| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
| |
| #include "base/logging.h" |
| #include "base/memory/ptr_util.h" |
| #include "build/build_config.h" |
| |
| #if defined(OS_MACOSX) |
| #include "gpu/ipc/service/gpu_memory_buffer_factory_io_surface.h" |
| #endif |
| |
| #if defined(OS_LINUX) |
| #include "gpu/ipc/service/gpu_memory_buffer_factory_native_pixmap.h" |
| #endif |
| |
| #if defined(OS_WIN) |
| #include "gpu/ipc/service/gpu_memory_buffer_factory_dxgi.h" |
| #endif |
| |
| #if defined(OS_ANDROID) |
| #include "gpu/ipc/service/gpu_memory_buffer_factory_android_hardware_buffer.h" |
| #endif |
| |
| namespace gpu { |
| |
| // static |
| std::unique_ptr<GpuMemoryBufferFactory> |
| GpuMemoryBufferFactory::CreateNativeType() { |
| #if defined(OS_MACOSX) |
| return base::WrapUnique(new GpuMemoryBufferFactoryIOSurface); |
| #elif defined(OS_ANDROID) |
| return base::WrapUnique(new GpuMemoryBufferFactoryAndroidHardwareBuffer); |
| #elif defined(OS_LINUX) |
| return base::WrapUnique(new GpuMemoryBufferFactoryNativePixmap); |
| #elif defined(OS_WIN) |
| return base::WrapUnique(new GpuMemoryBufferFactoryDXGI); |
| #else |
| return nullptr; |
| #endif |
| } |
| |
| } // namespace gpu |