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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_MAGNIFIER_MAGNIFICATION_CONTROLLER_H_
#define ASH_MAGNIFIER_MAGNIFICATION_CONTROLLER_H_
#include "ash/ash_export.h"
#include "base/compiler_specific.h"
#include "base/logging.h"
#include "base/macros.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
namespace aura {
class Window;
}
namespace ash {
class ASH_EXPORT MagnificationController {
public:
enum ScrollDirection {
SCROLL_NONE,
SCROLL_LEFT,
SCROLL_RIGHT,
SCROLL_UP,
SCROLL_DOWN
};
virtual ~MagnificationController() {}
// Creates a new MagnificationController. The caller takes ownership of the
// returned object.
static MagnificationController* CreateInstance();
// Enables (or disables if |enabled| is false) screen magnifier feature.
virtual void SetEnabled(bool enabled) = 0;
// Returns if the screen magnifier is enabled or not.
virtual bool IsEnabled() const = 0;
// Enables or disables the feature for keeping the text input focus centered.
virtual void SetKeepFocusCentered(bool keep_focus_centered) = 0;
// Returns true if magnifier will keep the focus centered in screen for text
// input.
virtual bool KeepFocusCentered() const = 0;
// Sets the magnification ratio. 1.0f means no magnification.
virtual void SetScale(float scale, bool animate) = 0;
// Returns the current magnification ratio.
virtual float GetScale() const = 0;
// Set the top-left point of the magnification window.
virtual void MoveWindow(int x, int y, bool animate) = 0;
virtual void MoveWindow(const gfx::Point& point, bool animate) = 0;
// Returns the current top-left point of the magnification window.
virtual gfx::Point GetWindowPosition() const = 0;
virtual void SetScrollDirection(ScrollDirection direction) = 0;
// Returns the view port(i.e. the current visible window)'s Rect in root
// window coordinates.
virtual gfx::Rect GetViewportRect() const = 0;
// Follows the focus on web page for non-editable controls.
virtual void HandleFocusedNodeChanged(
bool is_editable_node,
const gfx::Rect& node_bounds_in_screen) = 0;
// Returns |point_of_interest_| in MagnificationControllerImpl. This is
// the internal variable to stores the last mouse cursor (or last touched)
// location. This method is only for test purpose.
virtual gfx::Point GetPointOfInterestForTesting() = 0;
// Returns true if magnifier is still on animation for moving viewport.
// This is only used for testing purpose.
virtual bool IsOnAnimationForTesting() const = 0;
// Disables the delay for moving magnifier window in testing mode.
virtual void DisableMoveMagnifierDelayForTesting() = 0;
// Switch the magnified root window to |new_root_window|. This does following:
// - Unzoom the current root_window.
// - Zoom the given new root_window |new_root_window|.
// - Switch the target window from current window to |new_root_window|.
virtual void SwitchTargetRootWindow(aura::Window* new_root_window,
bool redraw_original_root) = 0;
protected:
MagnificationController() {}
private:
DISALLOW_COPY_AND_ASSIGN(MagnificationController);
};
} // namespace ash
#endif // ASH_MAGNIFIER_MAGNIFICATION_CONTROLLER_H_