blob: d1d9250464012794bb20f25093d7326d35136a89 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/snapshot/snapshot.h"
#import <Cocoa/Cocoa.h>
#include <memory>
#include "base/mac/scoped_nsobject.h"
#include "base/mac/sdk_forward_declarations.h"
#include "testing/platform_test.h"
#include "ui/gfx/geometry/rect.h"
namespace ui {
namespace {
typedef PlatformTest GrabWindowSnapshotTest;
TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) {
// Launch a test window so we can take a snapshot.
NSRect frame = NSMakeRect(0, 0, 400, 400);
base::scoped_nsobject<NSWindow> window(
[[NSWindow alloc] initWithContentRect:frame
styleMask:NSBorderlessWindowMask
backing:NSBackingStoreBuffered
defer:NO]);
[window setBackgroundColor:[NSColor whiteColor]];
[window makeKeyAndOrderFront:NSApp];
std::unique_ptr<std::vector<unsigned char>> png_representation(
new std::vector<unsigned char>);
gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height);
EXPECT_TRUE(ui::GrabWindowSnapshot(window, png_representation.get(),
bounds));
// Copy png back into NSData object so we can make sure we grabbed a png.
base::scoped_nsobject<NSData> image_data(
[[NSData alloc] initWithBytes:&(*png_representation)[0]
length:png_representation->size()]);
NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()];
EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]);
CGFloat scaleFactor = 1.0f;
if ([window respondsToSelector:@selector(backingScaleFactor)])
scaleFactor = [window backingScaleFactor];
EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage]));
NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor];
CGFloat red = 0, green = 0, blue = 0, alpha = 0;
[color getRed:&red green:&green blue:&blue alpha:&alpha];
EXPECT_GE(red + green + blue, 3.0);
}
} // namespace
} // namespace ui