| // Copyright 2010 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "pdf/paint_manager.h" |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <algorithm> |
| #include <cmath> |
| #include <utility> |
| |
| #include "base/auto_reset.h" |
| #include "base/check.h" |
| #include "base/check_op.h" |
| #include "base/feature_list.h" |
| #include "base/functional/bind.h" |
| #include "base/functional/callback.h" |
| #include "base/location.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/metrics/histogram_functions.h" |
| #include "base/task/sequenced_task_runner.h" |
| #include "base/task/single_thread_task_runner.h" |
| #include "base/time/time.h" |
| #include "pdf/paint_ready_rect.h" |
| #include "pdf/pdf_features.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| #include "third_party/skia/include/core/SkImage.h" |
| #include "third_party/skia/include/core/SkImageInfo.h" |
| #include "third_party/skia/include/core/SkRect.h" |
| #include "third_party/skia/include/core/SkRefCnt.h" |
| #include "third_party/skia/include/core/SkRegion.h" |
| #include "third_party/skia/include/core/SkSamplingOptions.h" |
| #include "third_party/skia/include/core/SkSurface.h" |
| #include "ui/gfx/blit.h" |
| #include "ui/gfx/geometry/point.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/geometry/skia_conversions.h" |
| #include "ui/gfx/geometry/vector2d.h" |
| #include "ui/gfx/geometry/vector2d_f.h" |
| |
| namespace chrome_pdf { |
| namespace { |
| |
| void SkiaBufferReleaseProc(const void* data, void* ctx) { |
| std::unique_ptr<PaintManager::BufferData> buffer_data( |
| static_cast<PaintManager::BufferData*>(ctx)); |
| CHECK_EQ(buffer_data->allocation.data(), data); |
| |
| if (base::SingleThreadTaskRunner::GetMainThreadDefault() |
| ->RunsTasksInCurrentSequence()) { |
| // Happens when a buffer gets returned in the destructor of cc::PaintImage |
| // on UpdateSnapshot. Otherwise it gets returned at some unknowable point in |
| // the future from the Compositor thread. |
| if (buffer_data->owner) { |
| buffer_data->owner->BufferFinishedOnMainThread(std::move(buffer_data)); |
| } |
| return; |
| } |
| // Happens when the compositor gives us back a buffer some other time. |
| base::SingleThreadTaskRunner::GetMainThreadDefault()->PostTask( |
| FROM_HERE, base::BindOnce(&PaintManager::BufferFinishedOnMainThread, |
| buffer_data->owner, std::move(buffer_data))); |
| } |
| |
| } // namespace |
| |
| PaintManager::BufferData::BufferData(size_t size, |
| base::WeakPtr<PaintManager> owner) |
| : allocation(base::HeapArray<uint8_t>::Uninit(size)), owner(owner) { |
| CHECK(base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)); |
| } |
| |
| PaintManager::BufferData::~BufferData() = default; |
| |
| PaintManager::PaintManager(Client* client) : client_(client) { |
| DCHECK(client_); |
| } |
| |
| PaintManager::~PaintManager() { |
| buffer_return_weak_factory_.InvalidateWeakPtrsAndDoom(); |
| } |
| |
| // static |
| gfx::Size PaintManager::GetNewContextSize(const gfx::Size& current_context_size, |
| const gfx::Size& plugin_size) { |
| // The amount of additional space in pixels to allocate to the right/bottom of |
| // the context. |
| constexpr int kBufferSize = 50; |
| |
| // Default to returning the same size. |
| gfx::Size result = current_context_size; |
| |
| // The minimum size of the plugin before resizing the context to ensure we |
| // aren't wasting too much memory. We deduct twice the kBufferSize from the |
| // current context size which gives a threshhold that is kBufferSize below |
| // the plugin size when the context size was last computed. |
| gfx::Size min_size( |
| std::max(current_context_size.width() - 2 * kBufferSize, 0), |
| std::max(current_context_size.height() - 2 * kBufferSize, 0)); |
| |
| // If the plugin size is bigger than the current context size, we need to |
| // resize the context. If the plugin size is smaller than the current |
| // context size by a given threshhold then resize the context so that we |
| // aren't wasting too much memory. |
| if (plugin_size.width() > current_context_size.width() || |
| plugin_size.height() > current_context_size.height() || |
| plugin_size.width() < min_size.width() || |
| plugin_size.height() < min_size.height()) { |
| // Create a larger context than needed so that if we only resize by a |
| // small margin, we don't need a new context. |
| result = gfx::Size(plugin_size.width() + kBufferSize, |
| plugin_size.height() + kBufferSize); |
| } |
| |
| return result; |
| } |
| |
| void PaintManager::BufferFinishedOnMainThread( |
| std::unique_ptr<BufferData> data) { |
| // image_info_ could have changed since posting the task. |
| if (data->allocation.size() >= image_info_.computeMinByteSize()) { |
| free_buffers_.emplace_back(std::move(data)); |
| } |
| } |
| |
| void PaintManager::SetSize(const gfx::Size& new_size, float device_scale) { |
| if (GetEffectiveSize() == new_size && |
| GetEffectiveDeviceScale() == device_scale) { |
| return; |
| } |
| |
| if (base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)) { |
| gfx::Size new_new_size = GetNewContextSize(plugin_size_, new_size); |
| image_info_ = |
| SkImageInfo::MakeN32Premul(new_new_size.width(), new_new_size.height()); |
| plugin_size_ = new_size; |
| device_scale_ = device_scale; |
| weak_factory_.InvalidateWeakPtrs(); |
| manual_callback_pending_ = false; |
| |
| // Return the old `engine_buffer_` if it exists. If the old buffer fits the |
| // new data, this is a no-op, as the next GetBuffer() call will return the |
| // same buffer. |
| if (engine_buffer_) { |
| BufferFinishedOnMainThread(std::move(engine_buffer_)); |
| } |
| engine_buffer_ = GetBuffer(); |
| engine_bitmap_ = |
| client_->InstallBuffer(image_info_, engine_buffer_->allocation.data()); |
| |
| client_->UpdateScale(1.0f / device_scale_); |
| |
| view_size_changed_waiting_for_paint_ = true; |
| previous_frame_.reset(); |
| flush_pending_ = false; |
| aggregator_.InvalidateRect(gfx::Rect(new_size)); |
| EnsureCallbackPending(); |
| } else { |
| has_pending_resize_ = true; |
| pending_size_ = new_size; |
| pending_device_scale_ = device_scale; |
| |
| Invalidate(); |
| view_size_changed_waiting_for_paint_ = true; |
| } |
| } |
| |
| void PaintManager::SetTransform(float scale, |
| const gfx::Point& origin, |
| const gfx::Vector2d& translate, |
| bool schedule_flush) { |
| if (!surface_ && |
| !base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)) { |
| return; |
| } |
| |
| CHECK_GT(scale, 0.0f); |
| // translate_with_origin = origin - scale * origin - translate |
| gfx::Vector2dF translate_with_origin = origin.OffsetFromOrigin(); |
| translate_with_origin.Scale(1.0f - scale); |
| translate_with_origin.Subtract(translate); |
| |
| // TODO(crbug.com/40203030): Should update be deferred until `Flush()`? |
| client_->UpdateLayerTransform(scale, translate_with_origin); |
| |
| if (!schedule_flush) { |
| return; |
| } |
| |
| if (!base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)) { |
| if (flush_pending_) { |
| flush_requested_ = true; |
| return; |
| } |
| Flush(); |
| } |
| } |
| |
| void PaintManager::ClearTransform() { |
| SetTransform(1.f, gfx::Point(), gfx::Vector2d(), false); |
| } |
| |
| void PaintManager::Invalidate() { |
| if (!surface_ && !has_pending_resize_ && |
| !base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)) { |
| return; |
| } |
| |
| EnsureCallbackPending(); |
| aggregator_.InvalidateRect(gfx::Rect(GetEffectiveSize())); |
| } |
| |
| void PaintManager::InvalidateRect(const gfx::Rect& rect) { |
| DCHECK(!in_paint_); |
| |
| if (!surface_ && !has_pending_resize_ && |
| !base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)) { |
| return; |
| } |
| |
| // Clip the rect to the device area. |
| gfx::Rect clipped_rect = |
| gfx::IntersectRects(rect, gfx::Rect(GetEffectiveSize())); |
| if (clipped_rect.IsEmpty()) { |
| return; // Nothing to do. |
| } |
| |
| EnsureCallbackPending(); |
| aggregator_.InvalidateRect(clipped_rect); |
| } |
| |
| void PaintManager::ScrollRect(const gfx::Rect& clip_rect, |
| const gfx::Vector2d& amount) { |
| DCHECK(!in_paint_); |
| |
| if (!surface_ && !has_pending_resize_ && |
| !base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)) { |
| return; |
| } |
| |
| EnsureCallbackPending(); |
| |
| aggregator_.ScrollRect(clip_rect, amount); |
| } |
| |
| gfx::Size PaintManager::GetEffectiveSize() const { |
| return has_pending_resize_ ? pending_size_ : plugin_size_; |
| } |
| |
| float PaintManager::GetEffectiveDeviceScale() const { |
| return has_pending_resize_ ? pending_device_scale_ : device_scale_; |
| } |
| |
| void PaintManager::EnsureCallbackPending() { |
| // The best way for us to do the next update is to get a notification that |
| // a previous one has completed. So if we're already waiting for one, we |
| // don't have to do anything differently now. |
| if (flush_pending_) { |
| return; |
| } |
| |
| // If no flush is pending, we need to do a manual call to get back to the |
| // main thread. We may have one already pending, or we may need to schedule. |
| if (manual_callback_pending_) { |
| return; |
| } |
| |
| base::SingleThreadTaskRunner::GetMainThreadDefault()->PostTask( |
| FROM_HERE, base::BindOnce(&PaintManager::OnManualCallbackComplete, |
| weak_factory_.GetWeakPtr())); |
| manual_callback_pending_ = true; |
| } |
| |
| std::unique_ptr<PaintManager::BufferData> PaintManager::GetBuffer() { |
| CHECK(base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)); |
| while (free_buffers_.size()) { |
| std::unique_ptr<BufferData> free_buf = std::move(free_buffers_.back()); |
| free_buffers_.pop_back(); |
| if (free_buf->allocation.size() >= image_info_.computeMinByteSize()) { |
| return free_buf; |
| } |
| } |
| // There was no free buffer large enough to fit the current image. |
| // |
| // We shouldn't use a smarter container, because skia owns this memory for |
| // most of its lifetime, and skia deals in void*. The freeing of this memory |
| // happens in BufferFinishedOnMainThread() if it is too small for our current |
| // viewport, or if we vanish into the void, or, in the case of a future |
| // resize, at the start of DoPaint(). |
| return std::make_unique<BufferData>(image_info_.computeMinByteSize(), |
| buffer_return_weak_factory_.GetWeakPtr()); |
| } |
| |
| void PaintManager::DoPaint() { |
| base::AutoReset<bool> auto_reset_in_paint(&in_paint_, true); |
| |
| DCHECK(aggregator_.HasPendingUpdate()); |
| |
| if (base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)) { |
| // We may have entered the client and not drawn anything previously and |
| // never flushed the frame. We can reuse that frame, if that is the case, |
| // except if a resize occurred. |
| if (!draw_buffer_) { |
| draw_buffer_ = GetBuffer(); |
| CHECK(draw_buffer_); |
| |
| // TODO(crbug.com/40222665): Can we guarantee repainting some other way? |
| client_->InvalidatePluginContainer(); |
| |
| surface_ = |
| SkSurfaces::WrapPixels(image_info_, draw_buffer_->allocation.data(), |
| image_info_.minRowBytes()); |
| } |
| } else { |
| // Apply any pending resize. Setting the graphics to this class must happen |
| // before asking the plugin to paint in case it requests invalides or |
| // resizes. However, the bind must not happen until afterward since we don't |
| // want to have an unpainted device bound. The needs_binding flag tells us |
| // whether to do this later. |
| // |
| // Note that `has_pending_resize_` will always be set on the first |
| // DoPaint(), unless running with the PdfBufferedPaintManager experiment. |
| DCHECK(surface_ || has_pending_resize_); |
| if (has_pending_resize_) { |
| plugin_size_ = pending_size_; |
| // Only create a new graphics context if the current context isn't big |
| // enough or if it is far too big. This avoids creating a new context if |
| // we only resize by a small amount. |
| gfx::Size old_size = |
| surface_ ? gfx::Size(surface_->width(), surface_->height()) |
| : gfx::Size(); |
| gfx::Size new_size = GetNewContextSize(old_size, pending_size_); |
| if (old_size != new_size || !surface_) { |
| surface_ = SkSurfaces::Raster( |
| SkImageInfo::MakeN32Premul(new_size.width(), new_size.height())); |
| DCHECK(surface_); |
| |
| // TODO(crbug.com/40222665): Can we guarantee repainting some other way? |
| client_->InvalidatePluginContainer(); |
| |
| device_scale_ = 1.0f; |
| |
| // Since we're binding a new one, all of the callbacks have been |
| // canceled. |
| manual_callback_pending_ = false; |
| flush_pending_ = false; |
| weak_factory_.InvalidateWeakPtrs(); |
| } |
| |
| if (pending_device_scale_ != device_scale_) { |
| client_->UpdateScale(1.0f / pending_device_scale_); |
| } |
| device_scale_ = pending_device_scale_; |
| |
| // This must be cleared before calling into the plugin since it may do |
| // additional invalidation or sizing operations. |
| has_pending_resize_ = false; |
| pending_size_ = gfx::Size(); |
| } |
| } |
| |
| PaintAggregator::PaintUpdate update = aggregator_.GetPendingUpdate(); |
| |
| // Set a timer here to check how long it takes to do all the paint operations |
| // below, except for the flush. |
| const base::TimeTicks begin_time = base::TimeTicks::Now(); |
| |
| std::vector<PaintReadyRect> ready_rects; |
| std::vector<gfx::Rect> pending_rects; |
| client_->OnPaint(update.paint_rects, ready_rects, pending_rects); |
| |
| if (ready_rects.empty() && pending_rects.empty()) { |
| return; // Nothing was painted, don't schedule a flush. |
| } |
| |
| if (base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)) { |
| SkIRect bottom_buffer_area = SkIRect::MakeLTRB( |
| 0, plugin_size_.height(), image_info_.width(), image_info_.height()); |
| SkIRect right_buffer_area = SkIRect::MakeLTRB( |
| plugin_size_.width(), 0, image_info_.width(), plugin_size_.height()); |
| |
| // Blank the buffer area because Skia might read it during compositing. |
| SkPaint paint; |
| paint.setColor(SK_ColorTRANSPARENT); |
| paint.setBlendMode(SkBlendMode::kSrc); |
| surface_->getCanvas()->drawRect(SkRect::Make(bottom_buffer_area), paint); |
| surface_->getCanvas()->drawRect(SkRect::Make(right_buffer_area), paint); |
| |
| // Draw the parts of the frame which weren't updated from the previous one. |
| if (previous_frame_.has_value()) { |
| std::vector<SkIRect> all_draws; |
| for (auto& ready_rect : ready_rects) { |
| all_draws.push_back(gfx::RectToSkIRect(ready_rect.rect())); |
| } |
| // Do not include the padding area (see GetNewContextSize()), which hasn't |
| // been drawn into. |
| all_draws.push_back(right_buffer_area); |
| all_draws.push_back(bottom_buffer_area); |
| |
| SkRegion draw_region; |
| draw_region.setRects(all_draws.data(), all_draws.size()); |
| |
| surface_->getCanvas()->clipRegion(draw_region, SkClipOp::kDifference); |
| surface_->getCanvas()->drawImage(*previous_frame_, 0, 0); |
| surface_->getCanvas()->restore(); |
| } |
| surface_->notifyContentWillChange(SkSurface::kDiscard_ContentChangeMode); |
| } |
| |
| std::vector<PaintReadyRect> ready_now; |
| if (pending_rects.empty()) { |
| aggregator_.SetIntermediateResults(std::move(ready_rects), |
| std::move(pending_rects)); |
| ready_now = aggregator_.TakeReadyRects(); |
| aggregator_.ClearPendingUpdate(); |
| |
| // First, apply any scroll amount less than the surface's size. |
| if (update.has_scroll && |
| std::abs(update.scroll_delta.x()) < surface_->width() && |
| std::abs(update.scroll_delta.y()) < surface_->height()) { |
| if (base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)) { |
| if (previous_frame_.has_value()) { |
| // Draw the scroll if there is one via a rect offset from the previous |
| // frame. |
| SkRect destination_rect = gfx::RectToSkRect(gfx::IntersectRects( |
| (update.scroll_rect + update.scroll_delta), update.scroll_rect)); |
| SkRect source_rect = gfx::RectToSkRect(gfx::IntersectRects( |
| (update.scroll_rect - update.scroll_delta), update.scroll_rect)); |
| surface_->getCanvas()->drawImageRect( |
| *previous_frame_, source_rect, destination_rect, |
| SkSamplingOptions(), nullptr, SkCanvas::kFast_SrcRectConstraint); |
| } |
| } else { |
| // TODO(crbug.com/40203030): Use `SkSurface::notifyContentWillChange()`. |
| gfx::ScrollCanvas(surface_->getCanvas(), update.scroll_rect, |
| update.scroll_delta); |
| } |
| } |
| |
| view_size_changed_waiting_for_paint_ = false; |
| } else { |
| std::vector<PaintReadyRect> ready_later; |
| for (auto& ready_rect : ready_rects) { |
| // Don't flush any part (i.e. scrollbars) if we're resizing the browser, |
| // as that'll lead to flashes. Until we flush, the browser will use the |
| // previous image, but if we flush, it'll revert to using the blank image. |
| // We make an exception for the first paint since we want to show the |
| // default background color instead of the pepper default of black. |
| if (ready_rect.flush_now() && |
| (!view_size_changed_waiting_for_paint_ || first_paint_)) { |
| ready_now.push_back(std::move(ready_rect)); |
| } else { |
| ready_later.push_back(std::move(ready_rect)); |
| } |
| } |
| // Take the rectangles, except the ones that need to be flushed right away, |
| // and save them so that everything is flushed at once. |
| aggregator_.SetIntermediateResults(std::move(ready_later), |
| std::move(pending_rects)); |
| |
| if (ready_now.empty()) { |
| EnsureCallbackPending(); |
| return; |
| } |
| } |
| |
| if (base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)) { |
| CHECK(draw_buffer_); |
| CHECK(engine_buffer_); |
| for (const auto& ready_rect : ready_now) { |
| SkRect skia_rect = gfx::RectToSkRect(ready_rect.rect()); |
| skia_rect.intersect( |
| SkRect::MakeWH(surface_->width(), surface_->height())); |
| |
| // Directly `memcpy` the memory from the engine bitmap into the surfact |
| // pixmap, making sure to do it line by line because GetNewContextSize() |
| // adds padding (which leads to them having a different rowBytes() value). |
| // |
| // SAFETY: We do a bounds check before performing the `memcpy`. We are |
| // forced into doing this because pdfium directly modifies the pixmap |
| // rather than using skia as outlined below. These objects share an |
| // image_info_, and so the memcpy can directly copy the binary without |
| // translating color spaces. |
| // |
| // There is no Skia-supported way to copy directly a subset of a pixmap to |
| // another pixmap or from a pixmap to a canvas. For some reason, |
| // drawImageRect() (or a similar copy-pixels-for-a-subset-of-the-frame |
| // procedure) is only implemented for `SkCanvas`es, and we can't draw to |
| // an SkCanvas without using an SkImage, which isn't possible, since the |
| // engine's pixmap is mutable and SkImages are immutable, and so this |
| // would require making a new copy of the engine bitmap every frame, |
| // something we can't do for performance reasons. |
| SkPixmap draw_pixmap; |
| CHECK(surface_->getCanvas()->peekPixels(&draw_pixmap)); |
| for (int i = 0; i < skia_rect.height(); ++i) { |
| size_t curr_engine_offset = image_info_.computeOffset( |
| skia_rect.x(), skia_rect.y() + i, engine_bitmap_->rowBytes()); |
| size_t curr_draw_offset = image_info_.computeOffset( |
| skia_rect.x(), skia_rect.y() + i, draw_pixmap.rowBytes()); |
| size_t copy_size = skia_rect.width() * image_info_.bytesPerPixel(); |
| UNSAFE_BUFFERS( |
| uint8_t* src_ptr = |
| engine_buffer_->allocation.data() + curr_engine_offset; |
| uint8_t* dest_ptr = |
| draw_buffer_->allocation.data() + curr_draw_offset; |
| CHECK_GE(src_ptr, engine_buffer_->allocation.data()); |
| |
| CHECK_LE(src_ptr + copy_size, |
| engine_buffer_->allocation.data() + |
| engine_buffer_->allocation.size()); |
| CHECK_GE(dest_ptr, draw_buffer_->allocation.data()); |
| CHECK_LE(dest_ptr + copy_size, draw_buffer_->allocation.data() + |
| draw_buffer_->allocation.size()); |
| memcpy(dest_ptr, src_ptr, copy_size);); |
| } |
| } |
| |
| base::UmaHistogramMediumTimes("PDF.RenderAndPaintTime", |
| base::TimeTicks::Now() - begin_time); |
| |
| // release() the pointer to allow skia to own the memory rather than the |
| // PaintManager, which could get destroyed before Skia is done with it. The |
| // buffer is returned in SkiaBufferReleaseProc(). |
| BufferData* buf = draw_buffer_.release(); |
| sk_sp<SkData> flushing_buffer = |
| SkData::MakeWithProc(buf->allocation.data(), buf->allocation.size(), |
| SkiaBufferReleaseProc, buf); |
| |
| draw_buffer_ = nullptr; |
| |
| BufferedFlush(std::move(flushing_buffer)); |
| } else { |
| for (const auto& ready_rect : ready_now) { |
| const SkRect skia_rect = gfx::RectToSkRect(ready_rect.rect()); |
| |
| // Paint the page's white background, and then paint the page's |
| // contents. If `ready_rect.image()` has transparencies, this is |
| // necessary to paint over the stale data in `skia_rect` in |
| // `surface_`. |
| SkPaint paint; |
| paint.setColor(SK_ColorWHITE); |
| surface_->getCanvas()->drawRect(skia_rect, paint); |
| |
| surface_->getCanvas()->drawImageRect( |
| ready_rect.image(), skia_rect, skia_rect, SkSamplingOptions(), |
| nullptr, SkCanvas::kStrict_SrcRectConstraint); |
| } |
| |
| base::UmaHistogramMediumTimes("PDF.RenderAndPaintTime", |
| base::TimeTicks::Now() - begin_time); |
| |
| Flush(); |
| } |
| |
| base::UmaHistogramMediumTimes("PDF.RenderPaintAndFlushTime", |
| base::TimeTicks::Now() - begin_time); |
| |
| first_paint_ = false; |
| } |
| |
| void PaintManager::BufferedFlush(sk_sp<SkData> flushing_buffer) { |
| CHECK(base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)); |
| flush_requested_ = false; |
| |
| previous_frame_.emplace(SkImages::RasterFromData( |
| image_info_, std::move(flushing_buffer), image_info_.minRowBytes())); |
| client_->UpdateSnapshot(*previous_frame_); |
| |
| flush_pending_ = true; |
| base::SequencedTaskRunner::GetCurrentDefault()->PostTask( |
| FROM_HERE, base::BindOnce(&PaintManager::OnFlushComplete, |
| weak_factory_.GetWeakPtr())); |
| } |
| |
| void PaintManager::Flush() { |
| CHECK(!base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)); |
| flush_requested_ = false; |
| |
| sk_sp<SkImage> snapshot = surface_->makeImageSnapshot(); |
| surface_->getCanvas()->drawImage(snapshot.get(), /*x=*/0, /*y=*/0, |
| SkSamplingOptions(), /*paint=*/nullptr); |
| client_->UpdateSnapshot(std::move(snapshot)); |
| |
| // TODO(crbug.com/40251507): Complete flush synchronously. |
| base::SequencedTaskRunner::GetCurrentDefault()->PostTask( |
| FROM_HERE, base::BindOnce(&PaintManager::OnFlushComplete, |
| weak_factory_.GetWeakPtr())); |
| flush_pending_ = true; |
| } |
| |
| void PaintManager::OnFlushComplete() { |
| DCHECK(flush_pending_); |
| flush_pending_ = false; |
| |
| // If more paints were enqueued while we were waiting for the flush to |
| // complete, execute them now. |
| if (aggregator_.HasPendingUpdate()) { |
| DoPaint(); |
| } |
| |
| // If there was another flush request while flushing we flush again. |
| if (flush_requested_) { |
| // Once a frame is flushed with PdfBufferedPaintManager, it cannot be |
| // re-composited. (In other news, I don't believe that this is actually |
| // required for graphical fidelity.) |
| if (!base::FeatureList::IsEnabled(features::kPdfBufferedPaintManager)) { |
| Flush(); |
| } |
| } |
| } |
| |
| void PaintManager::OnManualCallbackComplete() { |
| DCHECK(manual_callback_pending_); |
| manual_callback_pending_ = false; |
| |
| // Just because we have a manual callback doesn't mean there are actually any |
| // invalid regions. Even though we only schedule this callback when something |
| // is pending, a Flush callback could have come in before this callback was |
| // executed and that could have cleared the queue. |
| if (aggregator_.HasPendingUpdate()) { |
| DoPaint(); |
| } |
| } |
| |
| } // namespace chrome_pdf |