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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// MemoryPressureListener provides static APIs for handling memory pressure on
// platforms that have such signals (Android, ChromeOS, Mac and Windows). When
// such signals are received the app will try to discard buffers that aren't
// deemed essential (individual modules will implement their own policy).
#ifndef COMPONENTS_MEMORY_PRESSURE_MEMORY_PRESSURE_LISTENER_H_
#define COMPONENTS_MEMORY_PRESSURE_MEMORY_PRESSURE_LISTENER_H_
#include "base/base_export.h"
#include "base/basictypes.h"
#include "base/callback.h"
// ChromeOS and Linux operating systems will be added to this as they are
// implemented.
#if defined(OS_WIN)
#define MEMORY_PRESSURE_IS_POLLING
#endif
namespace memory_pressure {
// To start listening, create a new instance, passing a callback to a
// function that takes a MemoryPressureLevel parameter. To stop listening,
// simply delete the listener object. The implementation guarantees
// that the callback will always be called on the thread that created
// the listener.
//
// Note that even on the same thread, the callback is not guaranteed to be
// called synchronously within the system memory pressure broadcast.
// Please see notes in MemoryPressureLevel enum below: some levels are
// absolutely critical, and if not enough memory is returned to the system,
// it'll potentially kill the app, and then later the app will have to be
// cold-started.
//
// Example:
//
// void OnMemoryPressure(MemoryPressureLevel memory_pressure_level) {
// ...
// }
//
// // Start listening.
// MemoryPressureListener* my_listener =
// new MemoryPressureListener(base::Bind(&OnMemoryPressure));
//
// ...
//
// // Stop listening.
// delete my_listener;
//
class MemoryPressureListener {
public:
// A Java counterpart will be generated for this enum.
// GENERATED_JAVA_ENUM_PACKAGE: org.chromium.base
enum MemoryPressureLevel {
// No problems, there is enough memory to use. This event is not sent via
// callback, but the enum is used in other places to find out the current
// state of the system.
MEMORY_PRESSURE_LEVEL_NONE = -1,
// Modules are advised to free buffers that are cheap to re-allocate and not
// immediately needed.
MEMORY_PRESSURE_LEVEL_MODERATE = 0,
// At this level, modules are advised to free all possible memory. The
// alternative is to be killed by the system, which means all memory will
// have to be re-created, plus the cost of a cold start.
MEMORY_PRESSURE_LEVEL_CRITICAL = 2,
};
typedef base::Callback<void(MemoryPressureLevel)> MemoryPressureCallback;
explicit MemoryPressureListener(
const MemoryPressureCallback& memory_pressure_callback);
~MemoryPressureListener();
// Intended for use by the platform specific implementation.
static void NotifyMemoryPressure(MemoryPressureLevel memory_pressure_level);
private:
void Notify(MemoryPressureLevel memory_pressure_level);
MemoryPressureCallback callback_;
DISALLOW_COPY_AND_ASSIGN(MemoryPressureListener);
};
} // namespace memory_pressure
#endif // COMPONENTS_MEMORY_PRESSURE_MEMORY_PRESSURE_LISTENER_H_