| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| |
| #include "base/logging.h" |
| #include "gpu/command_buffer/tests/gl_manager.h" |
| #include "gpu/command_buffer/tests/gl_test_utils.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace gpu { |
| |
| class GLSharedResources : public testing::Test { |
| protected: |
| void SetUp() override { |
| GLManager::Options options; |
| options.bind_generates_resource = true; |
| gl1_.Initialize(options); |
| options.share_group_manager = &gl1_; |
| gl2_.Initialize(options); |
| } |
| |
| void TearDown() override { |
| gl1_.Destroy(); |
| gl2_.Destroy(); |
| } |
| |
| GLManager gl1_; |
| GLManager gl2_; |
| }; |
| |
| // Test that GL creating/deleting works across context. |
| TEST_F(GLSharedResources, CreateDelete) { |
| gl1_.MakeCurrent(); |
| GLuint tex = 0; |
| glGenTextures(1, &tex); |
| gl2_.MakeCurrent(); |
| glBindTexture(GL_TEXTURE_2D, tex); |
| glDeleteTextures(1, &tex); |
| gl1_.MakeCurrent(); |
| glBindTexture(GL_TEXTURE_2D,tex); |
| GLTestHelper::CheckGLError("no errors", __LINE__); |
| gl2_.MakeCurrent(); |
| GLTestHelper::CheckGLError("no errors", __LINE__); |
| } |
| |
| } // namespace gpu |
| |