| // Copyright (c) 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/config/gpu_feature_info.h" |
| |
| #include <algorithm> |
| |
| #include "gpu/config/gpu_blocklist.h" |
| #include "gpu/config/gpu_driver_bug_list.h" |
| #include "gpu/config/gpu_driver_bug_workaround_type.h" |
| #include "ui/gl/gl_context.h" |
| |
| namespace gpu { |
| |
| GpuFeatureInfo::GpuFeatureInfo() { |
| for (auto& status : status_values) |
| status = kGpuFeatureStatusUndefined; |
| } |
| |
| GpuFeatureInfo::GpuFeatureInfo(const GpuFeatureInfo&) = default; |
| |
| GpuFeatureInfo::GpuFeatureInfo(GpuFeatureInfo&&) = default; |
| |
| GpuFeatureInfo::~GpuFeatureInfo() = default; |
| |
| GpuFeatureInfo& GpuFeatureInfo::operator=(const GpuFeatureInfo&) = default; |
| |
| GpuFeatureInfo& GpuFeatureInfo::operator=(GpuFeatureInfo&&) = default; |
| |
| void GpuFeatureInfo::ApplyToGLContext(gl::GLContext* gl_context) const { |
| DCHECK(gl_context); |
| gl::GLWorkarounds gl_workarounds; |
| if (IsWorkaroundEnabled(gpu::CLEAR_TO_ZERO_OR_ONE_BROKEN)) { |
| gl_workarounds.clear_to_zero_or_one_broken = true; |
| } |
| if (IsWorkaroundEnabled(RESET_TEXIMAGE2D_BASE_LEVEL)) { |
| gl_workarounds.reset_teximage2d_base_level = true; |
| } |
| gl_context->SetGLWorkarounds(gl_workarounds); |
| gl_context->SetDisabledGLExtensions(this->disabled_extensions); |
| } |
| |
| bool GpuFeatureInfo::IsWorkaroundEnabled(int32_t workaround) const { |
| return std::find(this->enabled_gpu_driver_bug_workarounds.begin(), |
| this->enabled_gpu_driver_bug_workarounds.end(), |
| workaround) != |
| this->enabled_gpu_driver_bug_workarounds.end(); |
| } |
| |
| bool GpuFeatureInfo::IsInitialized() const { |
| // Check if any feature status is undefined. |
| return status_values[GPU_FEATURE_TYPE_ACCELERATED_GL] != |
| kGpuFeatureStatusUndefined; |
| } |
| |
| } // namespace gpu |