blob: dc54c78ef4dcadd86c5db9c5e94e18cf4c6b045c [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_CALLBACK_LIST_H_
#define BASE_CALLBACK_LIST_H_
#include <list>
#include <memory>
#include <utility>
#include "base/auto_reset.h"
#include "base/base_export.h"
#include "base/bind.h"
#include "base/callback.h"
#include "base/callback_helpers.h"
#include "base/check.h"
#include "base/compiler_specific.h"
#include "base/memory/weak_ptr.h"
#include "base/ranges/algorithm.h"
#include "base/stl_util.h"
// OVERVIEW:
//
// A container for a list of callbacks. Provides callers the ability to manually
// or automatically unregister callbacks at any time, including during callback
// notification.
//
// TYPICAL USAGE:
//
// class MyWidget {
// public:
// using CallbackList = base::RepeatingCallbackList<void(const Foo&)>;
//
// // Registers |cb| to be called whenever NotifyFoo() is executed.
// CallbackListSubscription RegisterCallback(CallbackList::CallbackType cb) {
// return callback_list_.Add(std::move(cb));
// }
//
// private:
// // Calls all registered callbacks, with |foo| as the supplied arg.
// void NotifyFoo(const Foo& foo) {
// callback_list_.Notify(foo);
// }
//
// CallbackList callback_list_;
// };
//
//
// class MyWidgetListener {
// private:
// void OnFoo(const Foo& foo) {
// // Called whenever MyWidget::NotifyFoo() is executed, unless
// // |foo_subscription_| has been destroyed.
// }
//
// // Automatically deregisters the callback when deleted (e.g. in
// // ~MyWidgetListener()). Unretained(this) is safe here since the
// // ScopedClosureRunner does not outlive |this|.
// CallbackListSubscription foo_subscription_ =
// MyWidget::Get()->RegisterCallback(
// base::BindRepeating(&MyWidgetListener::OnFoo,
// base::Unretained(this)));
// };
//
// UNSUPPORTED:
//
// * Destroying the CallbackList during callback notification.
//
// This is possible to support, but not currently necessary.
namespace base {
namespace internal {
template <typename CallbackListImpl>
class CallbackListBase;
} // namespace internal
template <typename Signature>
class OnceCallbackList;
template <typename Signature>
class RepeatingCallbackList;
// A trimmed-down version of ScopedClosureRunner that can be used to guarantee a
// closure is run on destruction. This is designed to be used by
// CallbackListBase to run CancelCallback() when this subscription dies;
// consumers can avoid callbacks on dead objects by ensuring the subscription
// returned by CallbackListBase::Add() does not outlive the bound object in the
// callback. A typical way to do this is to bind a callback to a member function
// on `this` and store the returned subscription as a member variable.
class BASE_EXPORT CallbackListSubscription {
public:
CallbackListSubscription();
CallbackListSubscription(CallbackListSubscription&& subscription);
CallbackListSubscription& operator=(CallbackListSubscription&& subscription);
~CallbackListSubscription();
explicit operator bool() const { return !!closure_; }
private:
template <typename T>
friend class internal::CallbackListBase;
explicit CallbackListSubscription(base::OnceClosure closure);
void Run();
OnceClosure closure_;
};
namespace internal {
// A traits class to break circular type dependencies between CallbackListBase
// and its subclasses.
template <typename CallbackList>
struct CallbackListTraits;
// NOTE: It's important that Callbacks provide iterator stability when items are
// added to the end, so e.g. a std::vector<> is not suitable here.
template <typename Signature>
struct CallbackListTraits<OnceCallbackList<Signature>> {
using CallbackType = OnceCallback<Signature>;
using Callbacks = std::list<CallbackType>;
};
template <typename Signature>
struct CallbackListTraits<RepeatingCallbackList<Signature>> {
using CallbackType = RepeatingCallback<Signature>;
using Callbacks = std::list<CallbackType>;
};
template <typename CallbackListImpl>
class CallbackListBase {
public:
using CallbackType =
typename CallbackListTraits<CallbackListImpl>::CallbackType;
static_assert(IsBaseCallback<CallbackType>::value, "");
// TODO(crbug.com/1103086): Update references to use this directly and by
// value, then remove.
using Subscription = CallbackListSubscription;
CallbackListBase() = default;
CallbackListBase(const CallbackListBase&) = delete;
CallbackListBase& operator=(const CallbackListBase&) = delete;
~CallbackListBase() {
// Destroying the list during iteration is unsupported and will cause a UAF.
CHECK(!iterating_);
}
// Registers |cb| for future notifications. Returns a CallbackListSubscription
// whose destruction will cancel |cb|.
CallbackListSubscription Add(CallbackType cb) WARN_UNUSED_RESULT {
DCHECK(!cb.is_null());
return CallbackListSubscription(base::BindOnce(
&CallbackListBase::CancelCallback, weak_ptr_factory_.GetWeakPtr(),
callbacks_.insert(callbacks_.end(), std::move(cb))));
}
// Registers |cb| for future notifications. Provides no way for the caller to
// cancel, so this is only safe for cases where the callback is guaranteed to
// live at least as long as this list (e.g. if it's bound on the same object
// that owns the list).
// TODO(pkasting): Attempt to use Add() instead and see if callers can relax
// other lifetime/ordering mechanisms as a result.
void AddUnsafe(CallbackType cb) {
DCHECK(!cb.is_null());
callbacks_.push_back(std::move(cb));
}
// Registers |removal_callback| to be run after elements are removed from the
// list of registered callbacks.
void set_removal_callback(const RepeatingClosure& removal_callback) {
removal_callback_ = removal_callback;
}
// Returns whether the list of registered callbacks is empty (from an external
// perspective -- meaning no remaining callbacks are live).
bool empty() const {
return ranges::all_of(
callbacks_, [](const auto& callback) { return callback.is_null(); });
}
// Calls all registered callbacks that are not canceled beforehand. If any
// callbacks are unregistered, notifies any registered removal callback at the
// end.
//
// Arguments must be copyable, since they must be supplied to all callbacks.
// Move-only types would be destructively modified by passing them to the
// first callback and not reach subsequent callbacks as intended.
//
// Notify() may be called re-entrantly, in which case the nested call
// completes before the outer one continues. Callbacks are only ever added at
// the end and canceled callbacks are not pruned from the list until the
// outermost iteration completes, so existing iterators should never be
// invalidated. However, this does mean that a callback added during a nested
// call can be notified by outer calls -- meaning it will be notified about
// things that happened before it was added -- if its subscription outlives
// the reentrant Notify() call.
template <typename... RunArgs>
void Notify(RunArgs&&... args) {
if (empty())
return; // Nothing to do.
{
AutoReset<bool> iterating(&iterating_, true);
// Skip any callbacks that are canceled during iteration.
// NOTE: Since RunCallback() may call Add(), it's not safe to cache the
// value of callbacks_.end() across loop iterations.
const auto next_valid = [this](const auto it) {
return std::find_if_not(it, callbacks_.end(), [](const auto& callback) {
return callback.is_null();
});
};
for (auto it = next_valid(callbacks_.begin()); it != callbacks_.end();
it = next_valid(it))
// NOTE: Intentionally does not call std::forward<RunArgs>(args)...,
// since that would allow move-only arguments.
static_cast<CallbackListImpl*>(this)->RunCallback(it++, args...);
}
// Re-entrant invocations shouldn't prune anything from the list. This can
// invalidate iterators from underneath higher call frames. It's safe to
// simply do nothing, since the outermost frame will continue through here
// and prune all null callbacks below.
if (iterating_)
return;
// Any null callbacks remaining in the list were canceled due to
// Subscription destruction during iteration, and can safely be erased now.
const size_t erased_callbacks =
EraseIf(callbacks_, [](const auto& cb) { return cb.is_null(); });
// Run |removal_callback_| if any callbacks were canceled. Note that we
// cannot simply compare list sizes before and after iterating, since
// notification may result in Add()ing new callbacks as well as canceling
// them. Also note that if this is a OnceCallbackList, the OnceCallbacks
// that were executed above have all been removed regardless of whether
// they're counted in |erased_callbacks_|.
if (removal_callback_ &&
(erased_callbacks || IsOnceCallback<CallbackType>::value))
removal_callback_.Run(); // May delete |this|!
}
protected:
using Callbacks = typename CallbackListTraits<CallbackListImpl>::Callbacks;
// Holds non-null callbacks, which will be called during Notify().
Callbacks callbacks_;
private:
// Cancels the callback pointed to by |it|, which is guaranteed to be valid.
void CancelCallback(const typename Callbacks::iterator& it) {
if (static_cast<CallbackListImpl*>(this)->CancelNullCallback(it))
return;
if (iterating_) {
// Calling erase() here is unsafe, since the loop in Notify() may be
// referencing this same iterator, e.g. if adjacent callbacks'
// Subscriptions are both destroyed when the first one is Run(). Just
// reset the callback and let Notify() clean it up at the end.
it->Reset();
} else {
callbacks_.erase(it);
if (removal_callback_)
removal_callback_.Run(); // May delete |this|!
}
}
// Set while Notify() is traversing |callbacks_|. Used primarily to avoid
// invalidating iterators that may be in use.
bool iterating_ = false;
// Called after elements are removed from |callbacks_|.
RepeatingClosure removal_callback_;
WeakPtrFactory<CallbackListBase> weak_ptr_factory_{this};
};
} // namespace internal
template <typename Signature>
class OnceCallbackList
: public internal::CallbackListBase<OnceCallbackList<Signature>> {
private:
friend internal::CallbackListBase<OnceCallbackList>;
using Traits = internal::CallbackListTraits<OnceCallbackList>;
// Runs the current callback, which may cancel it or any other callbacks.
template <typename... RunArgs>
void RunCallback(typename Traits::Callbacks::iterator it, RunArgs&&... args) {
// OnceCallbacks still have Subscriptions with outstanding iterators;
// splice() removes them from |callbacks_| without invalidating those.
null_callbacks_.splice(null_callbacks_.end(), this->callbacks_, it);
// NOTE: Intentionally does not call std::forward<RunArgs>(args)...; see
// comments in Notify().
std::move(*it).Run(args...);
}
// If |it| refers to an already-canceled callback, does any necessary cleanup
// and returns true. Otherwise returns false.
bool CancelNullCallback(const typename Traits::Callbacks::iterator& it) {
if (it->is_null()) {
null_callbacks_.erase(it);
return true;
}
return false;
}
// Holds null callbacks whose Subscriptions are still alive, so the
// Subscriptions will still contain valid iterators. Only needed for
// OnceCallbacks, since RepeatingCallbacks are not canceled except by
// Subscription destruction.
typename Traits::Callbacks null_callbacks_;
};
template <typename Signature>
class RepeatingCallbackList
: public internal::CallbackListBase<RepeatingCallbackList<Signature>> {
private:
friend internal::CallbackListBase<RepeatingCallbackList>;
using Traits = internal::CallbackListTraits<RepeatingCallbackList>;
// Runs the current callback, which may cancel it or any other callbacks.
template <typename... RunArgs>
void RunCallback(typename Traits::Callbacks::iterator it, RunArgs&&... args) {
// NOTE: Intentionally does not call std::forward<RunArgs>(args)...; see
// comments in Notify().
it->Run(args...);
}
// If |it| refers to an already-canceled callback, does any necessary cleanup
// and returns true. Otherwise returns false.
bool CancelNullCallback(const typename Traits::Callbacks::iterator& it) {
// Because at most one Subscription can point to a given callback, and
// RepeatingCallbacks are only reset by CancelCallback(), no one should be
// able to request cancellation of a canceled RepeatingCallback.
DCHECK(!it->is_null());
return false;
}
};
// Syntactic sugar to parallel that used for Callbacks.
// ClosureList explicitly not provided since it is not used, and CallbackList
// is deprecated. {Once,Repeating}ClosureList should instead be used.
using OnceClosureList = OnceCallbackList<void()>;
using RepeatingClosureList = RepeatingCallbackList<void()>;
} // namespace base
#endif // BASE_CALLBACK_LIST_H_