| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_IPC_SERVICE_COMMAND_BUFFER_STUB_H_ |
| #define GPU_IPC_SERVICE_COMMAND_BUFFER_STUB_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "base/callback.h" |
| #include "base/macros.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/observer_list.h" |
| #include "base/time/time.h" |
| #include "build/build_config.h" |
| #include "gpu/command_buffer/common/command_buffer_id.h" |
| #include "gpu/command_buffer/common/constants.h" |
| #include "gpu/command_buffer/common/gpu_memory_allocation.h" |
| #include "gpu/command_buffer/service/command_buffer_service.h" |
| #include "gpu/command_buffer/service/context_group.h" |
| #include "gpu/command_buffer/service/decoder_client.h" |
| #include "gpu/command_buffer/service/program_cache.h" |
| #include "gpu/command_buffer/service/sequence_id.h" |
| #include "gpu/ipc/common/surface_handle.h" |
| #include "gpu/ipc/service/gpu_ipc_service_export.h" |
| #include "ipc/ipc_listener.h" |
| #include "ipc/ipc_sender.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/gpu_memory_buffer.h" |
| #include "ui/gfx/swap_result.h" |
| #include "ui/gl/gl_share_group.h" |
| #include "ui/gl/gl_surface.h" |
| #include "ui/gl/gpu_preference.h" |
| #include "url/gurl.h" |
| |
| struct GPUCreateCommandBufferConfig; |
| |
| namespace gpu { |
| class DecoderContext; |
| class MemoryTracker; |
| struct SyncToken; |
| struct WaitForCommandState; |
| class GpuChannel; |
| class SyncPointClientState; |
| |
| class GPU_IPC_SERVICE_EXPORT CommandBufferStub |
| : public IPC::Listener, |
| public IPC::Sender, |
| public CommandBufferServiceClient, |
| public DecoderClient, |
| public base::SupportsWeakPtr<CommandBufferStub> { |
| public: |
| class DestructionObserver { |
| public: |
| // Called in Destroy(), before the context/surface are released. |
| // If |have_context| is false, then the context cannot be made current, else |
| // it already is. |
| virtual void OnWillDestroyStub(bool have_context) = 0; |
| |
| protected: |
| virtual ~DestructionObserver() = default; |
| }; |
| |
| CommandBufferStub(GpuChannel* channel, |
| const GPUCreateCommandBufferConfig& init_params, |
| CommandBufferId command_buffer_id, |
| SequenceId sequence_id, |
| int32_t stream_id, |
| int32_t route_id); |
| |
| ~CommandBufferStub() override; |
| |
| // This must leave the GL context associated with the newly-created |
| // CommandBufferStub current, so the GpuChannel can initialize |
| // the gpu::Capabilities. |
| virtual gpu::ContextResult Initialize( |
| CommandBufferStub* share_group, |
| const GPUCreateCommandBufferConfig& init_params, |
| base::UnsafeSharedMemoryRegion shared_state_shm) = 0; |
| |
| virtual MemoryTracker* GetMemoryTracker() const = 0; |
| |
| // IPC::Listener implementation: |
| bool OnMessageReceived(const IPC::Message& message) override; |
| |
| // IPC::Sender implementation: |
| bool Send(IPC::Message* msg) override; |
| |
| // CommandBufferServiceClient implementation: |
| CommandBatchProcessedResult OnCommandBatchProcessed() override; |
| void OnParseError() override; |
| |
| // DecoderClient implementation: |
| void OnConsoleMessage(int32_t id, const std::string& message) override; |
| void CacheShader(const std::string& key, const std::string& shader) override; |
| void OnFenceSyncRelease(uint64_t release) override; |
| void OnDescheduleUntilFinished() override; |
| void OnRescheduleAfterFinished() override; |
| void ScheduleGrContextCleanup() override; |
| void HandleReturnData(base::span<const uint8_t> data) override; |
| |
| using MemoryTrackerFactory = |
| base::RepeatingCallback<std::unique_ptr<MemoryTracker>( |
| const GPUCreateCommandBufferConfig&)>; |
| |
| // Overrides the way CreateMemoryTracker() uses to create a MemoryTracker. |
| // This is intended for mocking the MemoryTracker in tests. |
| static void SetMemoryTrackerFactoryForTesting(MemoryTrackerFactory factory); |
| |
| scoped_refptr<Buffer> GetTransferBuffer(int32_t id); |
| void RegisterTransferBufferForTest(int32_t id, scoped_refptr<Buffer> buffer); |
| |
| // Whether this command buffer can currently handle IPC messages. |
| bool IsScheduled(); |
| |
| // Whether there are commands in the buffer that haven't been processed. |
| bool HasUnprocessedCommands(); |
| |
| DecoderContext* decoder_context() const { return decoder_context_.get(); } |
| GpuChannel* channel() const { return channel_; } |
| |
| // Unique command buffer ID for this command buffer stub. |
| CommandBufferId command_buffer_id() const { return command_buffer_id_; } |
| |
| SequenceId sequence_id() const { return sequence_id_; } |
| |
| int32_t stream_id() const { return stream_id_; } |
| |
| gl::GLSurface* surface() const { return surface_.get(); } |
| |
| ContextType context_type() const { return context_type_; } |
| |
| void AddDestructionObserver(DestructionObserver* observer); |
| void RemoveDestructionObserver(DestructionObserver* observer); |
| |
| void MarkContextLost(); |
| |
| scoped_refptr<gl::GLShareGroup> share_group() { return share_group_; } |
| |
| protected: |
| virtual bool HandleMessage(const IPC::Message& message) = 0; |
| // FastSetActiveURL will shortcut the expensive call to SetActiveURL when the |
| // url_hash matches. |
| static void FastSetActiveURL(const GURL& url, |
| size_t url_hash, |
| GpuChannel* channel); |
| |
| std::unique_ptr<MemoryTracker> CreateMemoryTracker( |
| const GPUCreateCommandBufferConfig& init_params) const; |
| |
| // Must be called during Initialize(). Takes ownership to co-ordinate |
| // teardown in Destroy(). |
| void set_decoder_context(std::unique_ptr<DecoderContext> decoder_context) { |
| decoder_context_ = std::move(decoder_context); |
| } |
| bool CheckContextLost(); |
| |
| // The lifetime of objects of this class is managed by a GpuChannel. The |
| // GpuChannels destroy all the CommandBufferStubs that they own when |
| // they are destroyed. So a raw pointer is safe. |
| GpuChannel* const channel_; |
| |
| ContextType context_type_; |
| GURL active_url_; |
| size_t active_url_hash_; |
| |
| bool initialized_; |
| const SurfaceHandle surface_handle_; |
| bool use_virtualized_gl_context_; |
| |
| std::unique_ptr<CommandBufferService> command_buffer_; |
| |
| scoped_refptr<gl::GLSurface> surface_; |
| scoped_refptr<SyncPointClientState> sync_point_client_state_; |
| scoped_refptr<gl::GLShareGroup> share_group_; |
| |
| const CommandBufferId command_buffer_id_; |
| const SequenceId sequence_id_; |
| const int32_t stream_id_; |
| const int32_t route_id_; |
| |
| private: |
| void Destroy(); |
| |
| bool MakeCurrent(); |
| |
| gles2::ProgramCache::ScopedCacheUse CreateCacheUse(); |
| |
| // Message handlers: |
| void OnSetGetBuffer(int32_t shm_id); |
| void OnGetState(IPC::Message* reply_message); |
| void OnWaitForTokenInRange(int32_t start, |
| int32_t end, |
| IPC::Message* reply_message); |
| void OnWaitForGetOffsetInRange(uint32_t set_get_buffer_count, |
| int32_t start, |
| int32_t end, |
| IPC::Message* reply_message); |
| void OnAsyncFlush(int32_t put_offset, |
| uint32_t flush_id, |
| const std::vector<SyncToken>& sync_token_fences); |
| void OnRegisterTransferBuffer(int32_t id, |
| base::UnsafeSharedMemoryRegion transfer_buffer); |
| void OnDestroyTransferBuffer(int32_t id); |
| void OnGetTransferBuffer(int32_t id, IPC::Message* reply_message); |
| |
| void OnSignalSyncToken(const SyncToken& sync_token, uint32_t id); |
| void OnSignalAck(uint32_t id); |
| void OnSignalQuery(uint32_t query, uint32_t id); |
| |
| void ReportState(); |
| |
| // Poll the command buffer to execute work. |
| void PollWork(); |
| void PerformWork(); |
| |
| // Schedule processing of delayed work. This updates the time at which |
| // delayed work should be processed. |process_delayed_work_time_| is |
| // updated to current time + delay. Call this after processing some amount |
| // of delayed work. |
| void ScheduleDelayedWork(base::TimeDelta delay); |
| |
| void CheckCompleteWaits(); |
| |
| // Set driver bug workarounds and disabled GL extensions to the context. |
| static void SetContextGpuFeatureInfo(gl::GLContext* context, |
| const GpuFeatureInfo& gpu_feature_info); |
| |
| static MemoryTrackerFactory GetMemoryTrackerFactory(); |
| |
| // Overrides the way CreateMemoryTracker() uses to create a MemoryTracker. If |
| // |factory| is base::NullCallback(), it returns the current |
| // MemoryTrackerFactory (initially base::NullCallback() which |
| // CreateMemoryTracker() should interpret as a signal to use the default). |
| // This is intended for mocking the MemoryTracker in tests. |
| static MemoryTrackerFactory SetOrGetMemoryTrackerFactory( |
| MemoryTrackerFactory factory); |
| |
| std::unique_ptr<DecoderContext> decoder_context_; |
| |
| uint32_t last_flush_id_; |
| |
| base::ObserverList<DestructionObserver>::Unchecked destruction_observers_; |
| |
| base::TimeTicks process_delayed_work_time_; |
| uint32_t previous_processed_num_; |
| base::TimeTicks last_idle_time_; |
| |
| std::unique_ptr<WaitForCommandState> wait_for_token_; |
| std::unique_ptr<WaitForCommandState> wait_for_get_offset_; |
| uint32_t wait_set_get_buffer_count_; |
| |
| DISALLOW_COPY_AND_ASSIGN(CommandBufferStub); |
| }; |
| |
| } // namespace gpu |
| |
| #endif // GPU_IPC_SERVICE_COMMAND_BUFFER_STUB_H_ |