blob: dd9e752b238670ae4853a58c77f160fff0ec5083 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_WEB_UI_MOJO_H_
#define CONTENT_RENDERER_WEB_UI_MOJO_H_
#include <string>
#include "content/public/renderer/render_frame_observer.h"
#include "content/public/renderer/render_view_observer.h"
#include "content/public/renderer/render_view_observer_tracker.h"
#include "mojo/public/cpp/system/core.h"
namespace gin {
class PerContextData;
}
namespace content {
class WebUIMojoContextState;
// WebUIMojo is responsible for enabling the renderer side of mojo bindings.
// It creates (and destroys) a WebUIMojoContextState at the appropriate times
// and handles the necessary browser messages. WebUIMojo destroys itself when
// the RendererView it is created with is destroyed.
class WebUIMojo
: public RenderViewObserver,
public RenderViewObserverTracker<WebUIMojo> {
public:
explicit WebUIMojo(RenderView* render_view);
private:
class MainFrameObserver : public RenderFrameObserver {
public:
explicit MainFrameObserver(WebUIMojo* web_ui_mojo);
~MainFrameObserver() override;
// RenderFrameObserver overrides:
void WillReleaseScriptContext(v8::Handle<v8::Context> context,
int world_id) override;
void DidFinishDocumentLoad() override;
private:
WebUIMojo* web_ui_mojo_;
DISALLOW_COPY_AND_ASSIGN(MainFrameObserver);
};
~WebUIMojo() override;
void CreateContextState();
void DestroyContextState(v8::Handle<v8::Context> context);
// Invoked when the frame finishes loading. Invokes Run() on the
// WebUIMojoContextState.
void OnDidFinishDocumentLoad();
WebUIMojoContextState* GetContextState();
// RenderViewObserver overrides:
void DidCreateDocumentElement(blink::WebLocalFrame* frame) override;
void DidClearWindowObject(blink::WebLocalFrame* frame) override;
MainFrameObserver main_frame_observer_;
DISALLOW_COPY_AND_ASSIGN(WebUIMojo);
};
} // namespace content
#endif // CONTENT_RENDERER_WEB_UI_MOJO_H_