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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_MEMORY_PRESSURE_MEMORY_PRESSURE_STATS_COLLECTOR_H_
#define COMPONENTS_MEMORY_PRESSURE_MEMORY_PRESSURE_STATS_COLLECTOR_H_
#include "base/time/time.h"
#include "components/memory_pressure/memory_pressure_listener.h"
namespace base {
class TickClock;
}
namespace memory_pressure {
// Enumeration of UMA memory pressure levels. The pressure level enum defined in
// MemoryPressureListener is non-contiguous. This enum is a contiguous version
// of that for use with UMA. Both it and histograms.xml must be kept in sync
// with the MemoryPressureListener enum. Included in the header so that
// UMA_MEMORY_PRESSURE_LEVEL_COUNT is available.
enum MemoryPressureLevelUMA {
UMA_MEMORY_PRESSURE_LEVEL_NONE = 0,
UMA_MEMORY_PRESSURE_LEVEL_MODERATE = 1,
UMA_MEMORY_PRESSURE_LEVEL_CRITICAL = 2,
// This must be the last value in the enum.
UMA_MEMORY_PRESSURE_LEVEL_COUNT,
};
// Enumeration of UMA pressure level changes. This needs to be kept in sync
// with histograms.xml and the memory pressure levels defined in
// MemoryPressureListener. Exposed for unittesting.
enum MemoryPressureLevelChangeUMA {
UMA_MEMORY_PRESSURE_LEVEL_CHANGE_NONE_TO_MODERATE = 0,
UMA_MEMORY_PRESSURE_LEVEL_CHANGE_NONE_TO_CRITICAL = 1,
UMA_MEMORY_PRESSURE_LEVEL_CHANGE_MODERATE_TO_CRITICAL = 2,
UMA_MEMORY_PRESSURE_LEVEL_CHANGE_CRITICAL_TO_MODERATE = 3,
UMA_MEMORY_PRESSURE_LEVEL_CHANGE_CRITICAL_TO_NONE = 4,
UMA_MEMORY_PRESSURE_LEVEL_CHANGE_MODERATE_TO_NONE = 5,
// This must be the last value in the enum.
UMA_MEMORY_PRESSURE_LEVEL_CHANGE_COUNT
};
// Class that is responsible for collecting and eventually reporting memory
// pressure statistics. Contributes to the "Memory.PressureLevel" and
// "Memory.PressureLevelChanges" histograms.
//
// On platforms with a polling memory pressure implementation the
// UpdateStatistics function will be invoked every time the pressure is polled.
// On non-polling platforms (Mac, Android) it will be invoked on a periodic
// timer, and at the moment of pressure level changes.
class MemoryPressureStatsCollector {
public:
using MemoryPressureLevel = MemoryPressureListener::MemoryPressureLevel;
// The provided |tick_clock| must outlive this class.
MemoryPressureStatsCollector(base::TickClock* tick_clock);
// This is to be called periodically to ensure that up to date statistics
// have been reported.
void UpdateStatistics(MemoryPressureLevel current_pressure_level);
private:
friend class TestMemoryPressureStatsCollector;
// Helper functions for delivering collected statistics.
static void ReportCumulativeTime(MemoryPressureLevel pressure_level,
int seconds);
static void ReportLevelChange(MemoryPressureLevel old_pressure_level,
MemoryPressureLevel new_pressure_level);
// The tick clock in use. This class is intended to be owned by a class with
// a tick clock, and ownership remains there. Also intended as a test seam.
base::TickClock* tick_clock_;
// Buckets of time that have been spent in different pressure levels, but
// not yet reported. At every call to UpdateStatistics these buckets will be
// drained of as many 'full' seconds of time as possible and reported via
// UMA. The remaining time (< 1000 ms) will be left in the bucket to be rolled
// into a later UMA report.
base::TimeDelta unreported_cumulative_time_[UMA_MEMORY_PRESSURE_LEVEL_COUNT];
// The last observed pressure level and the time at which it was observed, and
// the time when this pressure level started.
MemoryPressureLevel last_pressure_level_;
base::TimeTicks last_update_time_;
DISALLOW_COPY_AND_ASSIGN(MemoryPressureStatsCollector);
};
} // namespace memory_pressure
#endif // COMPONENTS_MEMORY_PRESSURE_MEMORY_PRESSURE_STATS_COLLECTOR_H_