| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_GPU_TEST_VIDEO_FRAME_HELPERS_H_ |
| #define MEDIA_GPU_TEST_VIDEO_FRAME_HELPERS_H_ |
| |
| #include "base/memory/scoped_refptr.h" |
| #include "media/base/video_frame_layout.h" |
| #include "media/base/video_types.h" |
| #include "ui/gfx/buffer_types.h" |
| #include "ui/gfx/geometry/size.h" |
| |
| namespace gfx { |
| |
| struct GpuMemoryBufferHandle; |
| |
| } // namespace gfx |
| |
| namespace media { |
| |
| class VideoFrame; |
| |
| namespace test { |
| |
| // The video frame processor defines an abstract interface for classes that are |
| // interested in processing video frames (e.g. FrameValidator,...). |
| class VideoFrameProcessor { |
| public: |
| virtual ~VideoFrameProcessor() = default; |
| |
| // Process the specified |video_frame|. This can e.g. validate the frame, |
| // calculate the frame's checksum, write the frame to file,... The |
| // |frame_index| is the index of the video frame in display order. The caller |
| // should not modify the video frame while a reference is being held by the |
| // VideoFrameProcessor. |
| virtual void ProcessVideoFrame(scoped_refptr<const VideoFrame> video_frame, |
| size_t frame_index) = 0; |
| |
| // Wait until all currently scheduled frames have been processed. Returns |
| // whether processing was successful. |
| virtual bool WaitUntilDone() = 0; |
| }; |
| |
| // Convert and copy the |src_frame| to the specified |dst_frame|. Supported |
| // input formats are I420, NV12 and YV12. Supported output formats are I420 and |
| // ARGB. All mappable output storages types are supported, but writing into |
| // non-owned memory might produce unexpected side effects. |
| bool ConvertVideoFrame(const VideoFrame* src_frame, VideoFrame* dst_frame); |
| |
| // Convert and copy the |src_frame| to a new video frame with specified format. |
| // Supported input formats are I420, NV12 and YV12. Supported output formats are |
| // I420 and ARGB. |
| scoped_refptr<VideoFrame> ConvertVideoFrame(const VideoFrame* src_frame, |
| VideoPixelFormat dst_pixel_format); |
| |
| // Create a platform-specific DMA-buffer-backed video frame with specified |
| // |pixel_format|, |size| and |buffer_usage|. |
| scoped_refptr<VideoFrame> CreatePlatformVideoFrame( |
| VideoPixelFormat pixel_format, |
| const gfx::Size& size, |
| gfx::BufferUsage buffer_usage = gfx::BufferUsage::SCANOUT_VDA_WRITE); |
| |
| // Create a shared GPU memory handle to the |video_frame|'s data. |
| gfx::GpuMemoryBufferHandle CreateGpuMemoryBufferHandle( |
| scoped_refptr<VideoFrame> video_frame); |
| |
| // Create a video frame layout for the specified |pixel_format| and |size|. The |
| // created layout will have a separate buffer for each plane in the format. |
| base::Optional<VideoFrameLayout> CreateVideoFrameLayout( |
| VideoPixelFormat pixel_format, |
| const gfx::Size& size); |
| |
| } // namespace test |
| } // namespace media |
| |
| #endif // MEDIA_GPU_TEST_VIDEO_FRAME_HELPERS_H_ |