blob: 54b0b38e46e13ad4264c753a26864da5f7b8d017 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "sync/engine/apply_updates_and_resolve_conflicts_command.h"
#include "base/location.h"
#include "sync/engine/conflict_resolver.h"
#include "sync/engine/update_applicator.h"
#include "sync/sessions/sync_session.h"
#include "sync/syncable/directory.h"
#include "sync/syncable/syncable_read_transaction.h"
#include "sync/syncable/syncable_write_transaction.h"
namespace syncer {
using sessions::SyncSession;
ApplyUpdatesAndResolveConflictsCommand::
ApplyUpdatesAndResolveConflictsCommand() {}
ApplyUpdatesAndResolveConflictsCommand::
~ApplyUpdatesAndResolveConflictsCommand() {}
std::set<ModelSafeGroup>
ApplyUpdatesAndResolveConflictsCommand::GetGroupsToChange(
const sessions::SyncSession& session) const {
std::set<ModelSafeGroup> groups_with_unapplied_updates;
FullModelTypeSet server_types_with_unapplied_updates;
{
syncable::Directory* dir = session.context()->directory();
syncable::ReadTransaction trans(FROM_HERE, dir);
server_types_with_unapplied_updates =
dir->GetServerTypesWithUnappliedUpdates(&trans);
}
for (FullModelTypeSet::Iterator it =
server_types_with_unapplied_updates.First(); it.Good(); it.Inc()) {
groups_with_unapplied_updates.insert(
GetGroupForModelType(it.Get(), session.context()->routing_info()));
}
return groups_with_unapplied_updates;
}
SyncerError ApplyUpdatesAndResolveConflictsCommand::ModelChangingExecuteImpl(
SyncSession* session) {
sessions::StatusController* status = session->mutable_status_controller();
syncable::Directory* dir = session->context()->directory();
syncable::WriteTransaction trans(FROM_HERE, syncable::SYNCER, dir);
// Compute server types with unapplied updates that fall under our
// group restriction.
const FullModelTypeSet server_types_with_unapplied_updates =
dir->GetServerTypesWithUnappliedUpdates(&trans);
FullModelTypeSet server_type_restriction;
for (FullModelTypeSet::Iterator it =
server_types_with_unapplied_updates.First(); it.Good(); it.Inc()) {
if (GetGroupForModelType(it.Get(), session->context()->routing_info()) ==
status->group_restriction()) {
server_type_restriction.Put(it.Get());
}
}
// Don't process control type updates here. They will be handled elsewhere.
FullModelTypeSet control_types = ToFullModelTypeSet(ControlTypes());
server_type_restriction.RemoveAll(control_types);
std::vector<int64> handles;
dir->GetUnappliedUpdateMetaHandles(
&trans, server_type_restriction, &handles);
// First set of update application passes.
UpdateApplicator applicator(
dir->GetCryptographer(&trans),
session->context()->routing_info(),
status->group_restriction());
applicator.AttemptApplications(&trans, handles);
status->increment_num_updates_applied_by(applicator.updates_applied());
status->increment_num_hierarchy_conflicts_by(
applicator.hierarchy_conflicts());
status->increment_num_encryption_conflicts_by(
applicator.encryption_conflicts());
if (applicator.simple_conflict_ids().size() != 0) {
// Resolve the simple conflicts we just detected.
ConflictResolver resolver;
resolver.ResolveConflicts(&trans,
dir->GetCryptographer(&trans),
applicator.simple_conflict_ids(),
status);
// Conflict resolution sometimes results in more updates to apply.
handles.clear();
dir->GetUnappliedUpdateMetaHandles(
&trans, server_type_restriction, &handles);
UpdateApplicator conflict_applicator(
dir->GetCryptographer(&trans),
session->context()->routing_info(),
status->group_restriction());
conflict_applicator.AttemptApplications(&trans, handles);
// We count the number of updates from both applicator passes.
status->increment_num_updates_applied_by(
conflict_applicator.updates_applied());
// Encryption conflicts should remain unchanged by the resolution of simple
// conflicts. Those can only be solved by updating our nigori key bag.
DCHECK_EQ(conflict_applicator.encryption_conflicts(),
applicator.encryption_conflicts());
// Hierarchy conflicts should also remain unchanged, for reasons that are
// more subtle. Hierarchy conflicts exist when the application of a pending
// update from the server would make the local folder hierarchy
// inconsistent. The resolution of simple conflicts could never affect the
// hierarchy conflicting item directly, because hierarchy conflicts are not
// processed by the conflict resolver. It could, in theory, modify the
// local hierarchy on which hierarchy conflict detection depends. However,
// the conflict resolution algorithm currently in use does not allow this.
DCHECK_EQ(conflict_applicator.hierarchy_conflicts(),
applicator.hierarchy_conflicts());
// There should be no simple conflicts remaining. We know this because the
// resolver should have resolved all the conflicts we detected last time
// and, by the two previous assertions, that no conflicts have been
// downgraded from encryption or hierarchy down to simple.
DCHECK(conflict_applicator.simple_conflict_ids().empty());
}
return SYNCER_OK;
}
} // namespace syncer