| // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_VULKAN_VULKAN_COMMAND_POOL_H_ |
| #define GPU_VULKAN_VULKAN_COMMAND_POOL_H_ |
| |
| #include <vulkan/vulkan_core.h> |
| |
| #include <memory> |
| |
| #include "base/component_export.h" |
| #include "base/memory/raw_ptr.h" |
| |
| namespace gpu { |
| |
| class VulkanCommandBuffer; |
| class VulkanDeviceQueue; |
| |
| class COMPONENT_EXPORT(VULKAN) VulkanCommandPool { |
| public: |
| explicit VulkanCommandPool(VulkanDeviceQueue* device_queue); |
| |
| VulkanCommandPool(const VulkanCommandPool&) = delete; |
| VulkanCommandPool& operator=(const VulkanCommandPool&) = delete; |
| |
| ~VulkanCommandPool(); |
| |
| bool Initialize(); |
| // Destroy() should be called when all related GPU tasks have been finished. |
| void Destroy(); |
| |
| std::unique_ptr<VulkanCommandBuffer> CreatePrimaryCommandBuffer(); |
| std::unique_ptr<VulkanCommandBuffer> CreateSecondaryCommandBuffer(); |
| |
| VkCommandPool handle() { return handle_; } |
| |
| private: |
| friend class VulkanCommandBuffer; |
| |
| void IncrementCommandBufferCount(); |
| void DecrementCommandBufferCount(); |
| |
| raw_ptr<VulkanDeviceQueue> device_queue_; |
| VkCommandPool handle_ = VK_NULL_HANDLE; |
| uint32_t command_buffer_count_ = 0; |
| bool use_protected_memory_ = false; |
| }; |
| |
| } // namespace gpu |
| |
| #endif // GPU_VULKAN_VULKAN_COMMAND_POOL_H_ |