| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_SYNC_MODEL_MUTABLE_DATA_BATCH_H_ |
| #define COMPONENTS_SYNC_MODEL_MUTABLE_DATA_BATCH_H_ |
| |
| #include <stddef.h> |
| |
| #include <memory> |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include "base/macros.h" |
| #include "components/sync/model/data_batch.h" |
| #include "components/sync/model/entity_data.h" |
| |
| namespace syncer { |
| |
| // An implementation of DataBatch that's purpose is to transfer ownership of |
| // EntityData objects. As soon as this batch recieves the EntityData, it owns |
| // them until Next() is invoked, when it gives up ownerhsip. Because a vector |
| // is used internally, this impl is unaware when duplcate storage_keys are used, |
| // and it is the caller's job to avoid this. |
| class MutableDataBatch : public DataBatch { |
| public: |
| MutableDataBatch(); |
| ~MutableDataBatch() override; |
| |
| // Takes ownership of the data tied to a given key used for storage. Put |
| // should be called at most once for any given storfage_key. Data will be |
| // readable in the same order that they are put into the batch. |
| void Put(const std::string& storage_key, |
| std::unique_ptr<EntityData> entity_data); |
| |
| // DataBatch implementation. |
| bool HasNext() const override; |
| KeyAndData Next() override; |
| |
| private: |
| std::vector<KeyAndData> key_data_pairs_; |
| size_t read_index_ = 0; |
| |
| DISALLOW_COPY_AND_ASSIGN(MutableDataBatch); |
| }; |
| |
| } // namespace syncer |
| |
| #endif // COMPONENTS_SYNC_MODEL_MUTABLE_DATA_BATCH_H_ |