blob: 42e5f044d18b7be825a7b5ecba8f0ff6bcffcce5 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_NETWORK_TCP_SERVER_SOCKET_H_
#define SERVICES_NETWORK_TCP_SERVER_SOCKET_H_
#include <memory>
#include <vector>
#include "base/component_export.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "mojo/public/cpp/bindings/interface_request.h"
#include "net/base/ip_endpoint.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
#include "services/network/public/mojom/tcp_socket.mojom.h"
namespace net {
class NetLog;
class ServerSocket;
class StreamSocket;
} // namespace net
namespace network {
class TCPConnectedSocket;
class COMPONENT_EXPORT(NETWORK_SERVICE) TCPServerSocket
: public mojom::TCPServerSocket {
public:
// A delegate interface that is notified when new connections are established.
class Delegate {
public:
Delegate() {}
~Delegate() {}
// Invoked when a new connection is accepted. The delegate should take
// ownership of |socket| and set up binding for |request|.
virtual void OnAccept(std::unique_ptr<TCPConnectedSocket> socket,
mojom::TCPConnectedSocketRequest request) = 0;
};
// Constructs a TCPServerSocket. |delegate| must outlive |this|. When a new
// connection is accepted, |delegate| will be notified to take ownership of
// the connection.
TCPServerSocket(Delegate* delegate,
net::NetLog* net_log,
const net::NetworkTrafficAnnotationTag& traffic_annotation);
// As above, but takes an already listening socket.
TCPServerSocket(std::unique_ptr<net::ServerSocket> server_socket,
int backlog,
Delegate* delegate,
const net::NetworkTrafficAnnotationTag& traffic_annotation);
~TCPServerSocket() override;
int Listen(const net::IPEndPoint& local_addr,
int backlog,
net::IPEndPoint* local_addr_out);
// TCPServerSocket implementation.
void Accept(mojom::SocketObserverPtr observer,
AcceptCallback callback) override;
// Replaces the underlying socket implementation with |socket| in tests.
void SetSocketForTest(std::unique_ptr<net::ServerSocket> socket);
private:
struct PendingAccept {
PendingAccept(AcceptCallback callback, mojom::SocketObserverPtr observer);
~PendingAccept();
AcceptCallback callback;
mojom::SocketObserverPtr observer;
};
// Invoked when socket_->Accept() completes.
void OnAcceptCompleted(int result);
// Process the next Accept() from |pending_accepts_queue_|.
void ProcessNextAccept();
Delegate* const delegate_;
std::unique_ptr<net::ServerSocket> socket_;
int backlog_;
std::vector<std::unique_ptr<PendingAccept>> pending_accepts_queue_;
std::unique_ptr<net::StreamSocket> accepted_socket_;
net::NetworkTrafficAnnotationTag traffic_annotation_;
base::WeakPtrFactory<TCPServerSocket> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(TCPServerSocket);
};
} // namespace network
#endif // SERVICES_NETWORK_TCP_SERVER_SOCKET_H_