blob: ea6ad985232604af3d9fa900ce1a7d26c8ebbc19 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/client/plugin/pepper_packet_socket_factory.h"
#include "base/bind.h"
#include "base/logging.h"
#include "base/memory/weak_ptr.h"
#include "net/base/io_buffer.h"
#include "ppapi/cpp/private/net_address_private.h"
#include "ppapi/cpp/private/udp_socket_private.h"
#include "remoting/client/plugin/pepper_util.h"
#include "third_party/libjingle/source/talk/base/asyncpacketsocket.h"
namespace remoting {
namespace {
// Size of the buffer to allocate for RecvFrom().
const int kReceiveBufferSize = 65536;
// Maximum amount of data in the send buffers. This is necessary to
// prevent out-of-memory crashes if the caller sends data faster than
// Pepper's UDP API can handle it. This maximum should never be
// reached under normal conditions.
const int kMaxSendBufferSize = 256 * 1024;
class UdpPacketSocket : public talk_base::AsyncPacketSocket {
public:
explicit UdpPacketSocket(const pp::InstanceHandle& instance);
virtual ~UdpPacketSocket();
// |min_port| and |max_port| are set to zero if the port number
// should be assigned by the OS.
bool Init(const talk_base::SocketAddress& local_address,
int min_port,
int max_port);
// talk_base::AsyncPacketSocket interface.
virtual talk_base::SocketAddress GetLocalAddress() const OVERRIDE;
virtual talk_base::SocketAddress GetRemoteAddress() const OVERRIDE;
virtual int Send(const void* data, size_t data_size) OVERRIDE;
virtual int SendTo(const void* data,
size_t data_size,
const talk_base::SocketAddress& address) OVERRIDE;
virtual int Close() OVERRIDE;
virtual State GetState() const OVERRIDE;
virtual int GetOption(talk_base::Socket::Option opt, int* value) OVERRIDE;
virtual int SetOption(talk_base::Socket::Option opt, int value) OVERRIDE;
virtual int GetError() const OVERRIDE;
virtual void SetError(int error) OVERRIDE;
private:
struct PendingPacket {
PendingPacket(const void* buffer,
int buffer_size,
const PP_NetAddress_Private& address);
scoped_refptr<net::IOBufferWithSize> data;
PP_NetAddress_Private address;
};
void OnBindCompleted(int error);
void DoSend();
void OnSendCompleted(int result);
void DoRead();
void OnReadCompleted(int result);
void HandleReadResult(int result);
pp::UDPSocketPrivate socket_;
State state_;
int error_;
talk_base::SocketAddress local_address_;
// Used to scan ports when necessary. Both values are set to 0 when
// the port number is assigned by OS.
uint16_t min_port_;
uint16_t max_port_;
std::vector<char> receive_buffer_;
bool send_pending_;
std::list<PendingPacket> send_queue_;
int send_queue_size_;
base::WeakPtrFactory<UdpPacketSocket> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(UdpPacketSocket);
};
UdpPacketSocket::PendingPacket::PendingPacket(
const void* buffer,
int buffer_size,
const PP_NetAddress_Private& address)
: data(new net::IOBufferWithSize(buffer_size)),
address(address) {
memcpy(data->data(), buffer, buffer_size);
}
UdpPacketSocket::UdpPacketSocket(const pp::InstanceHandle& instance)
: socket_(instance),
state_(STATE_CLOSED),
error_(0),
min_port_(0),
max_port_(0),
send_pending_(false),
send_queue_size_(0),
weak_factory_(this) {
}
UdpPacketSocket::~UdpPacketSocket() {
Close();
}
bool UdpPacketSocket::Init(const talk_base::SocketAddress& local_address,
int min_port,
int max_port) {
if (socket_.is_null()) {
return false;
}
local_address_ = local_address;
max_port_ = max_port;
min_port_ = min_port;
PP_NetAddress_Private pp_local_address;
if (!SocketAddressToPpAddressWithPort(local_address_, &pp_local_address,
min_port_)) {
return false;
}
int result = socket_.Bind(&pp_local_address, PpCompletionCallback(
base::Bind(&UdpPacketSocket::OnBindCompleted,
weak_factory_.GetWeakPtr())));
DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
state_ = STATE_BINDING;
return true;
}
void UdpPacketSocket::OnBindCompleted(int result) {
DCHECK(state_ == STATE_BINDING || state_ == STATE_CLOSED);
if (result == PP_ERROR_ABORTED) {
// Socket is being destroyed while binding.
return;
}
if (result == PP_OK) {
PP_NetAddress_Private address;
if (socket_.GetBoundAddress(&address)) {
PpAddressToSocketAddress(address, &local_address_);
} else {
LOG(ERROR) << "Failed to get bind address for bound socket?";
error_ = EINVAL;
return;
}
state_ = STATE_BOUND;
SignalAddressReady(this, local_address_);
DoRead();
return;
}
if (min_port_ < max_port_) {
// Try to bind to the next available port.
++min_port_;
PP_NetAddress_Private pp_local_address;
if (SocketAddressToPpAddressWithPort(local_address_, &pp_local_address,
min_port_)) {
int result = socket_.Bind(&pp_local_address, PpCompletionCallback(
base::Bind(&UdpPacketSocket::OnBindCompleted,
weak_factory_.GetWeakPtr())));
DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
}
} else {
LOG(ERROR) << "Failed to bind UDP socket: " << result;
}
}
talk_base::SocketAddress UdpPacketSocket::GetLocalAddress() const {
DCHECK_EQ(state_, STATE_BOUND);
return local_address_;
}
talk_base::SocketAddress UdpPacketSocket::GetRemoteAddress() const {
// UDP sockets are not connected - this method should never be called.
NOTREACHED();
return talk_base::SocketAddress();
}
int UdpPacketSocket::Send(const void* data, size_t data_size) {
// UDP sockets are not connected - this method should never be called.
NOTREACHED();
return EWOULDBLOCK;
}
int UdpPacketSocket::SendTo(const void* data,
size_t data_size,
const talk_base::SocketAddress& address) {
if (state_ != STATE_BOUND) {
// TODO(sergeyu): StunPort may try to send stun request before we
// are bound. Fix that problem and change this to DCHECK.
return EINVAL;
}
if (error_ != 0) {
return error_;
}
PP_NetAddress_Private pp_address;
if (!SocketAddressToPpAddress(address, &pp_address)) {
return EINVAL;
}
if (send_queue_size_ >= kMaxSendBufferSize) {
return EWOULDBLOCK;
}
send_queue_.push_back(PendingPacket(data, data_size, pp_address));
send_queue_size_ += data_size;
DoSend();
return data_size;
}
int UdpPacketSocket::Close() {
state_ = STATE_CLOSED;
socket_.Close();
return 0;
}
talk_base::AsyncPacketSocket::State UdpPacketSocket::GetState() const {
return state_;
}
int UdpPacketSocket::GetOption(talk_base::Socket::Option opt, int* value) {
// Options are not supported for Pepper UDP sockets.
return -1;
}
int UdpPacketSocket::SetOption(talk_base::Socket::Option opt, int value) {
// Options are not supported for Pepper UDP sockets.
return -1;
}
int UdpPacketSocket::GetError() const {
return error_;
}
void UdpPacketSocket::SetError(int error) {
error_ = error;
}
void UdpPacketSocket::DoSend() {
if (send_pending_ || send_queue_.empty())
return;
int result = socket_.SendTo(
send_queue_.front().data->data(), send_queue_.front().data->size(),
&send_queue_.front().address,
PpCompletionCallback(base::Bind(&UdpPacketSocket::OnSendCompleted,
weak_factory_.GetWeakPtr())));
DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
send_pending_ = true;
}
void UdpPacketSocket::OnSendCompleted(int result) {
if (result == PP_ERROR_ABORTED) {
// Send is aborted when the socket is being destroyed.
// |send_queue_| may be already destroyed, it's not safe to access
// it here.
return;
}
send_pending_ = false;
if (result < 0) {
LOG(ERROR) << "Send failed on a UDP socket: " << result;
// OS (e.g. OSX) may return EHOSTUNREACH when the peer has the
// same subnet address as the local host but connected to a
// different network. That error must be ingored because the
// socket may still be useful for other ICE canidadates (e.g. for
// STUN candidates with a different address). Unfortunately pepper
// interface currently returns PP_ERROR_FAILED for any error (see
// crbug.com/136406). It's not possible to distinguish that case
// from other errors and so we have to ingore all of them. This
// behavior matchers the libjingle's AsyncUDPSocket used by the
// host.
//
// TODO(sergeyu): Once implementation of the Pepper UDP interface
// is fixed, uncomment the code below, but ignore
// host-unreacheable error.
// error_ = EINVAL;
// return;
}
send_queue_size_ -= send_queue_.front().data->size();
send_queue_.pop_front();
DoSend();
}
void UdpPacketSocket::DoRead() {
receive_buffer_.resize(kReceiveBufferSize);
int result = socket_.RecvFrom(
&receive_buffer_[0], receive_buffer_.size(),
PpCompletionCallback(base::Bind(&UdpPacketSocket::OnReadCompleted,
weak_factory_.GetWeakPtr())));
DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
}
void UdpPacketSocket::OnReadCompleted(int result) {
HandleReadResult(result);
if (result > 0) {
DoRead();
}
}
void UdpPacketSocket::HandleReadResult(int result) {
if (result > 0) {
PP_NetAddress_Private pp_address;
if (!socket_.GetRecvFromAddress(&pp_address)) {
LOG(ERROR) << "GetRecvFromAddress() failed after successfull RecvFrom().";
return;
}
talk_base::SocketAddress address;
if (!PpAddressToSocketAddress(pp_address, &address)) {
LOG(ERROR) << "Failed to covert address received from RecvFrom().";
return;
}
SignalReadPacket(this, &receive_buffer_[0], result, address);
} else if (result != PP_ERROR_ABORTED) {
LOG(ERROR) << "Received error when reading from UDP socket: " << result;
}
}
} // namespace
PepperPacketSocketFactory::PepperPacketSocketFactory(
const pp::InstanceHandle& instance)
: pp_instance_(instance) {
}
PepperPacketSocketFactory::~PepperPacketSocketFactory() {
}
talk_base::AsyncPacketSocket* PepperPacketSocketFactory::CreateUdpSocket(
const talk_base::SocketAddress& local_address,
int min_port,
int max_port) {
scoped_ptr<UdpPacketSocket> result(new UdpPacketSocket(pp_instance_));
if (!result->Init(local_address, min_port, max_port))
return NULL;
return result.release();
}
talk_base::AsyncPacketSocket* PepperPacketSocketFactory::CreateServerTcpSocket(
const talk_base::SocketAddress& local_address,
int min_port,
int max_port,
int opts) {
// We don't use TCP sockets for remoting connections.
NOTREACHED();
return NULL;
}
talk_base::AsyncPacketSocket* PepperPacketSocketFactory::CreateClientTcpSocket(
const talk_base::SocketAddress& local_address,
const talk_base::SocketAddress& remote_address,
const talk_base::ProxyInfo& proxy_info,
const std::string& user_agent,
int opts) {
// We don't use TCP sockets for remoting connections.
NOTREACHED();
return NULL;
}
} // namespace remoting