| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/wm/core/default_screen_position_client.h" |
| |
| #include "ui/aura/window_tree_host.h" |
| #include "ui/display/screen.h" |
| #include "ui/gfx/geometry/point_conversions.h" |
| #include "ui/gfx/geometry/rect.h" |
| |
| namespace wm { |
| |
| DefaultScreenPositionClient::DefaultScreenPositionClient( |
| aura::Window* root_window) |
| : root_window_(root_window) { |
| DCHECK(root_window_); |
| aura::client::SetScreenPositionClient(root_window_, this); |
| } |
| |
| DefaultScreenPositionClient::~DefaultScreenPositionClient() { |
| aura::client::SetScreenPositionClient(root_window_, nullptr); |
| } |
| |
| void DefaultScreenPositionClient::ConvertPointToScreen( |
| const aura::Window* window, |
| gfx::PointF* point) { |
| const aura::Window* root_window = window->GetRootWindow(); |
| aura::Window::ConvertPointToTarget(window, root_window, point); |
| gfx::Point origin = GetRootWindowOriginInScreen(root_window); |
| point->Offset(origin.x(), origin.y()); |
| } |
| |
| void DefaultScreenPositionClient::ConvertPointFromScreen( |
| const aura::Window* window, |
| gfx::PointF* point) { |
| const aura::Window* root_window = window->GetRootWindow(); |
| gfx::Point origin = GetRootWindowOriginInScreen(root_window); |
| point->Offset(-origin.x(), -origin.y()); |
| aura::Window::ConvertPointToTarget(root_window, window, point); |
| } |
| |
| void DefaultScreenPositionClient::ConvertHostPointToScreen(aura::Window* window, |
| gfx::Point* point) { |
| aura::Window* root_window = window->GetRootWindow(); |
| aura::client::ScreenPositionClient::ConvertPointToScreen(root_window, point); |
| } |
| |
| void DefaultScreenPositionClient::SetBounds(aura::Window* window, |
| const gfx::Rect& bounds, |
| const display::Display& display) { |
| window->SetBounds(bounds); |
| } |
| |
| gfx::Point DefaultScreenPositionClient::GetRootWindowOriginInScreen( |
| const aura::Window* root_window) { |
| aura::Window* window = const_cast<aura::Window*>(root_window); |
| display::Screen* screen = display::Screen::GetScreen(); |
| gfx::Rect screen_bounds = root_window->GetHost()->GetBoundsInPixels(); |
| gfx::Rect dip_bounds = screen->ScreenToDIPRectInWindow(window, screen_bounds); |
| return dip_bounds.origin(); |
| } |
| |
| } // namespace wm |