blob: 5299aa00e1afe474f71970b9ed98c4b4a4ade182 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/timer/timer.h"
#include "base/values.h"
#include "chromeos/network/network_state_handler_observer.h"
namespace extensions {
// Handles network-related tasks for app_shell on Chrome OS.
class ShellNetworkController : public chromeos::NetworkStateHandlerObserver {
// This class must be instantiated after chromeos::DBusThreadManager and
// destroyed before it.
explicit ShellNetworkController(const std::string& preferred_network_name);
virtual ~ShellNetworkController();
// chromeos::NetworkStateHandlerObserver overrides:
virtual void NetworkListChanged() OVERRIDE;
virtual void NetworkConnectionStateChanged(
const chromeos::NetworkState* state) OVERRIDE;
// State of communication with the connection manager.
enum State {
// No in-progress requests.
// Waiting for the result of an attempt to connect to the preferred network.
// Waiting for the result of an attempt to connect to a non-preferred
// network.
// Returns the connected or connecting WiFi network or NULL if no network
// matches that description.
const chromeos::NetworkState* GetActiveWiFiNetwork();
// Controls whether scanning is performed periodically.
void SetScanningEnabled(bool enabled);
// Asks the connection manager to scan for networks.
void RequestScan();
// If not currently connected or connecting, chooses a wireless network and
// asks the connection manager to connect to it. Also switches to
// |preferred_network_name_| if possible.
void ConnectIfUnconnected();
// Handles a successful or failed connection attempt.
void HandleConnectionSuccess();
void HandleConnectionError(const std::string& error_name,
scoped_ptr<base::DictionaryValue> error_data);
// Current status of communication with the chromeos::NetworkStateHandler.
// This is tracked to avoid sending duplicate requests before the handler has
// acknowledged the initial connection attempt.
State state_;
// Invokes RequestScan() periodically.
base::RepeatingTimer<ShellNetworkController> scan_timer_;
// Optionally-supplied name of the preferred network.
std::string preferred_network_name_;
// True if the preferred network is connected or connecting.
bool preferred_network_is_active_;
base::WeakPtrFactory<ShellNetworkController> weak_ptr_factory_;
} // namespace extensions