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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
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* modification, are permitted provided that the following conditions are
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*
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* in the documentation and/or other materials provided with the
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_THREAD_RESTRICTION_VERIFIER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_THREAD_RESTRICTION_VERIFIER_H_
#include "third_party/blink/renderer/platform/wtf/assertions.h"
#if DCHECK_IS_ON()
#include "third_party/blink/renderer/platform/wtf/threading.h"
namespace WTF {
// Verifies that a class is used in a way that respects its lack of
// thread-safety. The default mode is to verify that the object will only be
// used on a single thread. The thread gets captured when setShared(true) is
// called. The mode may be changed by calling useMutexMode (or
// turnOffVerification).
class ThreadRestrictionVerifier {
public:
ThreadRestrictionVerifier() : shared_(false), owning_thread_(0) {}
// Call onRef() before refCount is incremented in ref(). Returns whether the
// ref() is safe.
template <typename COUNTERTYPE>
bool OnRef(COUNTERTYPE ref_count) {
// Start thread verification as soon as the ref count gets to 2. This
// heuristic reflects the fact that items are often created on one
// thread and then given to another thread to be used.
// FIXME: Make this restriction tigher. Especially as we move to more
// common methods for sharing items across threads like
// CrossThreadCopier.h
// We should be able to add a "detachFromThread" method to make this
// explicit.
if (ref_count == 1)
SetShared(true);
return IsSafeToUse();
}
// Call onDeref() before refCount is decremented in deref(). Returns whether
// the deref() is safe.
template <typename COUNTERTYPE>
bool OnDeref(COUNTERTYPE ref_count) {
bool safe = IsSafeToUse();
// Stop thread verification when the ref goes to 1 because it
// is safe to be passed to another thread at this point.
if (ref_count == 2)
SetShared(false);
return safe;
}
// Is it OK to use the object at this moment on the current thread?
bool IsSafeToUse() const {
return !shared_ || owning_thread_ == CurrentThread();
}
private:
// Indicates that the object may (or may not) be owned by more than one place.
void SetShared(bool shared) {
bool previously_shared = shared_;
shared_ = shared;
if (!shared_)
return;
DCHECK_NE(shared, previously_shared);
// Capture the current thread to verify that subsequent ref/deref happen on
// this thread.
owning_thread_ = CurrentThread();
}
bool shared_;
base::PlatformThreadId owning_thread_;
};
} // namespace WTF
#endif // DCHECK_IS_ON()
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_THREAD_RESTRICTION_VERIFIER_H_