blob: c047ec26a4b112157b3085f8300b8b813dc0f3b9 [file] [log] [blame]
/*
* Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved.
* Copyright (C) 2005 Nokia. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/platform/geometry/float_size.h"
#include <math.h>
#include <limits>
#include "third_party/blink/renderer/platform/geometry/int_size.h"
#include "third_party/blink/renderer/platform/geometry/layout_size.h"
#include "third_party/blink/renderer/platform/wtf/math_extras.h"
#include "third_party/blink/renderer/platform/wtf/text/text_stream.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "third_party/skia/include/core/SkSize.h"
#include "ui/gfx/geometry/size_f.h"
#include "ui/gfx/geometry/vector2d_f.h"
namespace blink {
FloatSize::FloatSize(const gfx::SizeF& size)
: width_(size.width()), height_(size.height()) {}
FloatSize::FloatSize(const SkSize& size)
: width_(size.width()), height_(size.height()) {}
FloatSize::FloatSize(const LayoutSize& size)
: width_(size.Width().ToFloat()), height_(size.Height().ToFloat()) {}
float FloatSize::DiagonalLength() const {
return hypotf(width_, height_);
}
bool FloatSize::IsExpressibleAsIntSize() const {
return isWithinIntRange(width_) && isWithinIntRange(height_);
}
FloatSize FloatSize::NarrowPrecision(double width, double height) {
return FloatSize(clampTo<float>(width), clampTo<float>(height));
}
FloatSize::operator SkSize() const {
return SkSize::Make(width_, height_);
}
FloatSize::operator gfx::SizeF() const {
return gfx::SizeF(width_, height_);
}
FloatSize::operator gfx::Vector2dF() const {
return gfx::Vector2dF(width_, height_);
}
std::ostream& operator<<(std::ostream& ostream, const FloatSize& size) {
return ostream << size.ToString();
}
String FloatSize::ToString() const {
return String::Format("%lgx%lg", Width(), Height());
}
WTF::TextStream& operator<<(WTF::TextStream& ts, const FloatSize& s) {
ts << "width=" << WTF::TextStream::FormatNumberRespectingIntegers(s.Width());
ts << " height="
<< WTF::TextStream::FormatNumberRespectingIntegers(s.Height());
return ts;
}
} // namespace blink