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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_BOOKMARKS_BROWSER_BOOKMARK_STORAGE_H_
#define COMPONENTS_BOOKMARKS_BROWSER_BOOKMARK_STORAGE_H_
#include "base/callback_forward.h"
#include "base/files/file_path.h"
#include "base/files/important_file_writer.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/memory/weak_ptr.h"
#include "components/bookmarks/browser/bookmark_node.h"
class BookmarkModel;
namespace base {
class SequencedTaskRunner;
}
namespace bookmarks {
class BookmarkIndex;
// A list of BookmarkPermanentNodes that owns them.
typedef ScopedVector<BookmarkPermanentNode> BookmarkPermanentNodeList;
// A callback that generates a BookmarkPermanentNodeList, given a max ID to
// use. The max ID argument will be updated after any new nodes have been
// created and assigned IDs.
typedef base::Callback<BookmarkPermanentNodeList(int64*)> LoadExtraCallback;
// BookmarkLoadDetails is used by BookmarkStorage when loading bookmarks.
// BookmarkModel creates a BookmarkLoadDetails and passes it (including
// ownership) to BookmarkStorage. BookmarkStorage loads the bookmarks (and
// index) in the background thread, then calls back to the BookmarkModel (on
// the main thread) when loading is done, passing ownership back to the
// BookmarkModel. While loading BookmarkModel does not maintain references to
// the contents of the BookmarkLoadDetails, this ensures we don't have any
// threading problems.
class BookmarkLoadDetails {
public:
BookmarkLoadDetails(BookmarkPermanentNode* bb_node,
BookmarkPermanentNode* other_folder_node,
BookmarkPermanentNode* mobile_folder_node,
const LoadExtraCallback& load_extra_callback,
BookmarkIndex* index,
int64 max_id);
~BookmarkLoadDetails();
void LoadExtraNodes();
BookmarkPermanentNode* bb_node() { return bb_node_.get(); }
BookmarkPermanentNode* release_bb_node() { return bb_node_.release(); }
BookmarkPermanentNode* mobile_folder_node() {
return mobile_folder_node_.get();
}
BookmarkPermanentNode* release_mobile_folder_node() {
return mobile_folder_node_.release();
}
BookmarkPermanentNode* other_folder_node() {
return other_folder_node_.get();
}
BookmarkPermanentNode* release_other_folder_node() {
return other_folder_node_.release();
}
const BookmarkPermanentNodeList& extra_nodes() {
return extra_nodes_;
}
void release_extra_nodes(std::vector<BookmarkPermanentNode*>* extra_nodes) {
extra_nodes_.release(extra_nodes);
}
BookmarkIndex* index() { return index_.get(); }
BookmarkIndex* release_index() { return index_.release(); }
const BookmarkNode::MetaInfoMap& model_meta_info_map() const {
return model_meta_info_map_;
}
void set_model_meta_info_map(const BookmarkNode::MetaInfoMap& meta_info_map) {
model_meta_info_map_ = meta_info_map;
}
int64 model_sync_transaction_version() const {
return model_sync_transaction_version_;
}
void set_model_sync_transaction_version(int64 sync_transaction_version) {
model_sync_transaction_version_ = sync_transaction_version;
}
// Max id of the nodes.
void set_max_id(int64 max_id) { max_id_ = max_id; }
int64 max_id() const { return max_id_; }
// Computed checksum.
void set_computed_checksum(const std::string& value) {
computed_checksum_ = value;
}
const std::string& computed_checksum() const { return computed_checksum_; }
// Stored checksum.
void set_stored_checksum(const std::string& value) {
stored_checksum_ = value;
}
const std::string& stored_checksum() const { return stored_checksum_; }
// Whether ids were reassigned. IDs are reassigned during decoding if the
// checksum of the file doesn't match, some IDs are missing or not
// unique. Basically, if the user modified the bookmarks directly we'll
// reassign the ids to ensure they are unique.
void set_ids_reassigned(bool value) { ids_reassigned_ = value; }
bool ids_reassigned() const { return ids_reassigned_; }
private:
scoped_ptr<BookmarkPermanentNode> bb_node_;
scoped_ptr<BookmarkPermanentNode> other_folder_node_;
scoped_ptr<BookmarkPermanentNode> mobile_folder_node_;
LoadExtraCallback load_extra_callback_;
BookmarkPermanentNodeList extra_nodes_;
scoped_ptr<BookmarkIndex> index_;
BookmarkNode::MetaInfoMap model_meta_info_map_;
int64 model_sync_transaction_version_;
int64 max_id_;
std::string computed_checksum_;
std::string stored_checksum_;
bool ids_reassigned_;
DISALLOW_COPY_AND_ASSIGN(BookmarkLoadDetails);
};
// BookmarkStorage handles reading/write the bookmark bar model. The
// BookmarkModel uses the BookmarkStorage to load bookmarks from disk, as well
// as notifying the BookmarkStorage every time the model changes.
//
// Internally BookmarkStorage uses BookmarkCodec to do the actual read/write.
class BookmarkStorage : public base::ImportantFileWriter::DataSerializer {
public:
// Creates a BookmarkStorage for the specified model. The data will be loaded
// from and saved to a location derived from |profile_path|. The IO code will
// be executed as a task in |sequenced_task_runner|.
BookmarkStorage(BookmarkModel* model,
const base::FilePath& profile_path,
base::SequencedTaskRunner* sequenced_task_runner);
virtual ~BookmarkStorage();
// Loads the bookmarks into the model, notifying the model when done. This
// takes ownership of |details| and send the |OnLoadFinished| callback from
// a task in |task_runner|. See BookmarkLoadDetails for details.
void LoadBookmarks(
scoped_ptr<BookmarkLoadDetails> details,
const scoped_refptr<base::SequencedTaskRunner>& task_runner);
// Schedules saving the bookmark bar model to disk.
void ScheduleSave();
// Notification the bookmark bar model is going to be deleted. If there is
// a pending save, it is saved immediately.
void BookmarkModelDeleted();
// Callback from backend after loading the bookmark file.
void OnLoadFinished(scoped_ptr<BookmarkLoadDetails> details);
// ImportantFileWriter::DataSerializer implementation.
virtual bool SerializeData(std::string* output) override;
private:
// Serializes the data and schedules save using ImportantFileWriter.
// Returns true on successful serialization.
bool SaveNow();
// The model. The model is NULL once BookmarkModelDeleted has been invoked.
BookmarkModel* model_;
// Helper to write bookmark data safely.
base::ImportantFileWriter writer_;
// Sequenced task runner where file I/O operations will be performed at.
scoped_refptr<base::SequencedTaskRunner> sequenced_task_runner_;
base::WeakPtrFactory<BookmarkStorage> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(BookmarkStorage);
};
} // namespace bookmarks
#endif // COMPONENTS_BOOKMARKS_BROWSER_BOOKMARK_STORAGE_H_