blob: ef5c9855ccd1865e8795ac825216caa8f2a54b1c [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "components/viz/common/surfaces/frame_sink_id.h"
#include "ui/aura/aura_export.h"
namespace aura {
class WindowPortMus;
class WindowTreeClient;
// Used to create a WindowTreeHostMus. The typical case is to use
// CreateInitParamsForTopLevel().
struct AURA_EXPORT WindowTreeHostMusInitParams {
WindowTreeHostMusInitParams(WindowTreeHostMusInitParams&& other);
// The WindowTreeClient; must be specified.
WindowTreeClient* window_tree_client = nullptr;
// Used to create the Window; must be specified.
std::unique_ptr<WindowPortMus> window_port;
// Properties to send to the server as well as to set on the Window.
std::map<std::string, std::vector<uint8_t>> properties;
viz::FrameSinkId frame_sink_id;
// Id of the display the window should be created on.
int64_t display_id = 0;
// Use classic IME (i.e. InputMethodChromeOS) instead of servicified IME
// (i.e. InputMethodMus).
bool use_classic_ime = false;
// Creates a WindowTreeHostMusInitParams that is used when creating a top-level
// window.
AURA_EXPORT WindowTreeHostMusInitParams CreateInitParamsForTopLevel(
WindowTreeClient* window_tree_client,
std::map<std::string, std::vector<uint8_t>> properties =
std::map<std::string, std::vector<uint8_t>>());
} // namespace aura