| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| #include <GLES2/gl2extchromium.h> |
| #include <stdint.h> |
| |
| #include "base/logging.h" |
| #include "gpu/command_buffer/service/feature_info.h" |
| #include "gpu/command_buffer/tests/gl_manager.h" |
| #include "gpu/command_buffer/tests/gl_test_utils.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace gpu { |
| |
| class GLLoseContextTest : public testing::Test { |
| protected: |
| void SetUp() override { |
| GLManager::Options options; |
| gl2_.Initialize(options); |
| options.context_lost_allowed = true; |
| gl1a_.Initialize(options); |
| options.share_group_manager = &gl1a_; |
| gl1b_.Initialize(options); |
| } |
| |
| void TearDown() override { |
| gl1a_.Destroy(); |
| gl1b_.Destroy(); |
| gl2_.Destroy(); |
| } |
| |
| GLManager gl1a_; |
| GLManager gl1b_; |
| GLManager gl2_; |
| }; |
| |
| // Test that glLoseContextCHROMIUM loses context in the same |
| // share group but not other. |
| TEST_F(GLLoseContextTest, ShareGroup) { |
| // If losing the context will cause the process to exit, do not perform this |
| // test as it will cause all subsequent tests to not run. |
| if (gl1a_.workarounds().exit_on_context_lost) |
| return; |
| |
| gl1a_.MakeCurrent(); |
| glLoseContextCHROMIUM( |
| GL_GUILTY_CONTEXT_RESET_EXT, GL_INNOCENT_CONTEXT_RESET_EXT); |
| |
| uint8_t expected_no_draw[] = { |
| GLTestHelper::kCheckClearValue, GLTestHelper::kCheckClearValue, |
| GLTestHelper::kCheckClearValue, GLTestHelper::kCheckClearValue, |
| }; |
| // Expect the read will fail. |
| EXPECT_TRUE( |
| GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_no_draw, nullptr)); |
| gl1b_.MakeCurrent(); |
| // Expect the read will fail. |
| EXPECT_TRUE( |
| GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_no_draw, nullptr)); |
| gl2_.MakeCurrent(); |
| uint8_t expected_draw[] = { |
| 0, 0, 0, 0, |
| }; |
| // Expect the read will succeed. |
| EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_draw, nullptr)); |
| } |
| |
| } // namespace gpu |
| |