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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_BASE_CHUNKED_UPLOAD_DATA_STREAM_H_
#define NET_BASE_CHUNKED_UPLOAD_DATA_STREAM_H_
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <vector>
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "net/base/net_export.h"
#include "net/base/upload_data_stream.h"
namespace net {
class IOBuffer;
// Class with a push-based interface for uploading data. Buffers all data until
// the request is completed. Not recommended for uploading large amounts of
// seekable data, due to this buffering behavior.
class NET_EXPORT ChunkedUploadDataStream : public UploadDataStream {
public:
// Utility class that allows writing data to a particular
// ChunkedUploadDataStream. It can outlive the associated
// ChunkedUploadDataStream, and the URLRequest it is associated with, and
// still be safely used. This allows the consumer to not have to worry about
// the lifetime of the ChunkedUploadDataStream, which the owning URLRequest
// may delete without warning.
//
// The writer may only be used on the ChunkedUploadDataStream's thread.
class NET_EXPORT Writer {
public:
Writer(const Writer&) = delete;
Writer& operator=(const Writer&) = delete;
~Writer();
// Adds data to the stream. |is_done| should be true if this is the last
// data to be appended. |data_len| must not be 0 unless |is_done| is true.
// Once called with |is_done| being true, must never be called again.
// Returns true if write was passed successfully on to the next layer,
// though the data may not actually have been written to the underlying
// URLRequest. Returns false if unable to write the data failed because the
// underlying ChunkedUploadDataStream was destroyed.
bool AppendData(const char* data, int data_len, bool is_done);
private:
friend class ChunkedUploadDataStream;
explicit Writer(base::WeakPtr<ChunkedUploadDataStream> upload_data_stream);
const base::WeakPtr<ChunkedUploadDataStream> upload_data_stream_;
};
explicit ChunkedUploadDataStream(int64_t identifier,
bool has_null_source = false);
ChunkedUploadDataStream(const ChunkedUploadDataStream&) = delete;
ChunkedUploadDataStream& operator=(const ChunkedUploadDataStream&) = delete;
~ChunkedUploadDataStream() override;
// Creates a Writer for appending data to |this|. It's generally expected
// that only one writer is created per stream, though multiple writers are
// allowed. All writers write to the same stream, and once one of them
// appends data with |is_done| being true, no other writers may be used to
// append data.
std::unique_ptr<Writer> CreateWriter();
// Adds data to the stream. |is_done| should be true if this is the last
// data to be appended. |data_len| must not be 0 unless |is_done| is true.
// Once called with |is_done| being true, must never be called again.
// TODO(mmenke): Consider using IOBuffers instead, to reduce data copies.
// TODO(mmenke): Consider making private, and having all consumers use
// Writers.
void AppendData(const char* data, int data_len, bool is_done);
private:
// UploadDataStream implementation.
int InitInternal(const NetLogWithSource& net_log) override;
int ReadInternal(IOBuffer* buf, int buf_len) override;
void ResetInternal() override;
int ReadChunk(IOBuffer* buf, int buf_len);
// Index and offset of next element of |upload_data_| to be read.
size_t read_index_ = 0;
size_t read_offset_ = 0;
// True once all data has been appended to the stream.
bool all_data_appended_ = false;
std::vector<std::unique_ptr<std::vector<char>>> upload_data_;
// Buffer to write the next read's data to. Only set when a call to
// ReadInternal reads no data.
scoped_refptr<IOBuffer> read_buffer_;
int read_buffer_len_ = 0;
base::WeakPtrFactory<ChunkedUploadDataStream> weak_factory_{this};
};
} // namespace net
#endif // NET_BASE_CHUNKED_UPLOAD_DATA_STREAM_H_