blob: d64bef2a9f9397f1722da53674c2c86cd280a1e8 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "chrome/browser/ui/cocoa/ui_localizer.h"
#import <Foundation/Foundation.h>
#include <stdlib.h>
#include "base/logging.h"
#include "base/strings/sys_string_conversions.h"
#include "chrome/grit/chromium_strings.h"
#include "chrome/grit/generated_resources.h"
#include "components/strings/grit/components_strings.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/l10n/l10n_util_mac.h"
#include "ui/strings/grit/ui_strings.h"
struct UILocalizerResourceMap {
const char* const name;
unsigned int label_id;
unsigned int label_arg_id;
namespace {
// Utility function for bsearch on a ResourceMap table
int ResourceMapCompare(const void* utf8Void,
const void* resourceMapVoid) {
const char* utf8_key = reinterpret_cast<const char*>(utf8Void);
const UILocalizerResourceMap* res_map =
reinterpret_cast<const UILocalizerResourceMap*> (resourceMapVoid);
return strcmp(utf8_key, res_map->name);
} // namespace
@interface GTMUILocalizer (PrivateAdditions)
- (void)localizedObjects;
@implementation GTMUILocalizer (PrivateAdditions)
- (void)localizedObjects {
// The ivars are private, so this method lets us trigger the localization
// from -[ChromeUILocalizer awakeFromNib].
[self localizeObject:owner_ recursively:YES];
[self localizeObject:otherObjectToLocalize_ recursively:YES];
[self localizeObject:yetAnotherObjectToLocalize_ recursively:YES];
@implementation ChromeUILocalizer
- (void)awakeFromNib {
// The GTM base is bundle based, since don't need the bundle, use this
// override to bypass the bundle lookup and directly do the localization
// calls.
[self localizedObjects];
- (NSString *)localizedStringForString:(NSString *)string {
// Include the table here so it is a local static. This header provides
// kUIResources and kUIResourcesSize.
#include "chrome/app/nibs/localizer_table.h"
// Look up the string for the resource id to fetch.
const char* utf8_key = [string UTF8String];
if (utf8_key) {
const void* valVoid = bsearch(utf8_key,
const UILocalizerResourceMap* val =
reinterpret_cast<const UILocalizerResourceMap*>(valVoid);
if (val) {
// Do we need to build the string, or just fetch it?
if (val->label_arg_id != 0) {
const base::string16 label_arg(
return l10n_util::GetNSStringFWithFixup(val->label_id, label_arg);
return l10n_util::GetNSStringWithFixup(val->label_id);
// Sanity check, there shouldn't be any strings with this id that aren't
// in our map.
DLOG_IF(WARNING, [string hasPrefix:@"^ID"]) << "Key '" << utf8_key
<< "' wasn't in the resource map?";
// If we didn't find anything, this string doesn't need localizing.
return nil;