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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/config/gpu_info_collector.h"
// This has to be included before windows.h.
#include "third_party/re2/src/re2/re2.h"
#include <windows.h>
#include <cfgmgr32.h>
#include <d3d9.h>
#include <d3d11.h>
#include <dxgi.h>
#include <setupapi.h>
#include <stddef.h>
#include <stdint.h>
#include "base/files/file_enumerator.h"
#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "base/metrics/field_trial.h"
#include "base/metrics/histogram_macros.h"
#include "base/numerics/safe_conversions.h"
#include "base/scoped_native_library.h"
#include "base/strings/string16.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "base/threading/thread.h"
#include "base/trace_event/trace_event.h"
#include "base/win/scoped_com_initializer.h"
namespace gpu {
namespace {
void DeviceIDToVendorAndDevice(const std::wstring& id,
uint32_t* vendor_id,
uint32_t* device_id) {
*vendor_id = 0;
*device_id = 0;
if (id.length() < 21)
return;
base::string16 vendor_id_string = id.substr(8, 4);
base::string16 device_id_string = id.substr(17, 4);
int vendor = 0;
int device = 0;
base::HexStringToInt(base::UTF16ToASCII(vendor_id_string), &vendor);
base::HexStringToInt(base::UTF16ToASCII(device_id_string), &device);
*vendor_id = vendor;
*device_id = device;
}
} // namespace anonymous
#if defined(GOOGLE_CHROME_BUILD) && defined(OFFICIAL_BUILD)
// This function has a real implementation for official builds that can
// be found in src/third_party/amd.
void GetAMDVideocardInfo(GPUInfo* gpu_info);
#else
void GetAMDVideocardInfo(GPUInfo* gpu_info) {
DCHECK(gpu_info);
return;
}
#endif
CollectInfoResult CollectDriverInfoD3D(const std::wstring& device_id,
GPUInfo* gpu_info) {
TRACE_EVENT0("gpu", "CollectDriverInfoD3D");
// Display adapter class GUID from
// https://msdn.microsoft.com/en-us/library/windows/hardware/ff553426%28v=vs.85%29.aspx
GUID display_class = {0x4d36e968,
0xe325,
0x11ce,
{0xbf, 0xc1, 0x08, 0x00, 0x2b, 0xe1, 0x03, 0x18}};
// create device info for the display device
HDEVINFO device_info =
::SetupDiGetClassDevs(&display_class, NULL, NULL, DIGCF_PRESENT);
if (device_info == INVALID_HANDLE_VALUE) {
LOG(ERROR) << "Creating device info failed";
return kCollectInfoNonFatalFailure;
}
struct GPUDriver {
GPUInfo::GPUDevice device;
std::string driver_vendor;
std::string driver_version;
std::string driver_date;
};
std::vector<GPUDriver> drivers;
size_t primary_device = std::numeric_limits<size_t>::max();
bool found_amd = false;
bool found_intel = false;
DWORD index = 0;
SP_DEVINFO_DATA device_info_data;
device_info_data.cbSize = sizeof(device_info_data);
while (SetupDiEnumDeviceInfo(device_info, index++, &device_info_data)) {
WCHAR value[255];
if (SetupDiGetDeviceRegistryPropertyW(device_info,
&device_info_data,
SPDRP_DRIVER,
NULL,
reinterpret_cast<PBYTE>(value),
sizeof(value),
NULL)) {
HKEY key;
std::wstring driver_key = L"System\\CurrentControlSet\\Control\\Class\\";
driver_key += value;
LONG result = RegOpenKeyExW(
HKEY_LOCAL_MACHINE, driver_key.c_str(), 0, KEY_QUERY_VALUE, &key);
if (result == ERROR_SUCCESS) {
DWORD dwcb_data = sizeof(value);
std::string driver_version;
result = RegQueryValueExW(
key, L"DriverVersion", NULL, NULL,
reinterpret_cast<LPBYTE>(value), &dwcb_data);
if (result == ERROR_SUCCESS)
driver_version = base::UTF16ToASCII(std::wstring(value));
std::string driver_date;
dwcb_data = sizeof(value);
result = RegQueryValueExW(
key, L"DriverDate", NULL, NULL,
reinterpret_cast<LPBYTE>(value), &dwcb_data);
if (result == ERROR_SUCCESS)
driver_date = base::UTF16ToASCII(std::wstring(value));
std::string driver_vendor;
dwcb_data = sizeof(value);
result = RegQueryValueExW(
key, L"ProviderName", NULL, NULL,
reinterpret_cast<LPBYTE>(value), &dwcb_data);
if (result == ERROR_SUCCESS)
driver_vendor = base::UTF16ToASCII(std::wstring(value));
wchar_t new_device_id[MAX_DEVICE_ID_LEN];
CONFIGRET status = CM_Get_Device_ID(
device_info_data.DevInst, new_device_id, MAX_DEVICE_ID_LEN, 0);
if (status == CR_SUCCESS) {
GPUDriver driver;
driver.driver_vendor = driver_vendor;
driver.driver_version = driver_version;
driver.driver_date = driver_date;
std::wstring id = new_device_id;
if (id.compare(0, device_id.size(), device_id) == 0)
primary_device = drivers.size();
uint32_t vendor_id = 0, device_id = 0;
DeviceIDToVendorAndDevice(id, &vendor_id, &device_id);
driver.device.vendor_id = vendor_id;
driver.device.device_id = device_id;
drivers.push_back(driver);
if (vendor_id == 0x8086)
found_intel = true;
if (vendor_id == 0x1002)
found_amd = true;
}
RegCloseKey(key);
}
}
}
SetupDiDestroyDeviceInfoList(device_info);
bool found = false;
if (found_amd && found_intel) {
// Potential AMD Switchable system found.
for (const auto& driver : drivers) {
if (driver.device.vendor_id == 0x8086) {
gpu_info->gpu = driver.device;
}
if (driver.device.vendor_id == 0x1002) {
gpu_info->driver_vendor = driver.driver_vendor;
gpu_info->driver_version = driver.driver_version;
gpu_info->driver_date = driver.driver_date;
}
}
GetAMDVideocardInfo(gpu_info);
if (!gpu_info->amd_switchable) {
bool amd_is_primary = false;
for (size_t i = 0; i < drivers.size(); ++i) {
const GPUDriver& driver = drivers[i];
if (driver.device.vendor_id == 0x1002) {
if (i == primary_device)
amd_is_primary = true;
gpu_info->gpu = driver.device;
} else {
gpu_info->secondary_gpus.push_back(driver.device);
}
}
// Some machines aren't properly detected as AMD switchable, but count
// them anyway. This may erroneously count machines where there are
// independent AMD and Intel cards and the AMD isn't hooked up to
// anything, but that should be rare.
gpu_info->amd_switchable = !amd_is_primary;
}
found = true;
} else {
for (size_t i = 0; i < drivers.size(); ++i) {
const GPUDriver& driver = drivers[i];
if (i == primary_device) {
found = true;
gpu_info->gpu = driver.device;
gpu_info->driver_vendor = driver.driver_vendor;
gpu_info->driver_version = driver.driver_version;
gpu_info->driver_date = driver.driver_date;
} else {
gpu_info->secondary_gpus.push_back(driver.device);
}
}
}
return found ? kCollectInfoSuccess : kCollectInfoNonFatalFailure;
}
CollectInfoResult CollectContextGraphicsInfo(GPUInfo* gpu_info) {
TRACE_EVENT0("gpu", "CollectGraphicsInfo");
DCHECK(gpu_info);
CollectInfoResult result = CollectGraphicsInfoGL(gpu_info);
if (result != kCollectInfoSuccess) {
gpu_info->context_info_state = result;
return result;
}
// ANGLE's renderer strings are of the form:
// ANGLE (<adapter_identifier> Direct3D<version> vs_x_x ps_x_x)
std::string direct3d_version;
int vertex_shader_major_version = 0;
int vertex_shader_minor_version = 0;
int pixel_shader_major_version = 0;
int pixel_shader_minor_version = 0;
if (RE2::FullMatch(gpu_info->gl_renderer,
"ANGLE \\(.*\\)") &&
RE2::PartialMatch(gpu_info->gl_renderer,
" Direct3D(\\w+)",
&direct3d_version) &&
RE2::PartialMatch(gpu_info->gl_renderer,
" vs_(\\d+)_(\\d+)",
&vertex_shader_major_version,
&vertex_shader_minor_version) &&
RE2::PartialMatch(gpu_info->gl_renderer,
" ps_(\\d+)_(\\d+)",
&pixel_shader_major_version,
&pixel_shader_minor_version)) {
gpu_info->vertex_shader_version =
base::StringPrintf("%d.%d",
vertex_shader_major_version,
vertex_shader_minor_version);
gpu_info->pixel_shader_version =
base::StringPrintf("%d.%d",
pixel_shader_major_version,
pixel_shader_minor_version);
// DirectX diagnostics are collected asynchronously because it takes a
// couple of seconds.
} else {
gpu_info->dx_diagnostics_info_state = kCollectInfoNonFatalFailure;
}
gpu_info->context_info_state = kCollectInfoSuccess;
return kCollectInfoSuccess;
}
CollectInfoResult CollectBasicGraphicsInfo(GPUInfo* gpu_info) {
TRACE_EVENT0("gpu", "CollectPreliminaryGraphicsInfo");
DCHECK(gpu_info);
// nvd3d9wrap.dll is loaded into all processes when Optimus is enabled.
HMODULE nvd3d9wrap = GetModuleHandleW(L"nvd3d9wrap.dll");
gpu_info->optimus = nvd3d9wrap != NULL;
// Taken from http://www.nvidia.com/object/device_ids.html
DISPLAY_DEVICE dd;
dd.cb = sizeof(DISPLAY_DEVICE);
std::wstring id;
for (int i = 0; EnumDisplayDevices(NULL, i, &dd, 0); ++i) {
if (dd.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) {
id = dd.DeviceID;
break;
}
}
if (id.length() <= 20) {
// EnumDisplayDevices returns an empty id when called inside a remote
// session (unless that session happens to be attached to the console). In
// that case, we do not want to fail, as we should be able to grab the
// device/vendor ids from the D3D context, below. Therefore, only fail if
// the device string is not one of either the RDP mirror driver "RDPUDD
// Chained DD" or the citrix display driver.
if (wcscmp(dd.DeviceString, L"RDPUDD Chained DD") != 0 &&
wcscmp(dd.DeviceString, L"Citrix Systems Inc. Display Driver") != 0) {
gpu_info->basic_info_state = kCollectInfoNonFatalFailure;
return kCollectInfoNonFatalFailure;
}
}
DeviceIDToVendorAndDevice(id, &gpu_info->gpu.vendor_id,
&gpu_info->gpu.device_id);
// TODO(zmo): we only need to call CollectDriverInfoD3D() if we use ANGLE.
if (!CollectDriverInfoD3D(id, gpu_info)) {
gpu_info->basic_info_state = kCollectInfoNonFatalFailure;
return kCollectInfoNonFatalFailure;
}
gpu_info->basic_info_state = kCollectInfoSuccess;
return kCollectInfoSuccess;
}
CollectInfoResult CollectDriverInfoGL(GPUInfo* gpu_info) {
TRACE_EVENT0("gpu", "CollectDriverInfoGL");
if (!gpu_info->driver_version.empty())
return kCollectInfoSuccess;
bool parsed = RE2::PartialMatch(
gpu_info->gl_version, "([\\d\\.]+)$", &gpu_info->driver_version);
return parsed ? kCollectInfoSuccess : kCollectInfoNonFatalFailure;
}
void MergeGPUInfo(GPUInfo* basic_gpu_info,
const GPUInfo& context_gpu_info) {
DCHECK(basic_gpu_info);
// Track D3D Shader Model (if available)
const std::string& shader_version =
context_gpu_info.vertex_shader_version;
// Only gather if this is the first time we're seeing
// a non-empty shader version string.
if (!shader_version.empty() &&
basic_gpu_info->vertex_shader_version.empty()) {
// Note: do not reorder, used by UMA_HISTOGRAM below
enum ShaderModel {
SHADER_MODEL_UNKNOWN,
SHADER_MODEL_2_0,
SHADER_MODEL_3_0,
SHADER_MODEL_4_0,
SHADER_MODEL_4_1,
SHADER_MODEL_5_0,
NUM_SHADER_MODELS
};
ShaderModel shader_model = SHADER_MODEL_UNKNOWN;
if (shader_version == "5.0") {
shader_model = SHADER_MODEL_5_0;
} else if (shader_version == "4.1") {
shader_model = SHADER_MODEL_4_1;
} else if (shader_version == "4.0") {
shader_model = SHADER_MODEL_4_0;
} else if (shader_version == "3.0") {
shader_model = SHADER_MODEL_3_0;
} else if (shader_version == "2.0") {
shader_model = SHADER_MODEL_2_0;
}
UMA_HISTOGRAM_ENUMERATION("GPU.D3DShaderModel",
shader_model,
NUM_SHADER_MODELS);
}
MergeGPUInfoGL(basic_gpu_info, context_gpu_info);
basic_gpu_info->dx_diagnostics_info_state =
context_gpu_info.dx_diagnostics_info_state;
basic_gpu_info->dx_diagnostics = context_gpu_info.dx_diagnostics;
}
} // namespace gpu