);
gfx::Transform rounded;
property_trees.GetToTarget(child, effect_parent, &rounded);
rounded.RoundTranslationComponents();
property_trees.GetToTarget(child, effect_parent, &to_target);
EXPECT_NE(to_target, rounded);
}
// Tests that CopyOutputRequests are transformed by the EffectTree, such that
// assumptions the original requestor made about coordinate spaces remains true
// after the EffectTree transforms the requests.
TEST(EffectTreeTest, CopyOutputRequestsAreTransformed) {
using viz::CopyOutputRequest;
PropertyTrees property_trees;
TransformTree& transform_tree = property_trees.transform_tree;
TransformNode contents_root;
contents_root.local.Scale(2, 2);
contents_root.source_node_id = 0;
contents_root.id = transform_tree.Insert(contents_root, 0);
transform_tree.UpdateTransforms(contents_root.id);
EffectTree& effect_tree = property_trees.effect_tree;
EffectNode effect_node;
effect_node.has_render_surface = true;
effect_node.has_copy_request = true;
effect_node.transform_id = contents_root.id;
effect_node.id = effect_tree.Insert(effect_node, 0);
effect_tree.UpdateEffects(effect_node.id);
// A CopyOutputRequest with only its area set should be transformed into one
// that is scaled by two. In this case, by specifying no result selection, the
// requestor has indicated they want all the pixels, regardless of size. Thus,
// the result selection and scale ratio should still be unset in the
// transformed request to carry-over those semantics.
auto request_in = CopyOutputRequest::CreateStubForTesting();
request_in->set_area(gfx::Rect(10, 20, 30, 40));
effect_tree.AddCopyRequest(effect_node.id, std::move(request_in));
std::vector<std::unique_ptr<CopyOutputRequest>> requests_out;
effect_tree.TakeCopyRequestsAndTransformToSurface(effect_node.id,
&requests_out);
ASSERT_EQ(1u, requests_out.size());
const CopyOutputRequest* request_out = requests_out.front().get();
ASSERT_TRUE(request_out->has_area());
EXPECT_EQ(gfx::Rect(20, 40, 60, 80), request_out->area());
EXPECT_FALSE(request_out->has_result_selection());
EXPECT_FALSE(request_out->is_scaled());
// A CopyOutputRequest with its area and result selection set, but no scaling
// specified, should be transformed into one that has its area scaled by two,
// but now also includes a scale ratio of 1/2. This is because the requestor
// had originally specified a result selection under old assumptions about the
// source coordinate system.
request_in = CopyOutputRequest::CreateStubForTesting();
request_in->set_area(gfx::Rect(10, 20, 30, 40));
request_in->set_result_selection(gfx::Rect(1, 2, 3, 4));
effect_tree.AddCopyRequest(effect_node.id, std::move(request_in));
requests_out.clear();
effect_tree.TakeCopyRequestsAndTransformToSurface(effect_node.id,
&requests_out);
ASSERT_EQ(1u, requests_out.size());
request_out = requests_out.front().get();
ASSERT_TRUE(request_out->has_area());
EXPECT_EQ(gfx::Rect(20, 40, 60, 80), request_out->area());
ASSERT_TRUE(request_out->has_result_selection());
EXPECT_EQ(gfx::Rect(1, 2, 3, 4), request_out->result_selection());
ASSERT_TRUE(request_out->is_scaled());
EXPECT_NEAR(0.5f,
static_cast<float>(request_out->scale_to().x()) /
request_out->scale_from().x(),
0.000001);
EXPECT_NEAR(0.5f,
static_cast<float>(request_out->scale_to().y()) /
request_out->scale_from().y(),
0.000001);
// A CopyOutputRequest with all three of: area, result selection, and scale
// ratio; should be transformed into one with an updated area and combined
// scale ratio.
request_in = CopyOutputRequest::CreateStubForTesting();
request_in->set_area(gfx::Rect(10, 20, 30, 40));
request_in->set_result_selection(gfx::Rect(1, 2, 3, 4));
// Request has a 3X scale in X, and 5X scale in Y.
request_in->SetScaleRatio(gfx::Vector2d(1, 1), gfx::Vector2d(3, 5));
effect_tree.AddCopyRequest(effect_node.id, std::move(request_in));
requests_out.clear();
effect_tree.TakeCopyRequestsAndTransformToSurface(effect_node.id,
&requests_out);
ASSERT_EQ(1u, requests_out.size());
request_out = requests_out.front().get();
ASSERT_TRUE(request_out->has_area());
EXPECT_EQ(gfx::Rect(20, 40, 60, 80), request_out->area());
ASSERT_TRUE(request_out->has_result_selection());
EXPECT_EQ(gfx::Rect(1, 2, 3, 4), request_out->result_selection());
ASSERT_TRUE(request_out->is_scaled());
EXPECT_NEAR(3.0f / 2.0f,
static_cast<float>(request_out->scale_to().x()) /
request_out->scale_from().x(),
0.000001);
EXPECT_NEAR(5.0f / 2.0f,
static_cast<float>(request_out->scale_to().y()) /
request_out->scale_from().y(),
0.000001);
}
// Tests that a good CopyOutputRequest which becomes transformed into an invalid
// one is dropped (i.e., the requestor would get an "empty response" in its
// result callback). The scaling transform in this test is so extreme that it
// would result in an illegal adjustment to the CopyOutputRequest's scale ratio.
TEST(EffectTreeTest, CopyOutputRequestsThatBecomeIllegalAreDropped) {
using viz::CopyOutputRequest;
PropertyTrees property_trees;
TransformTree& transform_tree = property_trees.transform_tree;
TransformNode contents_root;
contents_root.local.Scale(1.0f / 1.0e9f, 1.0f / 1.0e9f);
contents_root.source_node_id = 0;
contents_root.id = transform_tree.Insert(contents_root, 0);
transform_tree.UpdateTransforms(contents_root.id);
EffectTree& effect_tree = property_trees.effect_tree;
EffectNode effect_node;
effect_node.has_render_surface = true;
effect_node.has_copy_request = true;
effect_node.transform_id = contents_root.id;
effect_node.id = effect_tree.Insert(effect_node, 0);
effect_tree.UpdateEffects(effect_node.id);
auto request_in = CopyOutputRequest::CreateStubForTesting();
request_in->set_area(gfx::Rect(10, 20, 30, 40));
request_in->set_result_selection(gfx::Rect(1, 2, 3, 4));
request_in->SetScaleRatio(gfx::Vector2d(1, 1), gfx::Vector2d(3, 5));
effect_tree.AddCopyRequest(effect_node.id, std::move(request_in));
std::vector<std::unique_ptr<CopyOutputRequest>> requests_out;
effect_tree.TakeCopyRequestsAndTransformToSurface(effect_node.id,
&requests_out);
EXPECT_TRUE(requests_out.empty());
}
} // namespace
} // namespace cc