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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/ozone/platform/wayland/ozone_platform_wayland.h"
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "base/command_line.h"
#include "base/files/scoped_file.h"
#include "base/functional/bind.h"
#include "base/memory/ptr_util.h"
#include "base/message_loop/message_pump_type.h"
#include "base/no_destructor.h"
#include "base/task/single_thread_task_runner.h"
#include "build/build_config.h"
#include "ui/base/buildflags.h"
#include "ui/base/cursor/cursor_factory.h"
#include "ui/base/dragdrop/os_exchange_data_provider_factory_ozone.h"
#include "ui/base/ime/linux/input_method_auralinux.h"
#include "ui/base/ime/linux/linux_input_method_context_factory.h"
#include "ui/base/ui_base_features.h"
#include "ui/display/display_switches.h"
#include "ui/events/devices/device_data_manager.h"
#include "ui/events/event.h"
#include "ui/events/ozone/layout/keyboard_layout_engine_manager.h"
#include "ui/gfx/buffer_format_util.h"
#include "ui/gfx/linux/client_native_pixmap_dmabuf.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/ozone/common/base_keyboard_hook.h"
#include "ui/ozone/common/features.h"
#include "ui/ozone/platform/wayland/common/drm_render_node_handle.h"
#include "ui/ozone/platform/wayland/common/wayland_util.h"
#include "ui/ozone/platform/wayland/gpu/wayland_buffer_manager_gpu.h"
#include "ui/ozone/platform/wayland/gpu/wayland_gl_egl_utility.h"
#include "ui/ozone/platform/wayland/gpu/wayland_overlay_manager.h"
#include "ui/ozone/platform/wayland/gpu/wayland_surface_factory.h"
#include "ui/ozone/platform/wayland/host/drm_syncobj_ioctl_wrapper.h"
#include "ui/ozone/platform/wayland/host/linux_ui_delegate_wayland.h"
#include "ui/ozone/platform/wayland/host/wayland_buffer_manager_connector.h"
#include "ui/ozone/platform/wayland/host/wayland_buffer_manager_host.h"
#include "ui/ozone/platform/wayland/host/wayland_clipboard.h"
#include "ui/ozone/platform/wayland/host/wayland_connection.h"
#include "ui/ozone/platform/wayland/host/wayland_cursor_factory.h"
#include "ui/ozone/platform/wayland/host/wayland_event_source.h"
#include "ui/ozone/platform/wayland/host/wayland_exchange_data_provider.h"
#include "ui/ozone/platform/wayland/host/wayland_input_method_context.h"
#include "ui/ozone/platform/wayland/host/wayland_menu_utils.h"
#include "ui/ozone/platform/wayland/host/wayland_output_manager.h"
#include "ui/ozone/platform/wayland/host/wayland_seat.h"
#include "ui/ozone/platform/wayland/host/wayland_window.h"
#include "ui/ozone/platform/wayland/host/wayland_window_manager.h"
#include "ui/ozone/platform/wayland/wayland_utils.h"
#include "ui/ozone/public/gpu_platform_support_host.h"
#include "ui/ozone/public/input_controller.h"
#include "ui/ozone/public/ozone_platform.h"
#include "ui/ozone/public/platform_menu_utils.h"
#include "ui/ozone/public/stub_input_controller.h"
#include "ui/ozone/public/system_input_injector.h"
#include "ui/platform_window/platform_window_init_properties.h"
#if BUILDFLAG(USE_XKBCOMMON)
#include "ui/events/ozone/layout/xkb/xkb_evdev_codes.h"
#include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h"
#else
#include "ui/events/ozone/layout/stub/stub_keyboard_layout_engine.h"
#endif
#if defined(WAYLAND_GBM)
#include "ui/gfx/linux/drm_util_linux.h"
#include "ui/gfx/linux/gbm_device.h"
#include "ui/ozone/platform/wayland/common/drm_render_node_path_finder.h"
#endif
namespace ui {
namespace {
class OzonePlatformWayland : public OzonePlatform,
public OSExchangeDataProviderFactoryOzone {
public:
OzonePlatformWayland()
: old_synthesize_key_repeat_enabled_(
KeyEvent::IsSynthesizeKeyRepeatEnabled()) {
// Forcing the device scale factor on Wayland is not fully/well supported
// and is provided for test purposes only.
// See https://crbug.com/1241546
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
if (command_line->HasSwitch(switches::kForceDeviceScaleFactor)) {
LOG(WARNING) << "--" << switches::kForceDeviceScaleFactor
<< " on Wayland is TEST ONLY. Use it at your own risk.";
}
// Disable key-repeat flag synthesizing. On Wayland, key repeat events are
// generated inside Chrome, and the flag is properly set.
// See also WaylandEventSource.
KeyEvent::SetSynthesizeKeyRepeatEnabled(false);
OSExchangeDataProviderFactoryOzone::SetInstance(this);
}
OzonePlatformWayland(const OzonePlatformWayland&) = delete;
OzonePlatformWayland& operator=(const OzonePlatformWayland&) = delete;
~OzonePlatformWayland() override {
KeyEvent::SetSynthesizeKeyRepeatEnabled(old_synthesize_key_repeat_enabled_);
GetInputMethodContextFactoryForOzone() = LinuxInputMethodContextFactory();
}
// OzonePlatform
SurfaceFactoryOzone* GetSurfaceFactoryOzone() override {
return surface_factory_.get();
}
OverlayManagerOzone* GetOverlayManager() override {
return overlay_manager_.get();
}
CursorFactory* GetCursorFactory() override { return cursor_factory_.get(); }
InputController* GetInputController() override {
return input_controller_.get();
}
GpuPlatformSupportHost* GetGpuPlatformSupportHost() override {
return buffer_manager_connector_ ? buffer_manager_connector_.get()
: gpu_platform_support_host_.get();
}
std::unique_ptr<SystemInputInjector> CreateSystemInputInjector() override {
return nullptr;
}
std::unique_ptr<PlatformWindow> CreatePlatformWindow(
PlatformWindowDelegate* delegate,
PlatformWindowInitProperties properties) override {
return WaylandWindow::Create(delegate, connection_.get(),
std::move(properties));
}
std::unique_ptr<display::NativeDisplayDelegate> CreateNativeDisplayDelegate()
override {
return nullptr;
}
std::unique_ptr<PlatformScreen> CreateScreen() override {
// The WaylandConnection and the WaylandOutputManager must be created
// before PlatformScreen.
DCHECK(connection_ && connection_->wayland_output_manager());
return connection_->wayland_output_manager()->CreateWaylandScreen();
}
void InitScreen(PlatformScreen* screen) override {
DCHECK(connection_ && connection_->wayland_output_manager());
// InitScreen is always called with the same screen that CreateScreen
// hands back, so it is safe to cast here.
connection_->wayland_output_manager()->InitWaylandScreen(
static_cast<WaylandScreen*>(screen));
}
PlatformClipboard* GetPlatformClipboard() override {
DCHECK(connection_);
return connection_->clipboard();
}
PlatformGLEGLUtility* GetPlatformGLEGLUtility() override {
if (!gl_egl_utility_)
gl_egl_utility_ = std::make_unique<WaylandGLEGLUtility>();
return gl_egl_utility_.get();
}
std::unique_ptr<InputMethod> CreateInputMethod(
ImeKeyEventDispatcher* ime_key_event_dispatcher,
gfx::AcceleratedWidget widget) override {
return std::make_unique<InputMethodAuraLinux>(ime_key_event_dispatcher);
}
PlatformMenuUtils* GetPlatformMenuUtils() override {
return menu_utils_.get();
}
WaylandUtils* GetPlatformUtils() override { return wayland_utils_.get(); }
bool IsNativePixmapConfigSupported(gfx::BufferFormat format,
gfx::BufferUsage usage) const override {
#if defined(WAYLAND_GBM)
// If there is no drm render node device available, native pixmaps are not
// supported.
if (path_finder_.GetDrmRenderNodePath().empty())
return false;
// When OzonePlatform instance is called from GPU process,
// |supported_buffer_formats_| is empty. Supported buffer formats are sent
// to |buffer_manager_| via IPC after gpu service init in that case.
if (buffer_manager_) {
if (!buffer_manager_->SupportsFormat(format)) {
return false;
}
// Return false here if creating buffers for certain formats is not
// possible (e.g. YUV formats are not supported by linux system libgbm
// gbm_bo_create) even though |buffer_manager_| may indicate it can be
// imported as wl_buffer.
auto* gbm_device = buffer_manager_->GetGbmDevice();
if (!gbm_device || !gbm_device->CanCreateBufferForFormat(
GetFourCCFormatFromBufferFormat(format))) {
return false;
}
} else {
if (supported_buffer_formats_.find(format) ==
supported_buffer_formats_.end()) {
return false;
}
}
return gfx::ClientNativePixmapDmaBuf::IsConfigurationSupported(format,
usage);
#else
return false;
#endif
}
bool IsWindowCompositingSupported() const override {
// Wayland always supports compositing.
return true;
}
bool ShouldUseCustomFrame() override {
return connection_->xdg_decoration_manager_v1() == nullptr;
}
bool InitializeUI(const InitParams& args) override {
if (ShouldFailInitializeUIForTest()) {
LOG(ERROR) << "Failing for test";
return false;
}
// Initialize DeviceDataManager early as devices are set during
// WaylandConnection::Initialize().
DeviceDataManager::CreateInstance();
#if BUILDFLAG(USE_XKBCOMMON)
keyboard_layout_engine_ =
std::make_unique<XkbKeyboardLayoutEngine>(xkb_evdev_code_converter_);
#else
keyboard_layout_engine_ = std::make_unique<StubKeyboardLayoutEngine>();
#endif
KeyboardLayoutEngineManager::SetKeyboardLayoutEngine(
keyboard_layout_engine_.get());
connection_ = std::make_unique<WaylandConnection>();
// wl_egl requires single_process and it needs to watch wayland event on gpu
// thread. In this case we need thread polling event watcher on browser
// process since watching wayland event with glib on ui thread can cause
// incomplete state of reading (wl_display_prepare_read is called but
// wl_display_cancel_read or wl_display_read_events is not called). This
// incomplete state can cause deadlock from gpu thread reading wayland
// event.
bool use_threaded_polling = args.single_process;
base::ScopedFD drm_render_node_fd;
#if defined(WAYLAND_GBM)
DrmRenderNodeHandle drm_render_node;
base::FilePath drm_node_path = path_finder_.GetDrmRenderNodePath();
if (drm_node_path.empty() || !drm_render_node.Initialize(drm_node_path)) {
LOG(WARNING) << "Failed to initialize drm render node handle.";
} else {
drm_render_node_fd = drm_render_node.PassFD();
}
if (use_threaded_polling) {
// If gbm is used, wl_egl is not used so threaded polling is not required.
use_threaded_polling = drm_node_path.empty();
}
#endif
if (!connection_->Initialize(use_threaded_polling)) {
LOG(ERROR) << "Failed to initialize Wayland platform";
return false;
}
if (drm_render_node_fd.is_valid()) {
connection_->buffer_manager_host()->SetDrmSyncobjWrapper(
std::make_unique<DrmSyncobjIoctlWrapper>(
std::move(drm_render_node_fd)));
}
buffer_manager_connector_ = std::make_unique<WaylandBufferManagerConnector>(
connection_->buffer_manager_host());
cursor_factory_ = std::make_unique<WaylandCursorFactory>(connection_.get());
input_controller_ = std::make_unique<StubInputController>();
gpu_platform_support_host_.reset(CreateStubGpuPlatformSupportHost());
supported_buffer_formats_ =
connection_->buffer_manager_host()->GetSupportedBufferFormats();
linux_ui_delegate_ =
std::make_unique<LinuxUiDelegateWayland>(connection_.get());
menu_utils_ = std::make_unique<WaylandMenuUtils>(connection_.get());
wayland_utils_ = std::make_unique<WaylandUtils>(connection_.get());
GetInputMethodContextFactoryForOzone() = base::BindRepeating(
[](WaylandConnection* connection,
WaylandKeyboard::Delegate* key_delegate,
LinuxInputMethodContextDelegate* ime_delegate)
-> std::unique_ptr<LinuxInputMethodContext> {
return std::make_unique<WaylandInputMethodContext>(
connection, key_delegate, ime_delegate);
},
base::Unretained(connection_.get()),
base::Unretained(connection_->event_source()));
return true;
}
void InitializeGPU(const InitParams& args) override {
base::FilePath drm_node_path;
#if defined(WAYLAND_GBM)
drm_node_path = path_finder_.GetDrmRenderNodePath();
if (drm_node_path.empty())
LOG(WARNING) << "Failed to find drm render node path.";
#endif
buffer_manager_ = std::make_unique<WaylandBufferManagerGpu>(drm_node_path);
surface_factory_ = std::make_unique<WaylandSurfaceFactory>(
connection_.get(), buffer_manager_.get());
overlay_manager_ =
std::make_unique<WaylandOverlayManager>(buffer_manager_.get());
}
const PlatformProperties& GetPlatformProperties() override {
static base::NoDestructor<OzonePlatform::PlatformProperties> properties;
static bool initialised = false;
if (!initialised) {
// Server-side decorations on Wayland require support of xdg-decoration or
// some other protocol extensions specific for the particular environment.
// Whether the environment has any support only gets known at run time, so
// we use the custom frame by default. If there is support, the user will
// be able to enable the system frame.
properties->custom_frame_pref_default = true;
// Wayland uses sub-surfaces to show tooltips, and sub-surfaces must be
// bound to their root surfaces always, but finding the correct root
// surface at the moment of creating the tooltip is not always possible
// due to how Wayland handles focus and activation.
// Therefore, the platform should be given a hint at the moment when the
// surface is initialised, where it is known for sure which root surface
// shows the tooltip.
properties->set_parent_for_non_top_level_windows = true;
properties->app_modal_dialogs_use_event_blocker = true;
// Xdg/Wl shell protocol does not disallow clients to manipulate global
// screen coordinates, instead only surface-local ones are supported.
// Non-toplevel surfaces, for example, must be positioned relative to
// their parents. As for toplevel surfaces, clients simply don't know
// their position on screens and always assume they are located at some
// arbitrary position.
properties->supports_global_screen_coordinates = false;
// TODO(crbug.com/40800718): Revisit (and maybe remove) once proper
// support, probably backed by org.freedesktop.portal.Screenshot.PickColor
// API is implemented.
properties->supports_color_picker_dialog = false;
initialised = true;
}
return *properties;
}
const PlatformRuntimeProperties& GetPlatformRuntimeProperties() override {
using SupportsForTest =
OzonePlatform::PlatformRuntimeProperties::SupportsForTest;
const auto& override_supports_ssd_for_test = OzonePlatform::
PlatformRuntimeProperties::override_supports_ssd_for_test;
const auto& override_supports_per_window_scaling_for_test =
OzonePlatform::PlatformRuntimeProperties::
override_supports_per_window_scaling_for_test;
static OzonePlatform::PlatformRuntimeProperties properties;
if (connection_) {
DCHECK(has_initialized_ui());
// These properties are set when GetPlatformRuntimeProperties is called on
// the browser process side.
properties.supports_server_side_window_decorations =
(connection_->xdg_decoration_manager_v1() != nullptr &&
override_supports_ssd_for_test == SupportsForTest::kNotSet) ||
override_supports_ssd_for_test == SupportsForTest::kYes;
properties.supports_overlays =
connection_->ShouldUseOverlayDelegation() &&
connection_->viewporter();
properties.supports_single_pixel_buffer =
ui::IsWaylandOverlayDelegationEnabled() &&
connection_->buffer_manager_host()->SupportsSinglePixelBuffer();
// Primary planes can be transluscent due to underlay strategy. As a
// result Wayland server draws contents occluded by an accelerated widget.
// To prevent this, an opaque background image is stacked below the
// accelerated widget to occlude contents below.
properties.needs_background_image =
connection_->ShouldUseOverlayDelegation() &&
connection_->viewporter();
properties.supports_subwindows_as_accelerated_widgets = true;
properties.supports_per_window_scaling =
(connection_->UsePerSurfaceScaling() &&
override_supports_per_window_scaling_for_test ==
SupportsForTest::kNotSet) ||
(override_supports_per_window_scaling_for_test ==
SupportsForTest::kYes);
if (surface_factory_) {
DCHECK(has_initialized_gpu());
properties.supports_native_pixmaps =
surface_factory_->SupportsNativePixmaps();
}
} else if (buffer_manager_) {
DCHECK(has_initialized_gpu());
// These properties are set when the GetPlatformRuntimeProperties is
// called on the gpu process side.
properties.supports_single_pixel_buffer =
ui::IsWaylandOverlayDelegationEnabled() &&
buffer_manager_->supports_single_pixel_buffer();
// See the comment above.
properties.needs_background_image =
buffer_manager_->supports_overlays() &&
buffer_manager_->supports_viewporter();
properties.supports_native_pixmaps =
surface_factory_->SupportsNativePixmaps();
}
return properties;
}
void AddInterfaces(mojo::BinderMap* binders) override {
// It's preferred to reuse the same task runner where the
// WaylandBufferManagerGpu has been created. However, when tests are
// executed, the task runner might not have been set at that time. Thus, use
// the current one. See the comment in WaylandBufferManagerGpu why it takes
// a task runner.
//
// Please note this call happens on the gpu.
auto gpu_task_runner = buffer_manager_->gpu_thread_runner();
if (!gpu_task_runner)
gpu_task_runner = base::SingleThreadTaskRunner::GetCurrentDefault();
binders->Add<ozone::mojom::WaylandBufferManagerGpu>(
base::BindRepeating(
&OzonePlatformWayland::CreateWaylandBufferManagerGpuBinding,
base::Unretained(this)),
gpu_task_runner);
}
void DumpState(std::ostream& out) const override {
if (connection_) {
connection_->DumpState(out);
}
}
void CreateWaylandBufferManagerGpuBinding(
mojo::PendingReceiver<ozone::mojom::WaylandBufferManagerGpu> receiver) {
buffer_manager_->AddBindingWaylandBufferManagerGpu(std::move(receiver));
}
void PostCreateMainMessageLoop(
base::OnceCallback<void()> shutdown_cb,
scoped_refptr<base::SingleThreadTaskRunner>) override {
DCHECK(connection_);
connection_->SetShutdownCb(std::move(shutdown_cb));
}
void PostMainMessageLoopRun() override {
// TODO(b/324294360): This will cause a lot of dangling pointers, which
// breaks linux wayland bot. Fix them and enable on linux as well.
#if BUILDFLAG(IS_CHROMEOS) || !PA_BUILDFLAG(ENABLE_DANGLING_RAW_PTR_CHECKS)
connection_.reset();
#endif
}
std::unique_ptr<PlatformKeyboardHook> CreateKeyboardHook(
PlatformKeyboardHookTypes type,
base::RepeatingCallback<void(KeyEvent* event)> callback,
std::optional<base::flat_set<DomCode>> dom_codes,
gfx::AcceleratedWidget accelerated_widget) override {
DCHECK(connection_);
auto* seat = connection_->seat();
auto* window = connection_->window_manager()->GetWindow(accelerated_widget);
if (!seat || !seat->keyboard() || !window) {
return nullptr;
}
switch (type) {
case PlatformKeyboardHookTypes::kModifier:
return seat->keyboard()->CreateKeyboardHook(
window, std::move(dom_codes), std::move(callback));
case PlatformKeyboardHookTypes::kMedia:
return nullptr;
}
}
// OSExchangeDataProviderFactoryOzone:
std::unique_ptr<OSExchangeDataProvider> CreateProvider() override {
return std::make_unique<WaylandExchangeDataProvider>();
}
private:
// Keeps the old value of KeyEvent::IsSynthesizeKeyRepeatEnabled(), to
// restore it on destruction.
const bool old_synthesize_key_repeat_enabled_;
#if BUILDFLAG(USE_XKBCOMMON)
XkbEvdevCodes xkb_evdev_code_converter_;
#endif
std::unique_ptr<KeyboardLayoutEngine> keyboard_layout_engine_;
std::unique_ptr<WaylandConnection> connection_;
std::unique_ptr<WaylandSurfaceFactory> surface_factory_;
std::unique_ptr<CursorFactory> cursor_factory_;
std::unique_ptr<InputController> input_controller_;
std::unique_ptr<GpuPlatformSupportHost> gpu_platform_support_host_;
std::unique_ptr<WaylandBufferManagerConnector> buffer_manager_connector_;
std::unique_ptr<WaylandMenuUtils> menu_utils_;
std::unique_ptr<WaylandUtils> wayland_utils_;
// Objects, which solely live in the GPU process.
std::unique_ptr<WaylandBufferManagerGpu> buffer_manager_;
std::unique_ptr<WaylandOverlayManager> overlay_manager_;
std::unique_ptr<WaylandGLEGLUtility> gl_egl_utility_;
// Provides supported buffer formats for native gpu memory buffers
// framework.
wl::BufferFormatsWithModifiersMap supported_buffer_formats_;
#if defined(WAYLAND_GBM)
// This is used both in the gpu and browser processes to find out if a drm
// render node is available.
DrmRenderNodePathFinder path_finder_;
#endif
std::unique_ptr<LinuxUiDelegateWayland> linux_ui_delegate_;
};
} // namespace
OzonePlatform* CreateOzonePlatformWayland() {
return new OzonePlatformWayland;
}
} // namespace ui