blob: bbd86818a019b3c5f9dd66ea9c874f630a81924f [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include "base/callback_forward.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_refptr.h"
#include "base/task/sequenced_task_runner.h"
#include "media/base/video_frame.h"
#include "media/gpu/media_gpu_export.h"
namespace media {
// Video decoders make use of a video frame pool to allocate output frames,
// which are sent to the client after decoding. However, the storage type of the
// allocated frame can be different from what the client expects. This class
// can be used to convert the type of output video frame in this case.
class MEDIA_GPU_EXPORT VideoFrameConverter {
using OutputCB = base::RepeatingCallback<void(scoped_refptr<VideoFrame>)>;
VideoFrameConverter(const VideoFrameConverter&) = delete;
VideoFrameConverter& operator=(const VideoFrameConverter&) = delete;
// Initialize the converter. This method must be called before any
// ConvertFrame() is called.
void Initialize(scoped_refptr<base::SequencedTaskRunner> parent_task_runner,
OutputCB output_cb);
// Convert the frame and return the converted frame to the client by
// |output_cb_|. This method must be called on |parent_task_runner_|.
// The default implementation calls |output_cb_| with |frame| as-is.
virtual void ConvertFrame(scoped_refptr<VideoFrame> frame);
// Abort all pending frames. |output_cb_| should not be called for the input
// frames passed before calling AbortPendingFrames(). This method must be
// called on |parent_task_runner_|.
virtual void AbortPendingFrames();
// Return true if there is any pending frame. This method must be called on
// |parent_task_runner_|.
virtual bool HasPendingFrames() const;
// Deletion is only allowed via Destroy().
virtual ~VideoFrameConverter();
// The working task runner.
scoped_refptr<base::SequencedTaskRunner> parent_task_runner_;
// The callback to return converted frames back to client. This callback will
// be called on |parent_task_runner_|.
OutputCB output_cb_;
friend struct std::default_delete<VideoFrameConverter>;
// Called by std::default_delete.
virtual void Destroy();
} // namespace media
namespace std {
// Specialize std::default_delete to call Destroy().
template <>
struct MEDIA_GPU_EXPORT default_delete<media::VideoFrameConverter> {
void operator()(media::VideoFrameConverter* ptr) const;
} // namespace std