| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // This file defines some helper functions for Vulkan API. |
| |
| #ifndef GPU_VULKAN_VULKAN_UTIL_H_ |
| #define GPU_VULKAN_VULKAN_UTIL_H_ |
| |
| #include <vulkan/vulkan_core.h> |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "base/component_export.h" |
| #include "base/containers/span.h" |
| #include "gpu/vulkan/semaphore_handle.h" |
| |
| namespace gpu { |
| |
| constexpr uint32_t kVendorARM = 0x13b5; |
| constexpr uint32_t kVendorQualcomm = 0x5143; |
| constexpr uint32_t kVendorImagination = 0x1010; |
| |
| struct GPUInfo; |
| class VulkanInfo; |
| |
| // Submits semaphores to be signaled to the vulkan queue. Semaphores are |
| // signaled once this submission is executed. vk_fence is an optional handle |
| // to fence to be signaled once this submission completes execution. |
| COMPONENT_EXPORT(VULKAN) |
| bool SubmitSignalVkSemaphores(VkQueue vk_queue, |
| const base::span<VkSemaphore>& vk_semaphore, |
| VkFence vk_fence = VK_NULL_HANDLE); |
| |
| // Submits a semaphore to be signaled to the vulkan queue. Semaphore is |
| // signaled once this submission is executed. vk_fence is an optional handle |
| // to fence to be signaled once this submission completes execution. |
| COMPONENT_EXPORT(VULKAN) |
| bool SubmitSignalVkSemaphore(VkQueue vk_queue, |
| VkSemaphore vk_semaphore, |
| VkFence vk_fence = VK_NULL_HANDLE); |
| |
| // Submits semaphores to be waited upon to the vulkan queue. Semaphores are |
| // waited on before this submission is executed. vk_fence is an optional |
| // handle to fence to be signaled once this submission completes execution. |
| COMPONENT_EXPORT(VULKAN) |
| bool SubmitWaitVkSemaphores(VkQueue vk_queue, |
| const base::span<VkSemaphore>& vk_semaphores, |
| VkFence vk_fence = VK_NULL_HANDLE); |
| |
| // Submits a semaphore to be waited upon to the vulkan queue. Semaphore is |
| // waited on before this submission is executed. vk_fence is an optional |
| // handle to fence to be signaled once this submission completes execution. |
| COMPONENT_EXPORT(VULKAN) |
| bool SubmitWaitVkSemaphore(VkQueue vk_queue, |
| VkSemaphore vk_semaphore, |
| VkFence vk_fence = VK_NULL_HANDLE); |
| |
| // Creates semaphore that can be exported to external handles of the specified |
| // |handle_types|. |
| COMPONENT_EXPORT(VULKAN) |
| VkSemaphore CreateExternalVkSemaphore( |
| VkDevice vk_device, |
| VkExternalSemaphoreHandleTypeFlags handle_types); |
| |
| // Imports a semaphore from a handle. |
| COMPONENT_EXPORT(VULKAN) |
| VkSemaphore ImportVkSemaphoreHandle(VkDevice vk_device, SemaphoreHandle handle); |
| |
| // Gets a handle from a semaphore |
| COMPONENT_EXPORT(VULKAN) |
| SemaphoreHandle GetVkSemaphoreHandle( |
| VkDevice vk_device, |
| VkSemaphore vk_semaphore, |
| VkExternalSemaphoreHandleTypeFlagBits handle_type); |
| |
| COMPONENT_EXPORT(VULKAN) |
| std::string VkVersionToString(uint32_t version); |
| |
| COMPONENT_EXPORT(VULKAN) |
| VKAPI_ATTR VkResult VKAPI_CALL |
| CreateGraphicsPipelinesHook(VkDevice device, |
| VkPipelineCache pipelineCache, |
| uint32_t createInfoCount, |
| const VkGraphicsPipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, |
| VkPipeline* pPipelines); |
| |
| // Below vulkanQueue*Hook methods are used to ensure that Skia calls the correct |
| // version of those methods which are made thread safe by using locks. See |
| // vulkan_function_pointers.h vkQueue* method references for more details. |
| COMPONENT_EXPORT(VULKAN) |
| VKAPI_ATTR VkResult VKAPI_CALL |
| VulkanQueueSubmitHook(VkQueue queue, |
| uint32_t submitCount, |
| const VkSubmitInfo* pSubmits, |
| VkFence fence); |
| |
| COMPONENT_EXPORT(VULKAN) |
| VKAPI_ATTR VkResult VKAPI_CALL VulkanQueueWaitIdleHook(VkQueue queue); |
| |
| COMPONENT_EXPORT(VULKAN) |
| VKAPI_ATTR VkResult VKAPI_CALL |
| VulkanQueuePresentKHRHook(VkQueue queue, const VkPresentInfoKHR* pPresentInfo); |
| |
| COMPONENT_EXPORT(VULKAN) |
| bool CheckVulkanCompabilities(const VulkanInfo& vulkan_info, |
| const GPUInfo& gpu_info, |
| std::string enable_by_device_name); |
| |
| COMPONENT_EXPORT(VULKAN) |
| VkImageLayout GLImageLayoutToVkImageLayout(uint32_t layout); |
| |
| COMPONENT_EXPORT(VULKAN) |
| uint32_t VkImageLayoutToGLImageLayout(VkImageLayout layout); |
| |
| } // namespace gpu |
| |
| #endif // GPU_VULKAN_VULKAN_UTIL_H_ |