| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_GPU_GPU_MEMORY_BUFFER_MANAGER_SINGLETON_H_ |
| #define CONTENT_BROWSER_GPU_GPU_MEMORY_BUFFER_MANAGER_SINGLETON_H_ |
| |
| #include "components/viz/host/host_gpu_memory_buffer_manager.h" |
| |
| namespace content { |
| |
| // This class ensures that there is at most one instance of |
| // |viz::HostGpuMemoryBufferManager| in content at any given time. Code in |
| // content must use this class to access the instance. |
| class GpuMemoryBufferManagerSingleton : public viz::HostGpuMemoryBufferManager { |
| public: |
| explicit GpuMemoryBufferManagerSingleton(int client_id); |
| ~GpuMemoryBufferManagerSingleton() override; |
| |
| static GpuMemoryBufferManagerSingleton* GetInstance(); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferManagerSingleton); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_GPU_GPU_MEMORY_BUFFER_MANAGER_SINGLETON_H_ |