| // Copyright 2020 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_REALTIME_AUDIO_WORKLET_THREAD_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_REALTIME_AUDIO_WORKLET_THREAD_H_ |
| |
| #include "third_party/blink/renderer/core/workers/worker_thread.h" |
| #include "third_party/blink/renderer/core/workers/worklet_thread_holder.h" |
| #include "third_party/blink/renderer/modules/modules_export.h" |
| |
| namespace blink { |
| |
| class WorkerReportingProxy; |
| struct ThreadCreationParams; |
| |
| // RealtimeAudioWorkletThread is a per-AudioWorkletGlobalScope object that has |
| // a reference count to the backing thread that performs AudioWorklet tasks. |
| // The backing thread uses REALTIME_AUDIO priority and the associated |
| // AudioWorklet MUST be spawned from the top-level (main) frame. |
| class MODULES_EXPORT RealtimeAudioWorkletThread final : public WorkerThread { |
| public: |
| explicit RealtimeAudioWorkletThread(WorkerReportingProxy&); |
| ~RealtimeAudioWorkletThread() final; |
| |
| WorkerBackingThread& GetWorkerBackingThread() final; |
| void ClearWorkerBackingThread() final {} |
| |
| static void EnsureSharedBackingThread(const ThreadCreationParams&); |
| static void ClearSharedBackingThread(); |
| |
| private: |
| WorkerOrWorkletGlobalScope* CreateWorkerGlobalScope( |
| std::unique_ptr<GlobalScopeCreationParams>) final; |
| bool IsOwningBackingThread() const final { return false; } |
| ThreadType GetThreadType() const final { |
| return ThreadType::kRealtimeAudioWorkletThread; |
| } |
| |
| // Use for ref-counting of all RealtimeAudioWorkletThread instances in a |
| // process. Incremented by the constructor and decremented by destructor. |
| static int s_ref_count_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_REALTIME_AUDIO_WORKLET_THREAD_H_ |