| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/renderers/default_renderer_factory.h" |
| |
| #include "base/bind.h" |
| #include "base/single_thread_task_runner.h" |
| #if !defined(MEDIA_DISABLE_FFMPEG) |
| #include "media/base/media_log.h" |
| #include "media/filters/ffmpeg_audio_decoder.h" |
| #include "media/filters/ffmpeg_video_decoder.h" |
| #endif |
| #include "media/filters/gpu_video_decoder.h" |
| #include "media/filters/opus_audio_decoder.h" |
| #include "media/renderers/audio_renderer_impl.h" |
| #include "media/renderers/gpu_video_accelerator_factories.h" |
| #include "media/renderers/renderer_impl.h" |
| #include "media/renderers/video_renderer_impl.h" |
| #if !defined(MEDIA_DISABLE_LIBVPX) |
| #include "media/filters/vpx_video_decoder.h" |
| #endif |
| |
| namespace media { |
| |
| DefaultRendererFactory::DefaultRendererFactory( |
| const scoped_refptr<MediaLog>& media_log, |
| const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories, |
| const AudioHardwareConfig& audio_hardware_config) |
| : media_log_(media_log), |
| gpu_factories_(gpu_factories), |
| audio_hardware_config_(audio_hardware_config) { |
| } |
| |
| DefaultRendererFactory::~DefaultRendererFactory() { |
| } |
| |
| // TODO(xhwang): Use RendererConfig to customize what decoders we use. |
| scoped_ptr<Renderer> DefaultRendererFactory::CreateRenderer( |
| const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner, |
| AudioRendererSink* audio_renderer_sink, |
| VideoRendererSink* video_renderer_sink) { |
| DCHECK(audio_renderer_sink); |
| |
| // Create our audio decoders and renderer. |
| ScopedVector<AudioDecoder> audio_decoders; |
| |
| #if !defined(MEDIA_DISABLE_FFMPEG) |
| audio_decoders.push_back(new FFmpegAudioDecoder( |
| media_task_runner, base::Bind(&MediaLog::AddLogEvent, media_log_))); |
| #endif |
| |
| audio_decoders.push_back(new OpusAudioDecoder(media_task_runner)); |
| |
| scoped_ptr<AudioRenderer> audio_renderer(new AudioRendererImpl( |
| media_task_runner, audio_renderer_sink, audio_decoders.Pass(), |
| audio_hardware_config_, media_log_)); |
| |
| // Create our video decoders and renderer. |
| ScopedVector<VideoDecoder> video_decoders; |
| |
| // |gpu_factories_| requires that its entry points be called on its |
| // |GetTaskRunner()|. Since |pipeline_| will own decoders created from the |
| // factories, require that their message loops are identical. |
| DCHECK(!gpu_factories_.get() || |
| (gpu_factories_->GetTaskRunner() == media_task_runner.get())); |
| |
| if (gpu_factories_.get()) |
| video_decoders.push_back(new GpuVideoDecoder(gpu_factories_)); |
| |
| #if !defined(MEDIA_DISABLE_LIBVPX) |
| video_decoders.push_back(new VpxVideoDecoder(media_task_runner)); |
| #endif |
| |
| #if !defined(MEDIA_DISABLE_FFMPEG) |
| video_decoders.push_back(new FFmpegVideoDecoder(media_task_runner)); |
| #endif |
| |
| scoped_ptr<VideoRenderer> video_renderer(new VideoRendererImpl( |
| media_task_runner, video_renderer_sink, video_decoders.Pass(), true, |
| gpu_factories_, media_log_)); |
| |
| // Create renderer. |
| return scoped_ptr<Renderer>(new RendererImpl( |
| media_task_runner, audio_renderer.Pass(), video_renderer.Pass())); |
| } |
| |
| } // namespace media |