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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_ARRAY_BUFFER_H_
#define THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_ARRAY_BUFFER_H_
#include "third_party/blink/public/platform/web_common.h"
#include "third_party/blink/public/platform/web_private_ptr.h"
namespace blink {
class DOMArrayBuffer;
class WebArrayBuffer {
public:
~WebArrayBuffer() { Reset(); }
WebArrayBuffer() = default;
WebArrayBuffer(const WebArrayBuffer& b) { Assign(b); }
WebArrayBuffer& operator=(const WebArrayBuffer& b) {
Assign(b);
return *this;
}
BLINK_EXPORT static WebArrayBuffer Create(unsigned num_elements,
unsigned element_byte_size);
BLINK_EXPORT void Reset();
BLINK_EXPORT void Assign(const WebArrayBuffer&);
bool IsNull() const { return private_.IsNull(); }
BLINK_EXPORT void* Data() const;
BLINK_EXPORT unsigned ByteLength() const;
#if INSIDE_BLINK
BLINK_EXPORT WebArrayBuffer(DOMArrayBuffer*);
BLINK_EXPORT WebArrayBuffer& operator=(DOMArrayBuffer*);
BLINK_EXPORT operator DOMArrayBuffer*() const;
#endif
protected:
WebPrivatePtr<DOMArrayBuffer> private_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_ARRAY_BUFFER_H_