blob: 79a5daa3481df46053251f2d68e0f04e82489016 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/passwords/manage_passwords_state.h"
#include <algorithm>
#include <utility>
#include "components/autofill/core/browser/logging/log_manager.h"
#include "components/password_manager/core/browser/browser_save_password_progress_logger.h"
#include "components/password_manager/core/browser/password_form_manager_for_ui.h"
#include "components/password_manager/core/browser/password_manager.h"
#include "components/password_manager/core/browser/password_manager_client.h"
using autofill::PasswordForm;
using password_manager::PasswordFormManagerForUI;
namespace {
std::vector<std::unique_ptr<PasswordForm>> DeepCopyNonPSLVector(
const std::vector<const PasswordForm*>& password_forms) {
std::vector<std::unique_ptr<PasswordForm>> result;
result.reserve(password_forms.size());
for (const PasswordForm* form : password_forms) {
if (!form->is_public_suffix_match)
result.push_back(std::make_unique<PasswordForm>(*form));
}
return result;
}
void AppendDeepCopyVector(const std::vector<const PasswordForm*>& forms,
std::vector<std::unique_ptr<PasswordForm>>* result) {
result->reserve(result->size() + forms.size());
for (auto* form : forms)
result->push_back(std::make_unique<PasswordForm>(*form));
}
// Updates one form in |forms| that has the same unique key as |updated_form|.
// Returns true if the form was found and updated.
bool UpdateFormInVector(const PasswordForm& updated_form,
std::vector<std::unique_ptr<PasswordForm>>* forms) {
auto it =
std::find_if(forms->begin(), forms->end(),
[&updated_form](const std::unique_ptr<PasswordForm>& form) {
return ArePasswordFormUniqueKeysEqual(*form, updated_form);
});
if (it != forms->end()) {
**it = updated_form;
return true;
}
return false;
}
// Removes a form from |forms| that has the same unique key as |form_to_delete|.
// Returns true iff the form was deleted.
bool RemoveFormFromVector(const PasswordForm& form_to_delete,
std::vector<std::unique_ptr<PasswordForm>>* forms) {
auto it = std::find_if(
forms->begin(), forms->end(),
[&form_to_delete](const std::unique_ptr<PasswordForm>& form) {
return ArePasswordFormUniqueKeysEqual(*form, form_to_delete);
});
if (it != forms->end()) {
forms->erase(it);
return true;
}
return false;
}
} // namespace
ManagePasswordsState::ManagePasswordsState()
: state_(password_manager::ui::INACTIVE_STATE),
client_(nullptr) {
}
ManagePasswordsState::~ManagePasswordsState() {}
void ManagePasswordsState::OnPendingPassword(
std::unique_ptr<PasswordFormManagerForUI> form_manager) {
ClearData();
form_manager_ = std::move(form_manager);
local_credentials_forms_ =
DeepCopyNonPSLVector(form_manager_->GetBestMatches());
AppendDeepCopyVector(form_manager_->GetFederatedMatches(),
&local_credentials_forms_);
origin_ = form_manager_->GetOrigin();
SetState(password_manager::ui::PENDING_PASSWORD_STATE);
}
void ManagePasswordsState::OnUpdatePassword(
std::unique_ptr<password_manager::PasswordFormManagerForUI> form_manager) {
ClearData();
form_manager_ = std::move(form_manager);
local_credentials_forms_ =
DeepCopyNonPSLVector(form_manager_->GetBestMatches());
AppendDeepCopyVector(form_manager_->GetFederatedMatches(),
&local_credentials_forms_);
origin_ = form_manager_->GetOrigin();
SetState(password_manager::ui::PENDING_PASSWORD_UPDATE_STATE);
}
void ManagePasswordsState::OnRequestCredentials(
std::vector<std::unique_ptr<PasswordForm>> local_credentials,
const GURL& origin) {
ClearData();
local_credentials_forms_ = std::move(local_credentials);
origin_ = origin;
SetState(password_manager::ui::CREDENTIAL_REQUEST_STATE);
}
void ManagePasswordsState::OnAutoSignin(
std::vector<std::unique_ptr<PasswordForm>> local_forms,
const GURL& origin) {
DCHECK(!local_forms.empty());
ClearData();
local_credentials_forms_ = std::move(local_forms);
origin_ = origin;
SetState(password_manager::ui::AUTO_SIGNIN_STATE);
}
void ManagePasswordsState::OnAutomaticPasswordSave(
std::unique_ptr<PasswordFormManagerForUI> form_manager) {
ClearData();
form_manager_ = std::move(form_manager);
for (const auto* form : form_manager_->GetBestMatches()) {
if (form->is_public_suffix_match)
continue;
local_credentials_forms_.push_back(std::make_unique<PasswordForm>(*form));
}
AppendDeepCopyVector(form_manager_->GetFederatedMatches(),
&local_credentials_forms_);
origin_ = form_manager_->GetOrigin();
SetState(password_manager::ui::CONFIRMATION_STATE);
}
void ManagePasswordsState::OnPasswordAutofilled(
const std::vector<const PasswordForm*>& password_forms,
GURL origin,
const std::vector<const PasswordForm*>* federated_matches) {
DCHECK(!password_forms.empty() ||
(federated_matches && !federated_matches->empty()));
auto local_credentials_forms = DeepCopyNonPSLVector(password_forms);
if (federated_matches)
AppendDeepCopyVector(*federated_matches, &local_credentials_forms);
// Delete |form_manager_| only when the parameters are processed. They may be
// coming from |form_manager_|.
ClearData();
if (local_credentials_forms.empty()) {
// Don't show the UI for PSL matched passwords. They are not stored for this
// page and cannot be deleted.
OnInactive();
} else {
origin_ = std::move(origin);
local_credentials_forms_ = std::move(local_credentials_forms);
SetState(password_manager::ui::MANAGE_STATE);
}
}
void ManagePasswordsState::OnInactive() {
ClearData();
origin_ = GURL();
SetState(password_manager::ui::INACTIVE_STATE);
}
void ManagePasswordsState::TransitionToState(
password_manager::ui::State state) {
DCHECK_NE(password_manager::ui::INACTIVE_STATE, state_);
DCHECK_EQ(password_manager::ui::MANAGE_STATE, state);
if (state_ == password_manager::ui::CREDENTIAL_REQUEST_STATE) {
if (!credentials_callback_.is_null()) {
credentials_callback_.Run(nullptr);
credentials_callback_.Reset();
}
}
SetState(state);
}
void ManagePasswordsState::ProcessLoginsChanged(
const password_manager::PasswordStoreChangeList& changes) {
if (state() == password_manager::ui::INACTIVE_STATE)
return;
bool applied_delete = false;
bool all_changes_are_deletion = true;
for (const password_manager::PasswordStoreChange& change : changes) {
if (change.type() != password_manager::PasswordStoreChange::REMOVE)
all_changes_are_deletion = false;
const PasswordForm& changed_form = change.form();
if (changed_form.blacklisted_by_user)
continue;
if (change.type() == password_manager::PasswordStoreChange::REMOVE) {
if (RemoveFormFromVector(changed_form, &local_credentials_forms_))
applied_delete = true;
} else if (change.type() == password_manager::PasswordStoreChange::UPDATE) {
UpdateFormInVector(changed_form, &local_credentials_forms_);
} else {
DCHECK_EQ(password_manager::PasswordStoreChange::ADD, change.type());
AddForm(changed_form);
}
}
// Let the password manager know that it should update the list of the
// credentials. We react only to deletion because in case the password manager
// itself adds a credential, they should not be refetched. The password
// generation can be confused as the generated password will be refetched and
// autofilled immediately.
if (applied_delete && all_changes_are_deletion)
client_->UpdateFormManagers();
}
void ManagePasswordsState::ChooseCredential(const PasswordForm* form) {
DCHECK_EQ(password_manager::ui::CREDENTIAL_REQUEST_STATE, state());
DCHECK(!credentials_callback().is_null());
credentials_callback().Run(form);
set_credentials_callback(ManagePasswordsState::CredentialsCallback());
}
void ManagePasswordsState::ClearData() {
form_manager_.reset();
local_credentials_forms_.clear();
credentials_callback_.Reset();
}
bool ManagePasswordsState::AddForm(const PasswordForm& form) {
if (form.origin.GetOrigin() != origin_.GetOrigin())
return false;
if (UpdateFormInVector(form, &local_credentials_forms_))
return true;
local_credentials_forms_.push_back(std::make_unique<PasswordForm>(form));
return true;
}
void ManagePasswordsState::SetState(password_manager::ui::State state) {
DCHECK(client_);
if (client_->GetLogManager()->IsLoggingActive()) {
password_manager::BrowserSavePasswordProgressLogger logger(
client_->GetLogManager());
logger.LogNumber(
autofill::SavePasswordProgressLogger::STRING_NEW_UI_STATE,
state);
}
state_ = state;
}