| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_TESTS_TEXTURE_IMAGE_FACTORY_H_ |
| #define GPU_COMMAND_BUFFER_TESTS_TEXTURE_IMAGE_FACTORY_H_ |
| |
| #include "gpu/command_buffer/service/image_factory.h" |
| |
| namespace gpu { |
| |
| // The images created by this factory have no inherent storage. When the image |
| // is bound to a texture, storage is allocated for the texture via glTexImage2D. |
| class TextureImageFactory : public gpu::ImageFactory { |
| public: |
| scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( |
| gfx::GpuMemoryBufferHandle handle, |
| const gfx::Size& size, |
| gfx::BufferFormat format, |
| int client_id, |
| SurfaceHandle surface_handle) override; |
| bool SupportsCreateAnonymousImage() const override; |
| scoped_refptr<gl::GLImage> CreateAnonymousImage(const gfx::Size& size, |
| gfx::BufferFormat format, |
| gfx::BufferUsage usage, |
| bool* is_cleared) override; |
| unsigned RequiredTextureType() override; |
| bool SupportsFormatRGB() override; |
| |
| void SetRequiredTextureType(unsigned type); |
| |
| private: |
| unsigned required_texture_type_ = 0; |
| }; |
| |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_TESTS_TEXTURE_IMAGE_FACTORY_H_ |