| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/views/examples/bubble_example.h" |
| |
| #include "base/stl_util.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "ui/gfx/geometry/insets.h" |
| #include "ui/views/bubble/bubble_dialog_delegate_view.h" |
| #include "ui/views/controls/button/label_button.h" |
| #include "ui/views/controls/label.h" |
| #include "ui/views/layout/box_layout.h" |
| #include "ui/views/widget/widget.h" |
| |
| using base::ASCIIToUTF16; |
| |
| namespace views { |
| namespace examples { |
| |
| namespace { |
| |
| SkColor colors[] = { SK_ColorWHITE, SK_ColorGRAY, SK_ColorCYAN, 0xFFC1B1E1 }; |
| |
| BubbleBorder::Arrow arrows[] = { |
| BubbleBorder::TOP_LEFT, BubbleBorder::TOP_CENTER, |
| BubbleBorder::TOP_RIGHT, BubbleBorder::RIGHT_TOP, |
| BubbleBorder::RIGHT_CENTER, BubbleBorder::RIGHT_BOTTOM, |
| BubbleBorder::BOTTOM_RIGHT, BubbleBorder::BOTTOM_CENTER, |
| BubbleBorder::BOTTOM_LEFT, BubbleBorder::LEFT_BOTTOM, |
| BubbleBorder::LEFT_CENTER, BubbleBorder::LEFT_TOP }; |
| |
| base::string16 GetArrowName(BubbleBorder::Arrow arrow) { |
| switch (arrow) { |
| case BubbleBorder::TOP_LEFT: return ASCIIToUTF16("TOP_LEFT"); |
| case BubbleBorder::TOP_RIGHT: return ASCIIToUTF16("TOP_RIGHT"); |
| case BubbleBorder::BOTTOM_LEFT: return ASCIIToUTF16("BOTTOM_LEFT"); |
| case BubbleBorder::BOTTOM_RIGHT: return ASCIIToUTF16("BOTTOM_RIGHT"); |
| case BubbleBorder::LEFT_TOP: return ASCIIToUTF16("LEFT_TOP"); |
| case BubbleBorder::RIGHT_TOP: return ASCIIToUTF16("RIGHT_TOP"); |
| case BubbleBorder::LEFT_BOTTOM: return ASCIIToUTF16("LEFT_BOTTOM"); |
| case BubbleBorder::RIGHT_BOTTOM: return ASCIIToUTF16("RIGHT_BOTTOM"); |
| case BubbleBorder::TOP_CENTER: return ASCIIToUTF16("TOP_CENTER"); |
| case BubbleBorder::BOTTOM_CENTER: return ASCIIToUTF16("BOTTOM_CENTER"); |
| case BubbleBorder::LEFT_CENTER: return ASCIIToUTF16("LEFT_CENTER"); |
| case BubbleBorder::RIGHT_CENTER: return ASCIIToUTF16("RIGHT_CENTER"); |
| case BubbleBorder::NONE: return ASCIIToUTF16("NONE"); |
| case BubbleBorder::FLOAT: return ASCIIToUTF16("FLOAT"); |
| } |
| return ASCIIToUTF16("INVALID"); |
| } |
| |
| class ExampleBubble : public BubbleDialogDelegateView { |
| public: |
| ExampleBubble(View* anchor, BubbleBorder::Arrow arrow) |
| : BubbleDialogDelegateView(anchor, arrow) {} |
| |
| protected: |
| int GetDialogButtons() const override { return ui::DIALOG_BUTTON_NONE; } |
| |
| void Init() override { |
| SetLayoutManager( |
| std::make_unique<BoxLayout>(BoxLayout::kVertical, gfx::Insets(50))); |
| AddChildView(new Label(GetArrowName(arrow()))); |
| } |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(ExampleBubble); |
| }; |
| |
| } // namespace |
| |
| BubbleExample::BubbleExample() : ExampleBase("Bubble") {} |
| |
| BubbleExample::~BubbleExample() {} |
| |
| void BubbleExample::CreateExampleView(View* container) { |
| PrintStatus("Click with optional modifiers: [Ctrl] for set_arrow(NONE), " |
| "[Alt] for set_arrow(FLOAT), or [Shift] to reverse the arrow iteration."); |
| container->SetLayoutManager( |
| std::make_unique<BoxLayout>(BoxLayout::kHorizontal, gfx::Insets(), 10)); |
| no_shadow_ = new LabelButton(this, ASCIIToUTF16("No Shadow")); |
| container->AddChildView(no_shadow_); |
| no_shadow_opaque_ = new LabelButton(this, ASCIIToUTF16("Opaque Border")); |
| container->AddChildView(no_shadow_opaque_); |
| big_shadow_ = new LabelButton(this, ASCIIToUTF16("Big Shadow")); |
| container->AddChildView(big_shadow_); |
| small_shadow_ = new LabelButton(this, ASCIIToUTF16("Small Shadow")); |
| container->AddChildView(small_shadow_); |
| no_assets_ = new LabelButton(this, ASCIIToUTF16("No Assets")); |
| container->AddChildView(no_assets_); |
| persistent_ = new LabelButton(this, ASCIIToUTF16("Persistent")); |
| container->AddChildView(persistent_); |
| } |
| |
| void BubbleExample::ButtonPressed(Button* sender, const ui::Event& event) { |
| static int arrow_index = 0, color_index = 0; |
| static const int count = base::size(arrows); |
| arrow_index = (arrow_index + count + (event.IsShiftDown() ? -1 : 1)) % count; |
| BubbleBorder::Arrow arrow = arrows[arrow_index]; |
| if (event.IsControlDown()) |
| arrow = BubbleBorder::NONE; |
| else if (event.IsAltDown()) |
| arrow = BubbleBorder::FLOAT; |
| |
| ExampleBubble* bubble = new ExampleBubble(sender, arrow); |
| bubble->set_color(colors[(color_index++) % base::size(colors)]); |
| |
| if (sender == no_shadow_) |
| bubble->set_shadow(BubbleBorder::NO_SHADOW); |
| else if (sender == no_shadow_opaque_) |
| bubble->set_shadow(BubbleBorder::NO_SHADOW_OPAQUE_BORDER); |
| else if (sender == big_shadow_) |
| bubble->set_shadow(BubbleBorder::BIG_SHADOW); |
| else if (sender == small_shadow_) |
| bubble->set_shadow(BubbleBorder::SMALL_SHADOW); |
| else if (sender == no_assets_) |
| bubble->set_shadow(BubbleBorder::NO_ASSETS); |
| |
| if (sender == persistent_) |
| bubble->set_close_on_deactivate(false); |
| |
| BubbleDialogDelegateView::CreateBubble(bubble); |
| |
| bubble->GetWidget()->Show(); |
| } |
| |
| } // namespace examples |
| } // namespace views |