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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/gpu/in_process_gpu_thread.h"
#include "content/gpu/gpu_child_thread.h"
#include "content/gpu/gpu_process.h"
namespace content {
InProcessGpuThread::InProcessGpuThread(const InProcessChildThreadParams& params)
: base::Thread("Chrome_InProcGpuThread"),
gpu_process_(NULL) {
InProcessGpuThread::~InProcessGpuThread() {
void InProcessGpuThread::Init() {
gpu_process_ = new GpuProcess();
// The process object takes ownership of the thread object, so do not
// save and delete the pointer.
gpu_process_->set_main_thread(new GpuChildThread(params_));
void InProcessGpuThread::CleanUp() {
delete gpu_process_;
base::Thread* CreateInProcessGpuThread(
const InProcessChildThreadParams& params) {
return new InProcessGpuThread(params);
} // namespace content