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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_AUDIO_CRAS_CRAS_INPUT_H_
#define MEDIA_AUDIO_CRAS_CRAS_INPUT_H_
#include <cras_client.h>
#include <string>
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "media/audio/agc_audio_stream.h"
#include "media/audio/audio_io.h"
#include "media/audio/audio_parameters.h"
namespace media {
class AudioManagerCras;
// Provides an input stream for audio capture based on CRAS, the ChromeOS Audio
// Server. This object is not thread safe and all methods should be invoked in
// the thread that created the object.
class CrasInputStream : public AgcAudioStream<AudioInputStream> {
public:
// The ctor takes all the usual parameters, plus |manager| which is the
// audio manager who is creating this object.
CrasInputStream(const AudioParameters& params, AudioManagerCras* manager,
const std::string& device_id);
// The dtor is typically called by the AudioManager only and it is usually
// triggered by calling AudioOutputStream::Close().
virtual ~CrasInputStream();
// Implementation of AudioInputStream.
virtual bool Open() OVERRIDE;
virtual void Start(AudioInputCallback* callback) OVERRIDE;
virtual void Stop() OVERRIDE;
virtual void Close() OVERRIDE;
virtual double GetMaxVolume() OVERRIDE;
virtual void SetVolume(double volume) OVERRIDE;
virtual double GetVolume() OVERRIDE;
private:
// Handles requests to get samples from the provided buffer. This will be
// called by the audio server when it has samples ready.
static int SamplesReady(cras_client* client,
cras_stream_id_t stream_id,
uint8* samples,
size_t frames,
const timespec* sample_ts,
void* arg);
// Handles notificaiton that there was an error with the playback stream.
static int StreamError(cras_client* client,
cras_stream_id_t stream_id,
int err,
void* arg);
// Reads one or more buffers of audio from the device, passes on to the
// registered callback. Called from SamplesReady().
void ReadAudio(size_t frames, uint8* buffer, const timespec* sample_ts);
// Deals with an error that occured in the stream. Called from StreamError().
void NotifyStreamError(int err);
// Convert from dB * 100 to a volume ratio.
double GetVolumeRatioFromDecibels(double dB) const;
// Convert from a volume ratio to dB.
double GetDecibelsFromVolumeRatio(double volume_ratio) const;
// Non-refcounted pointer back to the audio manager.
// The AudioManager indirectly holds on to stream objects, so we don't
// want circular references. Additionally, stream objects live on the audio
// thread, which is owned by the audio manager and we don't want to addref
// the manager from that thread.
AudioManagerCras* const audio_manager_;
// Size of frame in bytes.
uint32 bytes_per_frame_;
// Callback to pass audio samples too, valid while recording.
AudioInputCallback* callback_;
// The client used to communicate with the audio server.
cras_client* client_;
// PCM parameters for the stream.
const AudioParameters params_;
// True if the stream has been started.
bool started_;
// ID of the playing stream.
cras_stream_id_t stream_id_;
// Direction of the stream.
const CRAS_STREAM_DIRECTION stream_direction_;
DISALLOW_COPY_AND_ASSIGN(CrasInputStream);
};
} // namespace media
#endif // MEDIA_AUDIO_CRAS_ALSA_INPUT_H_