| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/socket/tcp_socket.h" |
| |
| #include <string.h> |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "net/base/address_list.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/net_util.h" |
| #include "net/base/test_completion_callback.h" |
| #include "net/socket/tcp_client_socket.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "testing/platform_test.h" |
| |
| namespace net { |
| |
| namespace { |
| const int kListenBacklog = 5; |
| |
| class TCPSocketTest : public PlatformTest { |
| protected: |
| TCPSocketTest() : socket_(NULL, NetLog::Source()) { |
| } |
| |
| void SetUpListenIPv4() { |
| IPEndPoint address; |
| ParseAddress("127.0.0.1", 0, &address); |
| |
| ASSERT_EQ(OK, socket_.Open(ADDRESS_FAMILY_IPV4)); |
| ASSERT_EQ(OK, socket_.Bind(address)); |
| ASSERT_EQ(OK, socket_.Listen(kListenBacklog)); |
| ASSERT_EQ(OK, socket_.GetLocalAddress(&local_address_)); |
| } |
| |
| void SetUpListenIPv6(bool* success) { |
| *success = false; |
| IPEndPoint address; |
| ParseAddress("::1", 0, &address); |
| |
| if (socket_.Open(ADDRESS_FAMILY_IPV6) != OK || |
| socket_.Bind(address) != OK || |
| socket_.Listen(kListenBacklog) != OK) { |
| LOG(ERROR) << "Failed to listen on ::1 - probably because IPv6 is " |
| "disabled. Skipping the test"; |
| return; |
| } |
| ASSERT_EQ(OK, socket_.GetLocalAddress(&local_address_)); |
| *success = true; |
| } |
| |
| void ParseAddress(const std::string& ip_str, |
| uint16 port, |
| IPEndPoint* address) { |
| IPAddressNumber ip_number; |
| bool rv = ParseIPLiteralToNumber(ip_str, &ip_number); |
| if (!rv) |
| return; |
| *address = IPEndPoint(ip_number, port); |
| } |
| |
| void TestAcceptAsync() { |
| TestCompletionCallback accept_callback; |
| scoped_ptr<TCPSocket> accepted_socket; |
| IPEndPoint accepted_address; |
| ASSERT_EQ(ERR_IO_PENDING, |
| socket_.Accept(&accepted_socket, &accepted_address, |
| accept_callback.callback())); |
| |
| TestCompletionCallback connect_callback; |
| TCPClientSocket connecting_socket(local_address_list(), |
| NULL, NetLog::Source()); |
| connecting_socket.Connect(connect_callback.callback()); |
| |
| EXPECT_EQ(OK, connect_callback.WaitForResult()); |
| EXPECT_EQ(OK, accept_callback.WaitForResult()); |
| |
| EXPECT_TRUE(accepted_socket.get()); |
| |
| // Both sockets should be on the loopback network interface. |
| EXPECT_EQ(accepted_address.address(), local_address_.address()); |
| } |
| |
| AddressList local_address_list() const { |
| return AddressList(local_address_); |
| } |
| |
| TCPSocket socket_; |
| IPEndPoint local_address_; |
| }; |
| |
| // Test listening and accepting with a socket bound to an IPv4 address. |
| TEST_F(TCPSocketTest, Accept) { |
| ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4()); |
| |
| TestCompletionCallback connect_callback; |
| // TODO(yzshen): Switch to use TCPSocket when it supports client socket |
| // operations. |
| TCPClientSocket connecting_socket(local_address_list(), |
| NULL, NetLog::Source()); |
| connecting_socket.Connect(connect_callback.callback()); |
| |
| TestCompletionCallback accept_callback; |
| scoped_ptr<TCPSocket> accepted_socket; |
| IPEndPoint accepted_address; |
| int result = socket_.Accept(&accepted_socket, &accepted_address, |
| accept_callback.callback()); |
| if (result == ERR_IO_PENDING) |
| result = accept_callback.WaitForResult(); |
| ASSERT_EQ(OK, result); |
| |
| EXPECT_TRUE(accepted_socket.get()); |
| |
| // Both sockets should be on the loopback network interface. |
| EXPECT_EQ(accepted_address.address(), local_address_.address()); |
| |
| EXPECT_EQ(OK, connect_callback.WaitForResult()); |
| } |
| |
| // Test Accept() callback. |
| TEST_F(TCPSocketTest, AcceptAsync) { |
| ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4()); |
| TestAcceptAsync(); |
| } |
| |
| #if defined(OS_WIN) |
| // Test Accept() for AdoptListenSocket. |
| TEST_F(TCPSocketTest, AcceptForAdoptedListenSocket) { |
| // Create a socket to be used with AdoptListenSocket. |
| SOCKET existing_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); |
| ASSERT_EQ(OK, socket_.AdoptListenSocket(existing_socket)); |
| |
| IPEndPoint address; |
| ParseAddress("127.0.0.1", 0, &address); |
| SockaddrStorage storage; |
| ASSERT_TRUE(address.ToSockAddr(storage.addr, &storage.addr_len)); |
| ASSERT_EQ(0, bind(existing_socket, storage.addr, storage.addr_len)); |
| |
| ASSERT_EQ(OK, socket_.Listen(kListenBacklog)); |
| ASSERT_EQ(OK, socket_.GetLocalAddress(&local_address_)); |
| |
| TestAcceptAsync(); |
| } |
| #endif |
| |
| // Accept two connections simultaneously. |
| TEST_F(TCPSocketTest, Accept2Connections) { |
| ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4()); |
| |
| TestCompletionCallback accept_callback; |
| scoped_ptr<TCPSocket> accepted_socket; |
| IPEndPoint accepted_address; |
| |
| ASSERT_EQ(ERR_IO_PENDING, |
| socket_.Accept(&accepted_socket, &accepted_address, |
| accept_callback.callback())); |
| |
| TestCompletionCallback connect_callback; |
| TCPClientSocket connecting_socket(local_address_list(), |
| NULL, NetLog::Source()); |
| connecting_socket.Connect(connect_callback.callback()); |
| |
| TestCompletionCallback connect_callback2; |
| TCPClientSocket connecting_socket2(local_address_list(), |
| NULL, NetLog::Source()); |
| connecting_socket2.Connect(connect_callback2.callback()); |
| |
| EXPECT_EQ(OK, accept_callback.WaitForResult()); |
| |
| TestCompletionCallback accept_callback2; |
| scoped_ptr<TCPSocket> accepted_socket2; |
| IPEndPoint accepted_address2; |
| |
| int result = socket_.Accept(&accepted_socket2, &accepted_address2, |
| accept_callback2.callback()); |
| if (result == ERR_IO_PENDING) |
| result = accept_callback2.WaitForResult(); |
| ASSERT_EQ(OK, result); |
| |
| EXPECT_EQ(OK, connect_callback.WaitForResult()); |
| EXPECT_EQ(OK, connect_callback2.WaitForResult()); |
| |
| EXPECT_TRUE(accepted_socket.get()); |
| EXPECT_TRUE(accepted_socket2.get()); |
| EXPECT_NE(accepted_socket.get(), accepted_socket2.get()); |
| |
| EXPECT_EQ(accepted_address.address(), local_address_.address()); |
| EXPECT_EQ(accepted_address2.address(), local_address_.address()); |
| } |
| |
| // Test listening and accepting with a socket bound to an IPv6 address. |
| TEST_F(TCPSocketTest, AcceptIPv6) { |
| bool initialized = false; |
| ASSERT_NO_FATAL_FAILURE(SetUpListenIPv6(&initialized)); |
| if (!initialized) |
| return; |
| |
| TestCompletionCallback connect_callback; |
| TCPClientSocket connecting_socket(local_address_list(), |
| NULL, NetLog::Source()); |
| connecting_socket.Connect(connect_callback.callback()); |
| |
| TestCompletionCallback accept_callback; |
| scoped_ptr<TCPSocket> accepted_socket; |
| IPEndPoint accepted_address; |
| int result = socket_.Accept(&accepted_socket, &accepted_address, |
| accept_callback.callback()); |
| if (result == ERR_IO_PENDING) |
| result = accept_callback.WaitForResult(); |
| ASSERT_EQ(OK, result); |
| |
| EXPECT_TRUE(accepted_socket.get()); |
| |
| // Both sockets should be on the loopback network interface. |
| EXPECT_EQ(accepted_address.address(), local_address_.address()); |
| |
| EXPECT_EQ(OK, connect_callback.WaitForResult()); |
| } |
| |
| TEST_F(TCPSocketTest, ReadWrite) { |
| ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4()); |
| |
| TestCompletionCallback connect_callback; |
| TCPSocket connecting_socket(NULL, NetLog::Source()); |
| int result = connecting_socket.Open(ADDRESS_FAMILY_IPV4); |
| ASSERT_EQ(OK, result); |
| connecting_socket.Connect(local_address_, connect_callback.callback()); |
| |
| TestCompletionCallback accept_callback; |
| scoped_ptr<TCPSocket> accepted_socket; |
| IPEndPoint accepted_address; |
| result = socket_.Accept(&accepted_socket, &accepted_address, |
| accept_callback.callback()); |
| ASSERT_EQ(OK, accept_callback.GetResult(result)); |
| |
| ASSERT_TRUE(accepted_socket.get()); |
| |
| // Both sockets should be on the loopback network interface. |
| EXPECT_EQ(accepted_address.address(), local_address_.address()); |
| |
| EXPECT_EQ(OK, connect_callback.WaitForResult()); |
| |
| const std::string message("test message"); |
| std::vector<char> buffer(message.size()); |
| |
| size_t bytes_written = 0; |
| while (bytes_written < message.size()) { |
| scoped_refptr<IOBufferWithSize> write_buffer( |
| new IOBufferWithSize(message.size() - bytes_written)); |
| memmove(write_buffer->data(), message.data() + bytes_written, |
| message.size() - bytes_written); |
| |
| TestCompletionCallback write_callback; |
| int write_result = accepted_socket->Write( |
| write_buffer.get(), write_buffer->size(), write_callback.callback()); |
| write_result = write_callback.GetResult(write_result); |
| ASSERT_TRUE(write_result >= 0); |
| bytes_written += write_result; |
| ASSERT_TRUE(bytes_written <= message.size()); |
| } |
| |
| size_t bytes_read = 0; |
| while (bytes_read < message.size()) { |
| scoped_refptr<IOBufferWithSize> read_buffer( |
| new IOBufferWithSize(message.size() - bytes_read)); |
| TestCompletionCallback read_callback; |
| int read_result = connecting_socket.Read( |
| read_buffer.get(), read_buffer->size(), read_callback.callback()); |
| read_result = read_callback.GetResult(read_result); |
| ASSERT_TRUE(read_result >= 0); |
| ASSERT_TRUE(bytes_read + read_result <= message.size()); |
| memmove(&buffer[bytes_read], read_buffer->data(), read_result); |
| bytes_read += read_result; |
| } |
| |
| std::string received_message(buffer.begin(), buffer.end()); |
| ASSERT_EQ(message, received_message); |
| } |
| |
| } // namespace |
| } // namespace net |