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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_NAME_CLIENT_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_NAME_CLIENT_H_
#include "base/macros.h"
#include "third_party/blink/renderer/platform/bindings/buildflags.h"
#include "third_party/blink/renderer/platform/platform_export.h"
namespace blink {
// Provides classes with a human-readable name that can be used for inspecting
// the object graph.
class PLATFORM_EXPORT NameClient {
public:
static constexpr bool HideInternalName() {
#if BUILDFLAG(FULL_HEAP_SNAPSHOTS) && \
(defined(COMPILER_GCC) || defined(__clang__))
return false;
#else
return true;
#endif // BUILDFLAG(FULL_HEAP_SNAPSHOTS)
}
NameClient() = default;
~NameClient() = default;
// Human-readable name of this object. The DevTools heap snapshot uses
// this method to show the object.
virtual const char* NameInHeapSnapshot() const = 0;
private:
DISALLOW_COPY_AND_ASSIGN(NameClient);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_NAME_CLIENT_H_